Roman Markov unwave
  • Joined on 2020-04-04
Roman Markov commented on issue blender/blender#121540 2024-05-08 06:52:31 +02:00
When connecting to Wi-fi Blender 4.1.1 display python310.dll was not found

It is a renamed Blender executable from [SheepIt Renderfarm](https://www.sheepit-rend

Roman Markov commented on issue blender/blender#115648 2024-05-01 12:08:06 +02:00
New Windows install, multiple Blender versions crash: EXCEPTION_ACCESS_VIOLATION (Python 3.12.0 conflict?)

@ideasman42 The last time sys.flags.ignore_environment is 1 is in 2.83. I think a misconfiguration going on in https://github.com/blender/blender/blame/main/source/blender/python/intern/bpy_i

Roman Markov commented on issue blender/blender#120233 2024-04-03 22:40:22 +02:00
i canr make a fucking model

skill issue

Roman Markov opened issue blender/blender#120231 2024-04-03 22:04:57 +02:00
Crash on bpy.ops.uv.pack_islands for bad geometry with shape_method='CONVEX'
Roman Markov commented on issue blender/blender#119348 2024-03-22 12:58:57 +01:00
Regression: Python: Objects loaded from blend files have default matrices before depsgraph update

place objects from outliner into scene [...] object has world matrix with all 0

With the 4.2.0 Alpha, branch: main, commit date: 2024-03-21 22:18, hash: c61ecf1f4094 it is now the default…

Roman Markov commented on issue blender/blender#119348 2024-03-22 12:42:37 +01:00
Regression: Python: Objects loaded from blend files have default matrices before depsgraph update

The code that becomes broken for me is setting an object's matrix_parent_inverse from the parent object's matrix_world.inverted() as it is now all zeros and it gives `ValueError: Matrix.invert(…

Roman Markov commented on issue blender/blender#53768 2024-03-12 05:06:21 +01:00
Pixels and resolution not for multilayer EXR and Render Result

Mom, please, can we have those pixels? It has been 10 years. 😭

Roman Markov commented on issue blender/blender#119250 2024-03-10 00:31:29 +01:00
Regression: Python: World matrix for newly created objects is not identity

import subprocess

def get_python_expr(func, *args, **kwargs):
    """ Does not work with `shell=True`. """

    import inspect
    import textwrap
    import json

    expr
Roman Markov commented on pull request blender/blender#109763 2023-08-01 13:13:32 +02:00
Fix #109679: Normal map strength is applied incorrectly

The noise in the BMW scene is due to the CarShellNew material using Noise Texture as a normal map which produces RGB values with range 0 to 1 which should be 0.5 to 1 for the blue channel.

![230…

Roman Markov commented on pull request blender/blender#109763 2023-07-19 18:36:21 +02:00
Fix #109679: Normal map strength is applied incorrectly

This expects the Blue channel of the normal map to be in the 0.5-1 range.

Roman Markov opened issue blender/blender#107473 2023-04-29 22:23:20 +02:00
Inconsistent behavior of bpy.types.NodeLink.is_valid
Roman Markov commented on issue blender/blender#106986 2023-04-18 09:16:32 +02:00
.dds texture turns black when zooming out

Might be intentional. To achieve a fading effect. Although not in Blender as you cannot directly control mipmap per texture and there are better means.

http://the303.org/tutorials/tutorial04.html

Roman Markov commented on issue blender/blender#106986 2023-04-16 17:21:53 +02:00
.dds texture turns black when zooming out

It uses mipmaps and they are empty in this dds. You can view and edit them in GIMP.

[EEVEE: use mipmaps of compressed textures (DDS)](https://projects.blender.org/blender/blender/commit/44f1495b

Roman Markov commented on issue blender/blender#106963 2023-04-15 17:22:48 +02:00
Blender not recognizing crc32c library in add-on

It is not a Blender problem. site.getusersitepackages() was even included into sys.path by default recently: https://projects.blender.org/blender/blender/commit/72c012ab4a3d2a7f7f59334f49124023

Roman Markov commented on issue blender/blender#104726 2023-02-17 05:31:14 +01:00
Blender crashes on opening BLENDER-v248REND file

Yeah. It has something to do with the Ipo Curve Editor being open. This also crashes.

Roman Markov commented on issue blender/blender#104726 2023-02-17 05:17:06 +01:00
Blender crashes on opening BLENDER-v248REND file

Yes. If I resave the file without changing anything it opens.

I have another file that crashes.

It does not crash in the background mode.

C:\Users\user>blender --factory-startup -b
Roman Markov commented on issue blender/blender#104788 2023-02-16 20:26:08 +01:00
Unable to unpack texture file (Shading > Base Color > Unpack file > Use original location)

To solve the problem you need to save the blend file before an unpacking and may be use the current directory [options](https://docs.blender.org/manual/en/latest/files/blend/packed_data.html#opti

Roman Markov commented on issue blender/blender#104788 2023-02-16 20:06:57 +01:00
Unable to unpack texture file (Shading > Base Color > Unpack file > Use original location)

Getting Error: Error creating file 'Image_0.jpg' for the path: C:\Windows\blender-3.1.2-windows-x64\Image_0.jpg.

import bpy
import os

image = bpy.data.images['Image_0']

print(r
Roman Markov commented on issue blender/blender#104788 2023-02-16 06:31:09 +01:00
Unable to unpack texture file (Shading > Base Color > Unpack file > Use original location)

When an image is packed in to a gltf and Use file in original location is used it might save the file into the path like: C:\blender\blender-3.1.2-windows-x64\Image_0.jpg or `C:\Program Files…

Roman Markov commented on issue blender/blender#104788 2023-02-16 05:56:57 +01:00
Unable to unpack texture file (Shading > Base Color > Unpack file > Use original location)

The Base Color panel is an image texture node with a label "BASE COLOR" created by a .gltf import. 832484f279/addo