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Can't move channels in Graph Editor except for Object Transforms
for your information, I just tested it in several versions and it did not work correctly even in 3.0.
Can't move channels in Graph Editor except for Object Transforms
Points Node is not at the top of the list even if I search for "points"
Existing keyframes disapper while I'm holding duplicated keyframes and moving them to outside display area
Weird selection behavior in pose mode for armatures which data is linked
EEVEE-Next: Crashes when setting extreme values of Clip Start/End
Attributes of type Quaternion are not interpolated correctly for Subdivision Surface.
Is Viewport node always returns true when using Simulation Zone
Auto Mirror addon doesn't work correctly with Parent Inverse
Node link is not properly disconnected when the socket type changes
Crash when pressing F3 in outliner if no object is selected and Developer Extra is enabled