I think manifold-ness is in general a useful test for 3d printing. While the case with zero-area holes would probably print alright, larger holes would almost certainly require repairing, and the…
Hi!
I think this is intended behavior, not a bug. To be manifold, it is necessary for an edge to be part of exactly two faces. The operations you've made create three edges that have one face…
Hi!
I've tested your file with the newest 4.1 version and Blender did not crash. However, the computation took considerable time, and the interface does not respond during this period, as is…
Unless there is a definitive enough way to tell apart
offset too big
andclosed mesh
cases, I think we should just stick to ambiguous warning. Otherwise, we risk misinforming the user.
Agr…
Well, I could not find something very informative in the OpenVDB docs. The only thing I could find is that a closed surface is needed.
So I went for some tests. I added print(levelset.info(5))
…
Good catch. I've mostly ignored failure conditions.
The first reason is due to too large an offset. The other reason is when the mesh does not define a closed space. I think those conditions…
With the separator it looks definitely better.
I think the preset is useful because of my points about the default voxel size. If a user has a setup where this default isn't appropriate, having…
I did not understand what you meant by "expand". Now I know, and it looks really better. The separator also helps.