I've tried with Blender 4.3 on LMDE and the changes work as advertised.
"createMesh.GLOBAL_SCALE" not needed in the comment.
For reference here is the code I added into boltfactory.py at arond line 330:
` bf_Scale_Generated: FloatProperty( # ScaleUp attr='bf_Scale_Generated', name='Final…
I had a think, given the detailed comments from Ado, it seems that either way will always be seen as imperfect. If there was an option, in the bolt generation GUI, to scale the output object…
Hi @nickberckley There has been no negative feedback, so I have removed the WIP.
Hi @nickberckley There has been no negative feedback, so I have removed the WIP.
There was a ticket raised 4 years ago noting that the preset values for the bolts were 1000x larger than desired. blender/blender-addons#83322 The addon was…
Hi Can you say what size the default M6 bolt is appearing for you please? I'm just downloaded 4.3.2LTS, and added an m6 from the defaults and it loos like this: New->General. Enable bolt…
Hi @nickberckley , I have completed the coding & believe it to be correct and functional. It would be great to have a review before I ask for it merged in - hence the WIP. Thanks
Hi I've re-created this and tested the fix locally on Bender versions 4.2.1 LTS and 3.6.3. Looks good in both cases.
Should there be an issue ticket raised to capture the documentation, both…
I would love if the default value changed according to the shank diameter, but based on my own previous experimentation, I expect this may be a taller order.
@linux_dr Did yo find this…
Second commit here makes modification to the head generation, by adding an additional return variable. The washer face does not now move when changing between head types.
After editing the…
Minor wrinkle with further testing: For head types that have either a bevel or radius on the underside their reported head height causes the washer face not to be at z=zero once complete. This in…
There are several parts to this ticket I'd like to have a crack at addressing. Game plan:
- Removing duplicate faces. Leaving a mesh with duplicate faces is not ideal as it creates non-manifold…
@nickberckley I see that you replied to the comments on: https://extensions.blender.org/add-ons/boltfactory/reviews/ While the extension has been fixed, if people try to use it in LTS 4.2.0 the…
Thanks it did help.
From my clean start I was able to first do git merge origin/main
then reinstate my edits before doing the
`git commit -a -m "Fix for #1: Countersink Head angle via…
I made changes and tried to update this but can't:
/add_mesh_BoltFactory$ git push me swtya_CounterSinkHead
To projects.blender.org:sw-tya/add_mesh_BoltFactory.git
` ! [rejected] …
The text:
# Part of 4.3 may be back-ported to 4.2.
was copied from the Cambell Barton in:
https://projects.blender.org/extensions/add_mesh_extra_objects/commit/73c82edab2969bb19d14416a0931…