Daniel Salazar zanqdo
Daniel Salazar commented on pull request blender/blender#104998 2023-04-08 22:21:23 +02:00
UI: Rename Bright/Contrast to Brightness/Contrast

I've changed the tag to UI: since this affects operators for vertex colors and grease pencil too.

Daniel Salazar created pull request blender/blender#106721 2023-04-08 22:03:23 +02:00
Add slash separators to Hue/Saturation/Value
Daniel Salazar created branch rename-hue-saturation-value in zanqdo/blender 2023-04-08 21:56:47 +02:00
Daniel Salazar pushed to rename-hue-saturation-value at zanqdo/blender 2023-04-08 21:56:47 +02:00
34a630a680 Add slash separators to Hue/Saturation/Value
cde565c26c PBVH: update mesh data pointers stored in pbvh
5cc5d6391b Cleanup: simplify customData_resize
9182851afe Cleanup: use BLO_CODE_ prefix for BHead codes
68af6f6836 Audaspace: porting changes from upstream.
Compare 10 commits »
Daniel Salazar pushed to brightness-contrast-node-rename at zanqdo/blender 2023-04-07 20:47:05 +02:00
957aeb80e1 Missing name change on a comment
Daniel Salazar pushed to brightness-contrast-node-rename at zanqdo/blender 2023-04-07 20:44:29 +02:00
64c59b3e42 Merge branch 'main' into brightness-contrast-node-rename
44d5a894c1 Fix #106667: Cycles: Multi-device denoise runs denoising data passes
ade103d7b8 Depsgrpah: Fix 'use after free' invalid access to stored keys names.
4ab7bb5b1f Fix : Show 'Exit group' menu entry also for non group nodes.
75c0e808b8 Fix #106103: Resolve texture paint selection in Metal
Compare 30 commits »
Daniel Salazar pushed to brightness-contrast-node-rename at zanqdo/blender 2023-04-06 03:23:39 +02:00
b4aecd0b42 Missing name change
879ea310e9 Change naming to Brightness/Contrast
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Daniel Salazar pushed to brightness-contrast-node-rename at zanqdo/blender 2023-04-06 03:05:31 +02:00
b8c335a91f Merge branch 'main' into brightness-contrast-node-rename
2e878690e5 WM: include the GHOST backend in bug report when non-default
d34abea26a Cleanup: format
b626f1fd18 Cleanup: use ".cc" & ".hh" extensions for intern/ghost
d1bbb32cb4 Fix #106602: Cyclic link in versioning code
Compare 244 commits »
Daniel Salazar commented on pull request blender/blender#104998 2023-04-05 20:20:28 +02:00
UI: Rename Bright/Contrast to Brightness/Contrast

Personally I think I like the option with the slashes best.

I like the version with the slashes best too, but I wonder if that's going to prevent search from finding the node by typing…

Daniel Salazar deleted branch dilate-erode-rename from zanqdo/blender 2023-04-05 19:07:12 +02:00
Daniel Salazar closed pull request blender/blender#104999 2023-04-05 19:06:55 +02:00
WIP: Rename Dilate/Erode to Dilate Erode
Daniel Salazar reopened pull request blender/blender#104998 2023-04-05 09:56:56 +02:00
UI: Rename Bright/Contrast to Brightness/Contrast
Daniel Salazar closed pull request blender/blender#104998 2023-04-05 09:56:08 +02:00
UI: Rename Bright/Contrast to Brightness/Contrast
Daniel Salazar commented on pull request blender/blender#105935 2023-03-29 18:59:27 +02:00
WIP: Surface-Deform-GP-Modifier-Blender-v3.5

@bettiabba Just Noticed it also crashes on Unbind

Daniel Salazar commented on pull request blender/blender#105935 2023-03-28 20:41:17 +02:00
WIP: Surface-Deform-GP-Modifier-Blender-v3.5

Fantastic stuff!

It is currently crashing on opening files saved by this build with a bind.

To reproduce try to open the attached file.

Daniel Salazar commented on pull request blender/blender#104998 2023-03-25 20:36:36 +01:00
UI: Rename Bright/Contrast to Brightness/Contrast

Alright reverted the socket name changes. Now all it's left is to decide a standard for this type of combo nodes's naming. Example:

Hue Saturation Value Bightness Contrast

Daniel Salazar pushed to brightness-contrast-node-rename at zanqdo/blender 2023-03-25 20:34:12 +01:00
61afe4f159 Merge branch 'main' into brightness-contrast-node-rename
40d0538ef3 Revert the socket name changes
847bc5c2fd Cleanup: DRW: Utility defines for retopology overlay
9678e6e7e5 Fix: Variable size blur implicitly works with Fast Gaussian
51bc44420b Cleanup: format
Compare 33 commits »
Daniel Salazar commented on pull request blender/blender#104998 2023-03-24 05:44:52 +01:00
UI: Rename Bright/Contrast to Brightness/Contrast

Nice! You should be able to change the socket names (not identifiers) in the node declarations pretty simply. You can specify the name and identifier separately like this:

Daniel Salazar commented on pull request blender/blender#104998 2023-03-24 05:38:15 +01:00
UI: Rename Bright/Contrast to Brightness/Contrast

I see what you mean. But then what do we do with Hue Saturation Value? I'm looking for consistency between similar nodes.