Alaska Alaska
  • Just a cat helping with the development of Blender.

    Thank you Blender developers for doing everything you do.

  • Joined on 2018-10-10
Alaska commented on pull request blender/blender#130655 2024-11-21 12:22:44 +01:00
Render: Add tests for shadow linking with curves
Alaska commented on pull request blender/blender#129280 2024-11-21 12:10:52 +01:00
Cycles: Enable OptiX OSL render tests

I rechecked and it seems 565 is still in Beta on Linux.

I could adjust this PR to only enable OptiX OSL tests on Windows, or just mark it as WIP until the Linux driver releases.

Alaska closed issue blender/blender#130650 2024-11-21 11:38:55 +01:00
Filling is not performed correctly in drawing mode for the Grease pencil.
Alaska commented on issue blender/blender#130637 2024-11-21 09:57:38 +01:00
The method used to drop Vega support also stops cycles from working on CDNA

I tested two versions of the HIP Runtime (The GPU driver component) when doing my Vega testing. They were 6.2.2 and 5.7.1 and both produced very similar results.

Based on that, and other…

Alaska created pull request blender/blender#130655 2024-11-21 09:21:30 +01:00
Render: Add tests for shadow linking with curves
Alaska pushed to curve-shadow-linking at Alaska/blender 2024-11-21 09:20:49 +01:00
54812a8499 Merge branch 'main' into curve-shadow-linking
15cdeae620 Fix: Compile error in Despeckle node for Metal
54b6d385ff Render: Add tests for shadow linking with curves
2c3397aa51 Cleanup: replace the removed std::shared_ptr::unique API in C++20
39e96d9c0f Fix #130155: Handle opacityThreshold controlled with individual image channels
Compare 6 commits »
Alaska created branch curve-shadow-linking in Alaska/blender 2024-11-21 09:20:48 +01:00
Alaska commented on pull request blender/blender-test-data#21 2024-11-21 09:19:45 +01:00
Render: Add tests for shadow linking with curves

Testing here with: CPU, CUDA, OptiX, HIP, HIPRT, oneAPI, oneAPI with Embree, Metal, MetalRT, they all passed.

Most of them were pixel perfect, with the exception of MetalRT which has some…

Alaska created pull request blender/blender-test-data#21 2024-11-21 09:17:14 +01:00
Render: Add tests for shadow linking with curves
Alaska created branch curve-shadow-linking in blender/blender-test-data 2024-11-21 09:14:35 +01:00
Alaska pushed to curve-shadow-linking at blender/blender-test-data 2024-11-21 09:14:35 +01:00
3bef9cc8b8 Render: Add tests for shadow linking with curves
Alaska commented on issue blender/blender#130651 2024-11-21 08:51:03 +01:00
GP v3: Tint brush shows wrong color in header

I can confirm this issue in 4.3 from full factory startup (I deleted my preferences folder)

Since this isn't present in 4.2 I will mark as high severity.

Alaska commented on issue blender/blender#130650 2024-11-21 08:40:25 +01:00
Filling is not performed correctly in drawing mode for the Grease pencil.

It is preferred to have one report per issue. So if you have two issues here, and one is #130635 and the other is something else, then we should close this one and you can reopen a new report for…

Alaska commented on issue blender/blender#129230 2024-11-21 04:53:45 +01:00
Slow Cursor movement during transformation on WAYLAND with scale > 100%

I can confirm the issue here with a AMD RX 7800XT with KDE 6.2.3 with sacles higher than 100% (more noticable as the scale gets higher) with Wayland

Alaska commented on issue blender/blender#129230 2024-11-21 04:16:25 +01:00
Slow Cursor movement during transformation on WAYLAND with scale > 100%

I'm going to test today to see if I can reproduce the issue with NVIDIA hardware on KDE 6.2

Alaska pushed to main at Alaska/.profile 2024-11-21 04:15:03 +01:00
0731d5143d Add note about 4.3 release week
Alaska commented on pull request blender/blender#130648 2024-11-21 04:11:53 +01:00
Make Blender aware of long paths on Windows

One concern of enabling this is that developers of addons may start to use long paths without realizing that it's causing issues for the average user. But that's already possible if the addon…

Alaska created pull request blender/blender#130648 2024-11-21 04:09:23 +01:00
Make Blender aware of long paths on Windows
Alaska pushed to make-windows-long-path-aware at Alaska/blender 2024-11-21 04:06:29 +01:00
b2b92f8dec Make Blender aware of long paths on Windows
7c81ec922c UI: Calm Warning in #130617 About Variable Mismatch
2523958e0e USD: Add support for animated point instancers
8bcb714b9e UI: Face Orientation Front Color Transparent
94fda917de Cleanup: Avoid comparing bool to int value
Compare 10 commits »
Alaska created branch make-windows-long-path-aware in Alaska/blender 2024-11-21 04:06:29 +01:00