To migrate from legacy EEVEE... https://developer.blender.org/docs/release_notes/4.2/eevee_migration/#materials Acheiving similar look for material with Subsurface Scattering, Translucent BSDF,…
Sorry if I need to ask, but what is the "start point" you are referring to ?
Most likely whether the active element should jump to grid coord closest to mouse cursor (4.2) or grid closest…
I suggested those builds because I kind of have an idea what this exact issue is, and to verify whether this is a duplicate or not. The author have not clarify that the issue occured between those…
Maybe try these two builds and check if the problem you are talking about was introduced between them, as mentioned above. https://cdn.builder.blender.org/download/daily/archive/blender-4.3.0-alph…
@PratikPB2123 I have made a repro blend file using HDRi from polyhaven and node group from free version of sanctus library. I hope this does not violate any rule.
Significant fps drop while…
Please see accepted answer of this stackexchange question. https://blender.stackexchange.com/questions/273902/the-automatic-weight-did-not-work
You are not supposed to bind mesh to metarig, you need to generate deform rig from metarig and bind to that. Keep in mind that if there is a separated or misaligned bones (in specific location) in…
The line seems to be made out of strips, and when the line curves, the strips start to gap. I assume overlapping the strips by something like 15% is not a solution?
There is a PR for wire gap…
It only visible when DoF is also enabled. From my experiment, increasing motion blur steps reduce this artifact. Engine's limitation?
Can reproduce.
4.3.0 main
2024-08-15 f0c2d4eeed6d
Can not select bones when using ctrl+f2
in outliner.
Can select bones when using ctrl+f2
in 3d viewport (and properties, timeline…
Strange... it is black when using your file but not when created from scratch, nor when appending your cube to a fresh start up default.
Seems fixed along with #122454 @Bradley_G can you check on your end?
Stack trace in my crash log is identical to #125466 Fix is coming, in the meantime you can open the file without loading UI to avoid crash.
Possibly duplicate of #125006 Can you check if it's fixed in daily build? Either 4.3 or 4.2.1 RC
Likely duplicate of #125375 Should be fixed in 4.3 already. Can you checked latest daily build?