forked from blender/blender
Fix visibility of instancer object #40
Closed
Georgiy Markelov
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BLEN-405
into hydra-render
pull from: BLEN-405
merge into: BogdanNagirniak:hydra-render
BogdanNagirniak:main
BogdanNagirniak:hydra-image-export
BogdanNagirniak:hydra-border-render-fix
BogdanNagirniak:matx-transparent-shader
BogdanNagirniak:matx-linux-build-fix
BogdanNagirniak:matx-code-improvements
BogdanNagirniak:matx-extend-create_node
BogdanNagirniak:matx-fix-teximage-nodes
BogdanNagirniak:matx-group-nodes
BogdanNagirniak:matx-move-code
BogdanNagirniak:matx-images-alpha-1
BogdanNagirniak:matx-images-alpha
BogdanNagirniak:matx-shader-bsdf-nodes
BogdanNagirniak:matx-nodeitem-type
BogdanNagirniak:matx-logging
BogdanNagirniak:matx-arithmetic
BogdanNagirniak:BLEN-512
BogdanNagirniak:BLEN-500
BogdanNagirniak:hydra-render
BogdanNagirniak:hydra-sync_settings
BogdanNagirniak:BLEN-474
BogdanNagirniak:BLEN-473
BogdanNagirniak:hydra-matx-check
BogdanNagirniak:hydra-code-cleanup
BogdanNagirniak:hydra-refactor-fixes
BogdanNagirniak:BLEN-449
BogdanNagirniak:hydra-tasks-refactor
BogdanNagirniak:BLEN-450
BogdanNagirniak:BLEN-448
BogdanNagirniak:hydra-object_data-refactor
BogdanNagirniak:BLEN-437
BogdanNagirniak:BLEN-442
BogdanNagirniak:BLEN-384
BogdanNagirniak:BLEN-443
BogdanNagirniak:BLEN-400
BogdanNagirniak:BLEN-421
BogdanNagirniak:BLEN-432
BogdanNagirniak:BLEN-409
BogdanNagirniak:BLEN-431
BogdanNagirniak:BLEN-430
BogdanNagirniak:BLEN-364
BogdanNagirniak:BLEN-405_1
BogdanNagirniak:add_copying_hdstorm_folder
BogdanNagirniak:BLEN-417
BogdanNagirniak:BLEN-349
BogdanNagirniak:macos-build-fix
BogdanNagirniak:BLEN-408
BogdanNagirniak:BLEN-404
BogdanNagirniak:BLEN-386
BogdanNagirniak:BLEN-395
BogdanNagirniak:BLEN-392_pyerr_catch
BogdanNagirniak:BLEN-394
BogdanNagirniak:fix-set-matx_env_2
BogdanNagirniak:fix-set-matx_env
BogdanNagirniak:BLEN-398
BogdanNagirniak:BLEN-385
BogdanNagirniak:BLEN-397
BogdanNagirniak:BLEN-392
BogdanNagirniak:code_improvements_fixes
BogdanNagirniak:BLEN-383
BogdanNagirniak:BLEN-388
BogdanNagirniak:BLEN-365
BogdanNagirniak:BLEN-371
BogdanNagirniak:BLEN-358_1
BogdanNagirniak:BLEN-359_1
BogdanNagirniak:BLEN-359_2
BogdanNagirniak:BLEN-374
BogdanNagirniak:BLEN-378
BogdanNagirniak:build-fix
BogdanNagirniak:BLEN-370
BogdanNagirniak:BLEN-369
BogdanNagirniak:BLEN-368
BogdanNagirniak:BLEN-359
BogdanNagirniak:BLEN-367
BogdanNagirniak:blen-356-pxr_mtlx_stdlib_search_paths
BogdanNagirniak:fix-preview-engine
BogdanNagirniak:BLEN-344
BogdanNagirniak:refactor-mesh-face-generic
BogdanNagirniak:refactor-mesh-sharp-face-generic
BogdanNagirniak:refactor-mesh-corners-generic
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BogdanNagirniak:fracture_modifier
BogdanNagirniak:temp-point-distribution-refactor-experiment
BogdanNagirniak:temp-experimental-cpp-math-refactor
BogdanNagirniak:vfx-clip-ui-update
BogdanNagirniak:tmp-T82230-nla_remove_hold_reset_behavior
BogdanNagirniak:temp-D8687-directly_select_fcurves
BogdanNagirniak:geometry-nodes
BogdanNagirniak:soc-2020-testing-frameworks
BogdanNagirniak:geometry-nodes-point-separate-node
BogdanNagirniak:temp-nla-strip-alignment
BogdanNagirniak:temp-atomics-int16
BogdanNagirniak:geometry-nodes-deduplicate-float-math
BogdanNagirniak:asset-metadata
BogdanNagirniak:geometry-nodes-active-modifier-drawing
BogdanNagirniak:attribute-accessor
BogdanNagirniak:geometry-nodes-attribute-nodes
BogdanNagirniak:temp-T82588-box-select-invisible-keys
BogdanNagirniak:greasepencil-edit-curve
BogdanNagirniak:codesign_error_tracker
BogdanNagirniak:outliner-cpp-refactor
BogdanNagirniak:temp-fix-headerless-panels-switch-windows
BogdanNagirniak:temp-gpencil-fading-modifier
BogdanNagirniak:temp-D8915-copy-rotation-remove-sheer
BogdanNagirniak:geometry-nodes-boolean-node
BogdanNagirniak:temp-T81874-box-select-active-keyframe
BogdanNagirniak:geometry-nodes-transform-node
BogdanNagirniak:temp-trimesh-sculpt
BogdanNagirniak:geometry-tree-evaluation
BogdanNagirniak:fcurve-modifier-panels
BogdanNagirniak:temp-fcurve-key-insert-follow-curve
BogdanNagirniak:temp-fcurve-active-keyframe-D7737
BogdanNagirniak:mesh-to-volume-modifier
BogdanNagirniak:blender-v2.90-release
BogdanNagirniak:soc-2020-fluid-tools
BogdanNagirniak:property-search-ui-v2
BogdanNagirniak:tmp-T80603
BogdanNagirniak:soc-2020-greasepencil-curve
BogdanNagirniak:tmp-gldebuglayer
BogdanNagirniak:tmp-gltexture
BogdanNagirniak:soc-2020-custom-menus
BogdanNagirniak:active-fcurve-keyframe
BogdanNagirniak:soc-2020-soft-body
BogdanNagirniak:newboolean
BogdanNagirniak:fail-on-memleak
BogdanNagirniak:soc-2020-outliner
BogdanNagirniak:soc-2020-production-ready-light-tree-2
BogdanNagirniak:soc-2020-info-editor
BogdanNagirniak:property-search-ui
BogdanNagirniak:temp-ui-button-type-refactor
BogdanNagirniak:soc-2020-production-ready-light-tree
BogdanNagirniak:particle-solver-dev
BogdanNagirniak:tmp-gpu-context-isolation
BogdanNagirniak:soc-2020-xr-input
BogdanNagirniak:temp-remesh-octree
BogdanNagirniak:mac_arm64
BogdanNagirniak:tmp-eevee-glsl-cleanup
BogdanNagirniak:tmp-pointcloud-render
BogdanNagirniak:buildbot-lts
BogdanNagirniak:asset-engine--archived
BogdanNagirniak:asset-uuid--archived
BogdanNagirniak:eevee-motionblur-object
BogdanNagirniak:modifier-panels-ui
BogdanNagirniak:temp-cycles-tbb
BogdanNagirniak:wm-drag-drop-rewrite
BogdanNagirniak:temp-lanpr-review
BogdanNagirniak:gsoc-2018-many-light-sampling
BogdanNagirniak:tmp-eevee-material-refactor
BogdanNagirniak:tmp-widget-opti
BogdanNagirniak:tmp-texture-sampler
BogdanNagirniak:xr-world-navigation
BogdanNagirniak:blender-v2.82-release
BogdanNagirniak:node-tree-ref
BogdanNagirniak:simulation-access-modifier
BogdanNagirniak:blenloader-decentralization
BogdanNagirniak:temp-test-point-cloud-simulation-depsgraph-integration
BogdanNagirniak:functions
BogdanNagirniak:builtin-simulation-nodes
BogdanNagirniak:performance-test
BogdanNagirniak:obj-import-experiments
BogdanNagirniak:soc-2019-openxr
BogdanNagirniak:vr_scene_inspection
BogdanNagirniak:blenloader-api
BogdanNagirniak:tmp-workbench-rewrite
BogdanNagirniak:id-ensure-unique-memory-address
BogdanNagirniak:simulation-tree
BogdanNagirniak:greasepencil-refactor
BogdanNagirniak:draw-colormanagement
BogdanNagirniak:temp-gizmo-decoupled-redraws
BogdanNagirniak:fluid-mantaflow
BogdanNagirniak:blender-v2.81-release
BogdanNagirniak:tmp-overlay-engine
BogdanNagirniak:soc-2019-bevel-profiles
BogdanNagirniak:temp-npr-gpencil-modifiers
BogdanNagirniak:soc-2019-npr
BogdanNagirniak:temp-gpencil-drw-engine
BogdanNagirniak:soc-2019-embree-gpu
BogdanNagirniak:temp-npr-smooth-contour
BogdanNagirniak:temp-lanpr-staging
BogdanNagirniak:filebrowser_redesign
BogdanNagirniak:tmp-eevee-shadowmap-refactor
BogdanNagirniak:vamr-openxr-module
BogdanNagirniak:sculpt-mode-features
BogdanNagirniak:soc-2019-adaptive-cloth
BogdanNagirniak:tmp-drw-callbatching
BogdanNagirniak:soc-2019-outliner
BogdanNagirniak:soc-2019-cycles-procedural
BogdanNagirniak:temp-D5423-update
BogdanNagirniak:temp-vr-draw-thread
BogdanNagirniak:blender-v2.80-release
BogdanNagirniak:tmp-batch-cache-cleanup
BogdanNagirniak:soc-2019-fast-io
BogdanNagirniak:temp-toolsystem-multiwindow
BogdanNagirniak:blender2.7
BogdanNagirniak:collada
BogdanNagirniak:soc-2018-npr
BogdanNagirniak:temp-keymap-industry-compat
BogdanNagirniak:temp-fracture-modifier-2.8
BogdanNagirniak:temp-dna-rename
BogdanNagirniak:userpref_redesign
BogdanNagirniak:hair_object
BogdanNagirniak:motion_curve_fix
BogdanNagirniak:collada2.8
BogdanNagirniak:cycles_embree
BogdanNagirniak:interactive_physics
BogdanNagirniak:temp-ui-layout-2.8
BogdanNagirniak:cloth-improvements
BogdanNagirniak:soc-2018-cycles-volumes
BogdanNagirniak:hair_guides_grooming
BogdanNagirniak:hair_guides
BogdanNagirniak:benchmark
BogdanNagirniak:soc-2018-bevel
BogdanNagirniak:soc-2018-hair-shader-fixes
BogdanNagirniak:temp-udim-images
BogdanNagirniak:soc-2018-hair-shader
BogdanNagirniak:temp-volume-object
BogdanNagirniak:cycles_cryptomatte
BogdanNagirniak:temp-eeveelightcache
BogdanNagirniak:temp-tab_drag_drop
BogdanNagirniak:temp-keymap-save
BogdanNagirniak:temp-dynamic-overrides
BogdanNagirniak:fracture_modifier-master
BogdanNagirniak:ui_layout_gridflow
BogdanNagirniak:temp-keymap-changes
BogdanNagirniak:tmp-CollectionsAnim
BogdanNagirniak:tmp-b28-motionpath-drawing
BogdanNagirniak:uv_unwrapping_slim_algorithm
BogdanNagirniak:blender-v2.79b-release
BogdanNagirniak:tmp-COW_InsertKeyframe_Fix
BogdanNagirniak:temp-unified-collections
BogdanNagirniak:temp-modifier-rm-cddm
BogdanNagirniak:tmp-TimelineHeaderButtonsStretching
BogdanNagirniak:blender2.8-workbench
BogdanNagirniak:soc-2017-normal-tools
BogdanNagirniak:cycles_bvh8
BogdanNagirniak:blender-v2.79a-release
BogdanNagirniak:temp-scene-obedit-remove
BogdanNagirniak:temp-workspace-object-mode-removal
BogdanNagirniak:blender-v2.79-release
BogdanNagirniak:soc-2017-sculpting_brush
BogdanNagirniak:split-kernel-faster-building
BogdanNagirniak:id_override_static
BogdanNagirniak:openvdb
BogdanNagirniak:custom-manipulators
BogdanNagirniak:soc-2016-uv_tools
BogdanNagirniak:soc-2016-pbvh-painting
BogdanNagirniak:soc-2017-vertex_paint
BogdanNagirniak:soc-2017-sculpting_improvements
BogdanNagirniak:soc-2017-package_manager
BogdanNagirniak:strand_editmode
BogdanNagirniak:smooth-fcurves
BogdanNagirniak:id_copy_refactor
BogdanNagirniak:gsoc2016-improved_extrusion
BogdanNagirniak:temp-ssr
BogdanNagirniak:temp-cycles-opencl-staging
BogdanNagirniak:temp-cycles-denoising
BogdanNagirniak:ge_2df_textures
BogdanNagirniak:HMD_viewport
BogdanNagirniak:soc-2016-multiview
BogdanNagirniak:transform-manipulators
BogdanNagirniak:datablock_idprops
BogdanNagirniak:cycles_disney_brdf
BogdanNagirniak:temp_cycles_split_kernel
BogdanNagirniak:cycles_split_kernel
BogdanNagirniak:unlock_task_scheduler
BogdanNagirniak:uv_unwrapping_slim_and_ceres
BogdanNagirniak:surface-deform-modifier
BogdanNagirniak:cycles-tiles-rework
BogdanNagirniak:soc-2016-cycles_denoising
BogdanNagirniak:temp-layers-ui-table
BogdanNagirniak:uiTable
BogdanNagirniak:render-layers
BogdanNagirniak:clay-engine
BogdanNagirniak:multi_previews_id
BogdanNagirniak:cycles_disney_bsdf_transmittance
BogdanNagirniak:layers
BogdanNagirniak:pbr-viewport
BogdanNagirniak:temp_display_optimization
BogdanNagirniak:viewport_bvh_select
BogdanNagirniak:temp-cycles-microdisplacement
BogdanNagirniak:soc-2016-cycles_images
BogdanNagirniak:strand_nodes
BogdanNagirniak:object_nodes
BogdanNagirniak:asset-experiments
BogdanNagirniak:soc-2016-sculpt_tools
BogdanNagirniak:temp_viewport_fx_merge
BogdanNagirniak:custom-normals-bmesh
BogdanNagirniak:temp-decklink
BogdanNagirniak:compositor-2016
BogdanNagirniak:decklink
BogdanNagirniak:BendyBones
BogdanNagirniak:cycles_panorama_experiments
BogdanNagirniak:temp_remove_pointcache
BogdanNagirniak:temp_remove_particles
BogdanNagirniak:temp_depsgraph_split_ubereval
BogdanNagirniak:temp_textedit_comment_toggling
BogdanNagirniak:GPencil_Editing_Stage3
BogdanNagirniak:temp_bge_moto
BogdanNagirniak:UI-experiments
BogdanNagirniak:UI-graphical-redesign
BogdanNagirniak:missing-libs
BogdanNagirniak:free-refcount-ids
BogdanNagirniak:cycles_camera_nodes
BogdanNagirniak:epic-navigation
BogdanNagirniak:temp-ui-widget-refactor
BogdanNagirniak:gooseberry_farm
BogdanNagirniak:gooseberry
BogdanNagirniak:temp-ghash-experiments
BogdanNagirniak:temp-ghash-setops
BogdanNagirniak:temp_motionpaths
BogdanNagirniak:fcurves-simplify
BogdanNagirniak:soc-2014-fluid
BogdanNagirniak:GPU_data_request
BogdanNagirniak:depsgraph_refactor
BogdanNagirniak:multiview
BogdanNagirniak:vertex_paint_pbvh
BogdanNagirniak:alembic_pointcache
BogdanNagirniak:cycles-ptex-49
BogdanNagirniak:viewport_experiments
BogdanNagirniak:soc-2014-bge
BogdanNagirniak:texture_nodes_refactor
BogdanNagirniak:input_method_editor
BogdanNagirniak:GPencil_EditStrokes
BogdanNagirniak:soc-2014-shapekey
BogdanNagirniak:terrible_consequencer
BogdanNagirniak:GPencil_FillStrokes
BogdanNagirniak:libmv_prediction
BogdanNagirniak:blender2.4
BogdanNagirniak:dyntopo_holes
BogdanNagirniak:soc-2014-viewport_context
BogdanNagirniak:gtest-staging
BogdanNagirniak:blender-tiles
BogdanNagirniak:soc-2014-viewport_fx
BogdanNagirniak:soc-2014-remesh
BogdanNagirniak:soc-2014-nurbs
BogdanNagirniak:pie-menus
BogdanNagirniak:soc-2014-cycles
BogdanNagirniak:soc-2013-paint
BogdanNagirniak:particles_refactor
BogdanNagirniak:soc-2013-viewport_fx
BogdanNagirniak:tiles-scheduler
BogdanNagirniak:bake-cycles
BogdanNagirniak:soc-2013-cycles_volume
BogdanNagirniak:overscan
BogdanNagirniak:soc-2013-depsgraph_mt
BogdanNagirniak:soc-2013-dingto
BogdanNagirniak:soc-2013-sketch_mesh
BogdanNagirniak:soc-2013-rigid_body_sim
BogdanNagirniak:soc-2011-tomato
BogdanNagirniak:soc-2013-bge
BogdanNagirniak:soc-2013-motion_track
BogdanNagirniak:soc-2013-ui_replay
BogdanNagirniak:soc-2012-sushi
BogdanNagirniak:ge_dev
BogdanNagirniak:soc-2013-depsgraph_eval
BogdanNagirniak:soc-2008-mxcurioni
BogdanNagirniak:soc-2012-bratwurst
BogdanNagirniak:soc-2012-swiss_cheese
BogdanNagirniak:soc-2012-fried_chicken
BogdanNagirniak:meshdata_transfer
BogdanNagirniak:smoke2
BogdanNagirniak:tile
BogdanNagirniak:soc-2011-cucumber
BogdanNagirniak:bmesh
BogdanNagirniak:soc-2011-carrot
BogdanNagirniak:cycles
BogdanNagirniak:soc-2011-garlic
BogdanNagirniak:soc-2011-radish
BogdanNagirniak:soc-2010-nicks
BogdanNagirniak:vgroup_modifiers
BogdanNagirniak:soc-2011-pepper
BogdanNagirniak:soc-2010-jwilkins
BogdanNagirniak:merwin-spacenav
BogdanNagirniak:bge_components
BogdanNagirniak:soc-2010-merwin
BogdanNagirniak:render25
BogdanNagirniak:soc-2010-nicolasbishop
BogdanNagirniak:soc-2009-chingachgook
BogdanNagirniak:soc-2010-nexyon
BogdanNagirniak:soc-2010-aligorith
BogdanNagirniak:ge_eigen2
BogdanNagirniak:sculpt25
BogdanNagirniak:soc-2009-jaguarandi
BogdanNagirniak:soc-2009-imbusy
BogdanNagirniak:soc-2009-kazanbas
BogdanNagirniak:blender2.5
BogdanNagirniak:volume25
BogdanNagirniak:soundsystem
BogdanNagirniak:soc-2009-aligorith
BogdanNagirniak:sim_physics
BogdanNagirniak:ge_dome
BogdanNagirniak:etch-a-ton
BogdanNagirniak:soc-2008-nicholasbishop
BogdanNagirniak:animsys2
BogdanNagirniak:projection-paint
BogdanNagirniak:harmonic-skeleton
BogdanNagirniak:soc-2008-jaguarandi
BogdanNagirniak:fluidcontrol
BogdanNagirniak:apricot
BogdanNagirniak:soc-2008-quorn
BogdanNagirniak:cloth
BogdanNagirniak:ndof
BogdanNagirniak:orange
When changing the target branch, be careful to rebase the branch in your fork to match. See documentation.
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Reference: BogdanNagirniak/blender#40
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Delete Branch "BLEN-405"
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Purpose
Fix various visibility settings for objects.
Technical steps
@ -406,12 +400,10 @@ void BlenderSceneDelegate::check_updates()
} break;
case ID_SCE: {
do_update_collection = true;
It is weird that we have to update collection all the time even when selection was changed
@ -487,2 +481,3 @@
/* Remove unused instancers */
for (auto it = instancers_.begin(); it != instancers_.end(); ++it) {
for (auto it = instancers_.cbegin(), next_it = it; it != instancers_.cend(); it = next_it) {
++next_it;
move algorithm back, as this potentially could produce undefined behavior
@ -62,1 +62,3 @@
bool ObjectData::update_visibility()
bool ObjectData::is_visible(BlenderSceneDelegate *scene_delegate,
Object *object,
ObjectData *objectData)
objectData
is not need here, useobject->parent
@ -66,0 +66,4 @@
bool ret = true;
if (scene_delegate->engine_type == BlenderSceneDelegate::EngineType::VIEWPORT) {
ret = BKE_object_is_visible_in_viewport(scene_delegate->view3d, object);
simplify algorithm, example:
@ -332,2 +325,2 @@
instancers_.erase(id);
}
i_data->update();
i_data->update_visibility();
Checking for
object->transflag & OB_DUPLI
should be there and we have to remove instancer@ -488,2 +477,2 @@
for (auto it = instancers_.begin(); it != instancers_.end(); ++it) {
if (available_objects.find(it->first.GetName()) != available_objects.end()) {
auto it_inst = instancers_.begin();
while (it_inst != instancers_.end()) {
I think this code has to be reverted back. New implementation is suspicious
@ -86,0 +91,4 @@
bool ret = true;
if (object->transflag & OB_DUPLI) {
int flag = scene_delegate->engine_type == BlenderSceneDelegate::EngineType::VIEWPORT ?
Use
DEG_get_mode(scene_delegate_->depsgraph)
insteadEngineType
@ -86,0 +116,4 @@
bool InstancerData::update_instances_visibility()
{
bool prev_visible = instances_visible;
remove extra line
@ -86,0 +117,4 @@
{
bool prev_visible = instances_visible;
instances_visible = (BKE_object_visibility((Object *)id,
braces ?
@ -66,2 +71,4 @@
}
}
if (scene_delegate->engine_type == BlenderSceneDelegate::EngineType::FINAL) {
else
?Implementation moved to #43
Pull request closed