Nathan Vasil vasiln
  • Joined on 2018-01-20
Nathan Vasil commented on pull request blender/blender#105120 2023-12-15 19:24:08 +01:00
Animation: Remove collection hotkeys from pose mode

@vasiln if you're up to it, we'd welcome some concrete proposals on how to address the "hotkeys for bone collection visibility switching" feature. Ideally this would work for scene collections…

Nathan Vasil commented on pull request blender/blender#105120 2023-12-14 22:03:06 +01:00
Animation: Remove collection hotkeys from pose mode

Quick temporal actions are supposed to be performed at perception speed, which is the highest available speed for humans.

Just for the sake of theory, and I hope this isn't off-topic, but…

Nathan Vasil commented on pull request blender/blender#105120 2023-12-13 06:25:22 +01:00
Animation: Remove collection hotkeys from pose mode

Just to be clear, these were your custom hotkeys, right? As far as I understand, the 1,2,3,etc hotkeys never worked on armature layers, only scene collections, and that's what this PR is…

Nathan Vasil commented on pull request blender/blender#105120 2023-11-19 18:23:39 +01:00
Animation: Remove collection hotkeys from pose mode

I'm discovering this issue on upgrading to 4.0 and getting a handle on the new bone collections. My perspective is as someone that is primarily a rigger.

I used hotkeys to control armature…

Nathan Vasil commented on issue blender/blender#106381 2023-09-06 05:30:42 +02:00
Grayscale TGA image renders incorrectly in the linear colorspace

Here's another image that does something similar, but which is not a .tga.

Same thing, works in 3.3.5, broken in 3.5. In 3.6.2 it does this:

![image](/attachments/64ec1411-68d5-4024-9d06-ce4…

Nathan Vasil commented on issue blender/blender#111805 2023-09-01 23:18:43 +02:00
Discontinuous shading with (continuous) custom or mapped normals

Hi Ilya, thanks for your response.

In the particular case of the images I showed, all samples have an identical surface normal which is directly opposite to the light vector. This is because I…

Nathan Vasil opened issue blender/blender#111805 2023-09-01 21:06:37 +02:00
Discontinuous shading with (continuous) custom or mapped normals
Nathan Vasil opened issue blender/blender#104475 2023-02-08 17:16:51 +01:00
Data transfer modifier no longer respects vertex group for transfers of vertex color