new build https://builder.blender.org/admin/#/builders/133/builds/2945/steps/4/logs/stdio shows no complain from ocloc this time
Ivy Bridge has AVX but not AVX2. CYCLES_CPU_NO_AVX2
maybe doesn't do 100% of what it's supposed to do? I'm stumped it's happening with lib updates, as a next step I'd still recommend checking…
ah great, so the patch package build was able to provide useful info after all. It's not supposed to happen, and didn't happen with previous patch builds. What you quote means `C:/ProgramData/Int…
Patch builds don't generate Intel GPU binaries/don't use ocloc. I can trigger and test a daily build once it lands.
if(NOT APPLE)
block doesn't seem to be the correct location for this setting :)
We have identified a similar issue with drivers 101.4953 and 101.4972, can you confirm it wasn't happening with previous drivers 101.4884 or older ? If so, it's already fixed internally and will…
please include first as it was done in the header, that's needed for MSVC until sycl.hpp gets upgraded.
@Oskar-11 Sorry to hear that but your issue seems unrelated to the one exposed here. According to the logs, you don't have an Intel Arc GPU ? "RTX 3090 renders Cinebench R23 fine" you mean R24?…
We have identified a similar issue with drivers 101.4953 and 101.4972, can you confirm it wasn't happening with previous drivers 101.4884 or older ? If so, it's already fixed internally and will…
Hi, can you provide more information about the scene and settings leading to the crash? On https://community.intel.com/t5/Graphics/Driver-31-0-101-4972-crashes-Blender/m-p/1547383/emcs_t/S2h8ZW1haW…
I went back to drivers 101.4369 and it was still present. The issue isn't that visible in more complex scenes when denoising later than at the first sample, we must have missed it in regular…
I confirm this is happening with driver 101.4953, even with the default cube. It sounds firmware related: I couldn't reproduce it on A750 at first with driver 101.4824. Going back to 101.4824…
I've recently checked Blender 4.0 with CYCLES_ONEAPI_ALL_DEVICES=1 environment variable. You need hours of patience to get the graphics binaries to be compiled but once done, I could render…