• Joined on 2024-02-09
rui-lin created pull request blender/blender#119629 2024-03-18 15:52:28 +01:00
Fix: #117320: Correct selection in the UV Editor with Edge Selection and UV Sync
rui-lin pushed to uv_edge_selection at rui-lin/blender 2024-03-18 15:17:50 +01:00
b11fbd2847 using clang-format
rui-lin created branch uv_edge_selection in rui-lin/blender 2024-03-18 10:54:31 +01:00
rui-lin pushed to uv_edge_selection at rui-lin/blender 2024-03-18 10:54:31 +01:00
c8bf6b2c8f fix uv select with Edge Selection and UV Sync
rui-lin created repository rui-lin/blender 2024-03-18 09:53:12 +01:00
rui-lin commented on issue blender/blender#107534 2024-02-29 07:28:08 +01:00
Viewport: anti-alising on normal lines

I note that this is a "good first issue" and I'd like to make it my first attempt at a blender contribution. If anyone has any ideas about this issue please let me know!