tempdevnova tempdevnova
  • Joined on 2022-02-10
tempdevnova commented on pull request blender/blender#106355 2023-06-03 17:29:50 +02:00
Replace Default OCIO config with AgX (Filmic v2)

I'm not trying to argue with you, I just wanted to say that I also think that it was the right choice. :-)

tempdevnova commented on pull request blender/blender#106355 2023-06-02 21:12:27 +02:00
Replace Default OCIO config with AgX (Filmic v2)

A while ago I stumbled upon Feedback / Development: Filmic, Baby Step to a V2? I take that this is the Pull…

tempdevnova commented on pull request blender/blender#106355 2023-06-02 21:09:36 +02:00
Replace Default OCIO config with AgX (Filmic v2)

@Eary Personally I don't see a reason why Filmic should be removed. It works and is liked by many people, and sure AgX may have it's advantages over Filmic but some people may just prefer the look…

tempdevnova commented on pull request blender/blender#106355 2023-05-30 21:08:33 +02:00
Replace Default OCIO config with AgX (Filmic v2)

@Eary AgX looks absolutely awesome!

Apart from that, given that False color in Blender still appears to be different from the Filmic master on GitHub https://projects.blender.org/blender/blender

tempdevnova opened issue blender/blender#105971 2023-03-21 20:49:24 +01:00
Principled Volume ignores Absoprtion Color input with high Color input values
tempdevnova closed issue blender/blender#105969 2023-03-21 20:47:54 +01:00
Principled Volume ignores Absoprtion Color input with high Color input values
tempdevnova commented on issue blender/blender#105969 2023-03-21 20:47:52 +01:00
Principled Volume ignores Absoprtion Color input with high Color input values

Closing this bug report and reopening another one due to problems with the website.

tempdevnova reopened issue blender/blender#105969 2023-03-21 20:46:33 +01:00
Principled Volume ignores Absoprtion Color input with high Color input values
tempdevnova closed issue blender/blender#105969 2023-03-21 20:46:22 +01:00
Principled Volume ignores Absoprtion Color input with high Color input values
tempdevnova opened issue blender/blender#105969 2023-03-21 20:44:09 +01:00
Principled Volume ignores Absoprtion Color input with high Color input values
tempdevnova created repository tempdevnova/blender 2023-03-16 14:54:56 +01:00
tempdevnova commented on issue blender/blender#105637 2023-03-14 19:00:41 +01:00
Incorrect excessive darkening of volumetrically scattered light when combined with see-through shaders

Ok, thanks everyone for investigating!

I know this isn't the right place to ask this, but since it's a caustics problem can it be solved with Blender's new "Cast Shadow Caustics" and "Receive…

tempdevnova opened issue blender/blender#105637 2023-03-10 15:11:19 +01:00
Incorrect darkening of volumetrically scattered light when combined with see-through shaders