Block a user
b5d445797e
Merge remote-tracking branch 'origin' into microfacet_hair
8eb75deb46
Merge branch 'blender-v3.6-release'
93de57b707
I18N: Updated UI translations from SVN trunk (r6562).
0e20e2320b
Fix compiler error on Metal
6a1aead6d1
Metal: Silence Console Output
Cleanup: EEVEE: simplify computation in #ltc_evaluate_disk_simple
7b33a089be
Cleanup: EEVEE: simplify computation in #ltc_evaluate_disk_simple
0e20e2320b
Fix compiler error on Metal
6a1aead6d1
Metal: Silence Console Output
c1ac3621a9
Cleanup: replace list-base count_at_most with is_single for clarity
aada2800fd
Cleanup: use BLI_strchr_or_end to simplify new-line stepping
Cycles: more efficient and better-behaved sampling of spherical triangles
Weizhen Huang
deleted branch improved_triangle_sampling from weizhen/blender
2023-06-02 16:57:59 +02:00
abcacaa58e
Cleanup: add comment about sphere area
9bfee3ddb7
Cleanup: small comments
0153e574cd
Cleanup: small comments
8b75c3efb2
Change area measure from disk light to sphere light
Fixed bug with un-normalised ellipse area lights not having proper area calculation and erroneously reverting to quad lights.
Not too sure if it might be "the time" to integrate this over the approximate in another PR for 4.0 (if at all). I will do a test of this soon.
I am working on changing point light to sphere…