Alaska Alaska
  • Just a cat helping with the development of Blender through bug reporting and documentation contribution.

    Thank you Blender developers for doing everything you do.

  • Joined on 2018-10-10
Alaska commented on issue blender/blender#121602 2024-05-09 01:48:27 +02:00
Blender 4.1 does not strat after File->Open, when previously saved file was on an NAS

I am personally unable to reproduce the issue on my computer. Although I used Windows default SMB version which probably isn't 1.0, and I'm on Windows 11 Home, not pro. Although I'm doubtful these…

Alaska closed issue blender/blender#121545 2024-05-08 16:33:30 +02:00
Blender 4.1 Random crash on High scene (With Cycles)
Alaska commented on issue blender/blender#121545 2024-05-08 16:33:27 +02:00
Blender 4.1 Random crash on High scene (With Cycles)

The crash log is very generic, so we will need a file to test with to identify the exact cause.

Since you don't have a file, and the steps to reproduce are basically "Use Cycles and sometimes…

Alaska created repository Alaska/blender-developer-docs 2024-05-08 05:24:39 +02:00
Alaska commented on issue blender/blender#121545 2024-05-08 02:05:03 +02:00
Blender 4.1 Random crash on High scene (With Cycles)

Can you provide an example file?

Alaska commented on issue blender/blender#121499 2024-05-07 12:44:22 +02:00
when i import multiple images as planes it seporates them even if i click image sequence and there the same size

@datonepumpkin There are two issues here.

  1. The bug you described in your original post.
  2. A bug resulting in the Report a bug button not working properly.

Please re-post issue 1 over…

Alaska commented on issue blender/blender#121482 2024-05-07 11:17:41 +02:00
Texture - Full Vram

I don't know why a three channel image is loaded as if it has 4 channels of data. I assume Cycles is creating a "empty" or "constant" alpha channel, but I don't know why.

Alaska commented on issue blender/blender#121482 2024-05-07 10:57:40 +02:00
Texture - Full Vram

i try this "C:\Program Files\Blender Foundation\Blender 4.0\blender.exe -- --cycles-print-stats" but not work

That should work.

one other things 4096 x 4096 x 4 x 8 = not is 67,108,864…

Alaska commented on issue blender/blender#121482 2024-05-07 10:31:53 +02:00
Texture - Full Vram

To get the memory statistics, you need to run Blender with /path/to/blender -- --cycles-print-stats and render a scene on the CPU.

I should note not all memory statistics are tracked here.…

Alaska commented on issue blender/blender#121425 2024-05-07 05:45:51 +02:00
Pressing Shift + NumBlock with custom keyboard layout is crashing Blender on macOS

Using the attached keyboard layout, I can confirm the crash.

I ran a debug build of Blender to see if I could identify the cause, but my knowledge in this area is limited.

[NSApp…
Alaska commented on issue blender/blender#121482 2024-05-07 05:36:35 +02:00
Texture - Full Vram

And not understand why, if i change the texture format and lost 400mb of weight texture, increase the vram usage instead of decreasing

This is a separate issue, please create a new bug report…

Alaska closed issue blender/blender#121482 2024-05-07 05:34:56 +02:00
Texture - Full Vram
Alaska commented on issue blender/blender#121482 2024-05-07 05:34:52 +02:00
Texture - Full Vram

@William-Asperti as @ChengduLittleA pointed out, Cycles uses uncompressed textures. What does that mean? It means the size of the raw image is how much space the texture will take up in memory.…

Alaska closed issue blender/blender#121441 2024-05-06 03:30:47 +02:00
Blender 4.1.1 crash when rendering my project
Alaska commented on issue blender/blender#121441 2024-05-06 03:30:43 +02:00
Blender 4.1.1 crash when rendering my project

Considering the scene consumers a large amount of RAM, and you're now getting out of memory errors instead of crashing. Then I assume this is just a out of memory issue, which isn't considered a…

Alaska commented on pull request blender/blender#114386 2024-05-06 03:19:35 +02:00
Cycles: Add Portal BSDF

@Calibrator , feature requests should be made on right click select.

As for your concern about DOF going through the portal, there are a few…

Alaska commented on issue blender/blender#121425 2024-05-06 03:03:48 +02:00
Pressing Shift + NumBlock with custom keyboard layout is crashing Blender on macOS

If I understand the crash log correctly, the crash is occuring when processing keyboard inputs (which is expected based on the information provided). This eliminates other things like add-ons…

Alaska commented on issue blender/blender#121441 2024-05-05 15:24:54 +02:00
Blender 4.1.1 crash when rendering my project

The scene did not crash when I tested it. However the scene does consume a lot of memory when rendering (60GB). So if you don't have enough RAM and page file space, then Blender could crash.…

Alaska closed issue blender/blender#121435 2024-05-05 09:01:24 +02:00
OPTIX_ERROR_PIPELINE_LINK_ERROR with osl script in gpu
Alaska commented on issue blender/blender#121435 2024-05-05 09:01:20 +02:00
OPTIX_ERROR_PIPELINE_LINK_ERROR with osl script in gpu

As pointed out, the trace function is not supported with OptiX OSL. So this is expected. It would be nicer if there was a more description error message. CC @pmoursnv is a more descriptive error…