vincentnl
  • Joined on 2023-09-19
vincentnl commented on issue blender/blender#112559 2023-09-20 23:51:06 +02:00
Texture Image node with "Extend" and Math "Wrap" creating artifacts.

This is just the way texture sampling works on GPUs. You're going to see the same issue in any other real-time engine. The Mip level is selected based on the UV delta between pixels and, in…

vincentnl commented on issue blender/blender#112559 2023-09-20 13:35:50 +02:00
Texture Image node with "Extend" and Math "Wrap" creating artifacts.

This seems to only occur in Linear texture interpolation. It also occurs when extension is set to Repeat. Replacing Wrap with Fract also shows the issue.

Yes I confirm this too. Regar…

vincentnl opened issue blender/blender#112559 2023-09-19 10:16:35 +02:00
Wrapping node with Texture "Extend" artifacts.