Sahar A. Kashi salipour
  • Joined on 2022-02-10
Sahar A. Kashi created pull request blender/blender#111413 2023-08-23 01:26:13 +02:00
AMD_HIPRT
Sahar A. Kashi created branch AMD_HIPRT in salipour/AMD_HIPRT 2023-08-23 01:22:02 +02:00
Sahar A. Kashi pushed to AMD_HIPRT at salipour/AMD_HIPRT 2023-08-23 01:22:02 +02:00
7b56d7068b Fix for transparent shadows. Updating how primitive ID/type is queried.
92514dd339 Fix for issue #109417: Blender crashes when trying to render with HIP RT (with Multi Device Rendering)
234f866db2 RNA: move rna_test.c to C++
b3223d3f4f Fix #110426: render hanging when drawing metadata in the image editor
0c07fb50c8 GPv3: Keyframe on-click selection
Compare 10 commits »
Sahar A. Kashi created pull request blender/blender#110512 2023-07-27 00:33:25 +02:00
Fix for issue #109417: Blender crashes when trying to render with HIP RT (with Multi Device Rendering)
Sahar A. Kashi created branch AMD_HIPRT in salipour/AMD_HIPRT 2023-07-27 00:28:32 +02:00
Sahar A. Kashi pushed to AMD_HIPRT at salipour/AMD_HIPRT 2023-07-27 00:28:32 +02:00
92514dd339 Fix for issue #109417: Blender crashes when trying to render with HIP RT (with Multi Device Rendering)
234f866db2 RNA: move rna_test.c to C++
b3223d3f4f Fix #110426: render hanging when drawing metadata in the image editor
0c07fb50c8 GPv3: Keyframe on-click selection
0fab1f4f68 Fix #110170: Cycles CUDA cloud rendering artifacts with spatial splits
Compare 10 commits »
Sahar A. Kashi commented on issue blender/blender#109417 2023-07-25 23:51:53 +02:00
Blender crashes when trying to render with HIP RT

Hi @MoreOwO For the time being, please use the GPU device only. There was a bug in our code that didn't properly handle multi device scenario. We have fixed the issue and will submit the fix later.

Sahar A. Kashi commented on issue blender/blender#104110 2023-06-20 20:10:15 +02:00
Cycles HIPRT device

Alright! I just pushed it.

Sahar A. Kashi pushed to blender-v3.6-release at salipour/AMD_HIPRT 2023-06-20 20:08:30 +02:00
5b43db3262 Added hiprt logging, updated the bitode path for runtime compilation, updated the traversal object to include ray time for motion blur cases
Sahar A. Kashi created pull request blender/blender#109170 2023-06-20 19:32:22 +02:00
rebasing to 3.6 branch
Sahar A. Kashi commented on issue blender/blender#104110 2023-06-20 19:31:45 +02:00
Cycles HIPRT device

Any update? Shall I just merge these changes myself?

I'd leave out -parallel-jobs=15, that kind of thing can make the buildbot run out of memory.

oh! I thought I rebased. Is this…

Sahar A. Kashi created branch blender-v3.6-release in salipour/AMD_HIPRT 2023-06-13 20:11:35 +02:00
Sahar A. Kashi pushed to blender-v3.6-release at salipour/AMD_HIPRT 2023-06-13 20:11:35 +02:00
4316aa299a rebasing to 3.6 branch
4e104d77c7 Fix #108211: Cycles: Correctly split Glass BSDF contributions
f8617fe71b Fix #108880: Skin and Miffor modifiers cause mesh collapse
7f9021a92f deps_builder: fix deadlock in idiff
f09d465a6d Fix #108376: Copy from geometry to other node tree types resets shapes
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Sahar A. Kashi commented on issue blender/blender#104110 2023-06-08 20:38:16 +02:00
Cycles HIPRT device

@salipour @BrianSavery is there any update on fixing the remaining issues? Besides Linux support which I understand will be for 4.0.

We still have 2 weeks for 3.6 bugfixes, and then 1…

Sahar A. Kashi pushed to main at salipour/AMD_HIPRT 2023-06-07 23:14:16 +02:00
a49c418001 Motion blur bug fix, added hiprt logging, minor bug fixes
5f8391ca2d Fix anisotropic BSDF versioning code being in the wrong place
67193e4e32 UI: Remove duplicate subsequent separators in Properties Navbar Tabs
08d2c17478 Merge branch 'blender-v3.6-release'
2a7739f9d3 Fix #108303: Added missing Auto-Masking label
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Sahar A. Kashi commented on issue blender/blender#104110 2023-05-12 22:33:02 +02:00
Cycles HIPRT device

Known issues and To-Dos:

  1. The BVH builder doesn't efficiently handle degenerate triangles. For certain contents this might lead to performance slowdown or crash. We currently have a fix in…
Sahar A. Kashi commented on pull request blender/blender#105538 2023-05-11 18:57:43 +02:00
Cycles: HIP-RT for AMD hardware ray-tracing

@salipour @BrianSavery can you clarify what the status is here?

What the bugs are, if they are important enough to block enabling this in main now, what is expected to be fixed still,…

Sahar A. Kashi commented on pull request blender/blender#105538 2023-05-05 00:13:23 +02:00
Cycles: HIP-RT for AMD hardware ray-tracing

@salipour some scenes crash when building the BHV (https://cloud.blender.org/p/gallery/6220ae43b4a486f53171c89e) also when Geometry nodes are present.

@2905710881 try rendering Scanlands…

Sahar A. Kashi commented on pull request blender/blender#105538 2023-05-04 23:55:38 +02:00
Cycles: HIP-RT for AMD hardware ray-tracing

@salipour @brecht Lighting/shading doesn't match in the Laundromat scene (see screenshots below)

Looks like a regression. I checked the visual results from earlier this year, and the…

Sahar A. Kashi pushed to hip-raytracing at salipour/AMD_HIPRT 2023-04-11 00:32:29 +02:00
4e9772c452 Changelist to synchronize memory allocation on the device during BLAS build to prevent GPU from running out of memory when large number of geometries try to allocate scratch buffer
4b13842e81 cleanup
cd1d77948d Updated the hiprt version and patch number and cleanup
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