forked from blender/blender
Create possibility to provide render settings via BlenderSceneDelegate #41
@ -17,10 +17,8 @@ namespace blender::render::hydra {
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CLG_LOGREF_DECLARE_GLOBAL(LOG_RENDER_HYDRA, "render.hydra");
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Engine::Engine(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings)
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: render_delegate_name(render_delegate_name), settings(settings), bl_engine_(bl_engine)
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Engine::Engine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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: render_delegate_name(render_delegate_name), bl_engine_(bl_engine)
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{
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pxr::HdRendererPluginRegistry ®istry = pxr::HdRendererPluginRegistry::GetInstance();
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@ -56,6 +54,16 @@ Engine::Engine(RenderEngine *bl_engine,
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engine_ = std::make_unique<pxr::HdEngine>();
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}
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void Engine::set_sync_setting(const pxr::TfToken &key, const pxr::VtValue &val)
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{
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settings[key] = val;
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}
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void Engine::set_render_setting(const pxr::TfToken &key, const pxr::VtValue &val)
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{
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render_delegate_->SetRenderSetting(key, val);
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}
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float Engine::renderer_percent_done()
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{
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pxr::VtDictionary render_stats = render_delegate_->GetRenderStats();
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@ -23,21 +23,22 @@ namespace blender::render::hydra {
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extern struct CLG_LogRef *LOG_RENDER_HYDRA;
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typedef pxr::TfHashMap<pxr::TfToken, pxr::VtValue, pxr::TfToken::HashFunctor> SettingsMap;
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class Engine {
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public:
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enum class EngineType { VIEWPORT = 1, FINAL, PREVIEW };
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Engine(RenderEngine *bl_engine, const std::string &render_delegate_name, SettingsMap &settings);
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Engine(RenderEngine *bl_engine, const std::string &render_delegate_name);
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virtual ~Engine() = default;
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virtual void sync(Depsgraph *depsgraph, bContext *context, SettingsMap &render_settings) = 0;
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virtual void sync(Depsgraph *depsgraph, bContext *context) = 0;
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virtual void render(Depsgraph *depsgraph) = 0;
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void set_sync_setting(const pxr::TfToken &key, const pxr::VtValue &val);
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void set_render_setting(const pxr::TfToken &key, const pxr::VtValue &val);
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EngineType type;
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std::string render_delegate_name;
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SettingsMap settings;
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pxr::TfHashMap<pxr::TfToken, pxr::VtValue, pxr::TfToken::HashFunctor> settings;
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protected:
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float renderer_percent_done();
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@ -13,25 +13,17 @@
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namespace blender::render::hydra {
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FinalEngine::FinalEngine(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings)
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: Engine(bl_engine, render_delegate_name, settings)
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FinalEngine::FinalEngine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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: Engine(bl_engine, render_delegate_name)
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{
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type = EngineType::FINAL;
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}
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void FinalEngine::sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings)
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void FinalEngine::sync(Depsgraph *depsgraph, bContext *context)
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{
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scene_delegate_ = std::make_unique<BlenderSceneDelegate>(
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render_index_.get(), pxr::SdfPath::AbsoluteRootPath().AppendElementString("scene"), this);
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scene_delegate_->populate(depsgraph, context);
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for (auto const &setting : render_settings) {
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render_delegate_->SetRenderSetting(setting.first, setting.second);
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}
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}
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void FinalEngine::render(Depsgraph *depsgraph)
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@ -9,13 +9,9 @@ namespace blender::render::hydra {
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class FinalEngine : public Engine {
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public:
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FinalEngine(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings);
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FinalEngine(RenderEngine *bl_engine, const std::string &render_delegate_name);
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virtual void sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings) override;
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virtual void sync(Depsgraph *depsgraph, bContext *context) override;
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virtual void render(Depsgraph *b_depsgraph) override;
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protected:
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@ -13,26 +13,23 @@ const double LIFETIME = 180.0;
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std::unique_ptr<PreviewEngine> PreviewEngine::instance_;
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PreviewEngine::PreviewEngine(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings)
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: FinalEngine(bl_engine, render_delegate_name, settings)
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PreviewEngine::PreviewEngine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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: FinalEngine(bl_engine, render_delegate_name)
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{
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type = EngineType::PREVIEW;
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}
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PreviewEngine *PreviewEngine::get_instance(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings)
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const std::string &render_delegate_name)
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{
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if (!instance_) {
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instance_ = std::make_unique<PreviewEngine>(bl_engine, render_delegate_name, settings);
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instance_ = std::make_unique<PreviewEngine>(bl_engine, render_delegate_name);
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}
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if (BLI_timer_is_registered((uintptr_t)instance_.get())) {
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/* Unregister timer while PreviewEngine is working */
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BLI_timer_unregister((uintptr_t)instance_.get());
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}
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instance_->update(bl_engine, render_delegate_name, settings);
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instance_->update(bl_engine, render_delegate_name);
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return instance_.get();
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}
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@ -45,9 +42,7 @@ void PreviewEngine::schedule_free()
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BLI_timer_register((uintptr_t)instance_.get(), free_instance, nullptr, nullptr, LIFETIME, true);
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}
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void PreviewEngine::sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings)
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void PreviewEngine::sync(Depsgraph *depsgraph, bContext *context)
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{
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if (!scene_delegate_) {
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scene_delegate_ = std::make_unique<BlenderSceneDelegate>(
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@ -55,10 +50,6 @@ void PreviewEngine::sync(Depsgraph *depsgraph,
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}
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scene_delegate_->clear();
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scene_delegate_->populate(depsgraph, context);
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for (auto const &setting : render_settings) {
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render_delegate_->SetRenderSetting(setting.first, setting.second);
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}
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}
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void PreviewEngine::render(Depsgraph *depsgraph)
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@ -102,14 +93,12 @@ double PreviewEngine::free_instance(uintptr_t uuid, void *user_data)
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return -1;
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}
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void PreviewEngine::update(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings)
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void PreviewEngine::update(RenderEngine *bl_engine, const std::string &render_delegate_name)
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{
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bl_engine_ = bl_engine;
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if (render_delegate_name != render_delegate_name) {
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render_delegate_->Stop();
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instance_.reset(new PreviewEngine(bl_engine, render_delegate_name, settings));
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instance_.reset(new PreviewEngine(bl_engine, render_delegate_name));
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}
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}
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@ -9,18 +9,13 @@ namespace blender::render::hydra {
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class PreviewEngine : public FinalEngine {
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public:
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PreviewEngine(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings);
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PreviewEngine(RenderEngine *bl_engine, const std::string &render_delegate_name);
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static PreviewEngine *get_instance(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings);
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const std::string &render_delegate_name);
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static void schedule_free();
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void sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings) override;
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void sync(Depsgraph *depsgraph, bContext *context) override;
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void render(Depsgraph *depsgraph) override;
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private:
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@ -28,9 +23,7 @@ class PreviewEngine : public FinalEngine {
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static double free_instance(uintptr_t uuid, void *user_data);
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static std::unique_ptr<PreviewEngine> instance_;
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void update(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings);
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void update(RenderEngine *bl_engine, const std::string &render_delegate_name);
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void update_render_result(std::vector<float> &pixels);
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};
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@ -96,56 +96,29 @@ static PyObject *get_render_plugins_func(PyObject * /*self*/, PyObject *args)
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return ret;
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}
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static SettingsMap get_settings(PyObject *pysettings)
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{
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SettingsMap settings;
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PyObject *pyiter = PyObject_GetIter(pysettings);
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if (pyiter) {
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PyObject *pykey, *pyval;
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while (pykey = PyIter_Next(pyiter)) {
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pxr::TfToken key(PyUnicode_AsUTF8(pykey));
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pyval = PyDict_GetItem(pysettings, pykey);
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if (PyLong_Check(pyval)) {
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settings[key] = PyLong_AsLong(pyval);
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}
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else if (PyFloat_Check(pyval)) {
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settings[key] = PyFloat_AsDouble(pyval);
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}
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else if (PyUnicode_Check(pyval)) {
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settings[key] = PyUnicode_AsUTF8(pyval);
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}
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Py_DECREF(pykey);
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}
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Py_DECREF(pyiter);
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}
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return settings;
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}
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static PyObject *engine_create_func(PyObject * /*self*/, PyObject *args)
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{
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PyObject *pyengine, *pysettings;
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PyObject *pyengine;
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char *engine_type, *render_delegate_id;
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if (!PyArg_ParseTuple(args, "OssO", &pyengine, &engine_type, &render_delegate_id, &pysettings)) {
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if (!PyArg_ParseTuple(args, "Oss", &pyengine, &engine_type, &render_delegate_id)) {
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Py_RETURN_NONE;
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}
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RenderEngine *bl_engine = (RenderEngine *)PyLong_AsVoidPtr(pyengine);
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SettingsMap settings = get_settings(pysettings);
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Engine *engine;
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if (STREQ(engine_type, "VIEWPORT")) {
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engine = new ViewportEngine(bl_engine, render_delegate_id, settings);
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engine = new ViewportEngine(bl_engine, render_delegate_id);
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}
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else if (STREQ(engine_type, "PREVIEW")) {
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engine = PreviewEngine::get_instance(bl_engine, render_delegate_id, settings);
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engine = PreviewEngine::get_instance(bl_engine, render_delegate_id);
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}
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else {
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if (bl_engine->type->flag & RE_USE_GPU_CONTEXT) {
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engine = new FinalEngineGL(bl_engine, render_delegate_id, settings);
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engine = new FinalEngineGL(bl_engine, render_delegate_id);
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}
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else {
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engine = new FinalEngine(bl_engine, render_delegate_id, settings);
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engine = new FinalEngine(bl_engine, render_delegate_id);
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}
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}
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@ -175,17 +148,16 @@ static PyObject *engine_free_func(PyObject * /*self*/, PyObject *args)
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static PyObject *engine_sync_func(PyObject * /*self*/, PyObject *args)
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{
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PyObject *pyengine, *pydepsgraph, *pycontext, *pysettings;
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if (!PyArg_ParseTuple(args, "OOOO", &pyengine, &pydepsgraph, &pycontext, &pysettings)) {
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PyObject *pyengine, *pydepsgraph, *pycontext;
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if (!PyArg_ParseTuple(args, "OOO", &pyengine, &pydepsgraph, &pycontext)) {
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Py_RETURN_NONE;
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}
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Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
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Depsgraph *depsgraph = (Depsgraph *)PyLong_AsVoidPtr(pydepsgraph);
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bContext *context = (bContext *)PyLong_AsVoidPtr(pycontext);
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SettingsMap settings = get_settings(pysettings);
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engine->sync(depsgraph, context, settings);
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engine->sync(depsgraph, context);
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CLOG_INFO(LOG_RENDER_HYDRA, 2, "Engine %016llx", engine);
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Py_RETURN_NONE;
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@ -231,6 +203,54 @@ static PyObject *engine_view_draw_func(PyObject * /*self*/, PyObject *args)
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Py_RETURN_NONE;
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}
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static pxr::VtValue get_setting_val(PyObject *pyval)
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{
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pxr::VtValue val;
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if (PyBool_Check(pyval)) {
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val = Py_IsTrue(pyval);
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}
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else if (PyLong_Check(pyval)) {
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val = PyLong_AsLong(pyval);
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}
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else if (PyFloat_Check(pyval)) {
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val = PyFloat_AsDouble(pyval);
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}
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else if (PyUnicode_Check(pyval)) {
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val = PyUnicode_AsUTF8(pyval);
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}
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return val;
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}
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static PyObject *engine_set_sync_setting_func(PyObject * /*self*/, PyObject *args)
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{
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PyObject *pyengine, *pyval;
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char *key;
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if (!PyArg_ParseTuple(args, "OsO", &pyengine, &key, &pyval)) {
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Py_RETURN_NONE;
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}
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Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
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engine->set_sync_setting(pxr::TfToken(key), get_setting_val(pyval));
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CLOG_INFO(LOG_RENDER_HYDRA, 2, "Engine %016llx", engine);
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Py_RETURN_NONE;
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}
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static PyObject *engine_set_render_setting_func(PyObject * /*self*/, PyObject *args)
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{
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PyObject *pyengine, *pyval;
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char *key;
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if (!PyArg_ParseTuple(args, "OsO", &pyengine, &key, &pyval)) {
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Py_RETURN_NONE;
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}
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Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
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engine->set_render_setting(pxr::TfToken(key), get_setting_val(pyval));
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CLOG_INFO(LOG_RENDER_HYDRA, 2, "Engine %016llx", engine);
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Py_RETURN_NONE;
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}
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static PyMethodDef methods[] = {
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{"init", init_func, METH_VARARGS, ""},
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{"register_plugins", register_plugins_func, METH_VARARGS, ""},
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@ -241,6 +261,8 @@ static PyMethodDef methods[] = {
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{"engine_sync", engine_sync_func, METH_VARARGS, ""},
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{"engine_render", engine_render_func, METH_VARARGS, ""},
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{"engine_view_draw", engine_view_draw_func, METH_VARARGS, ""},
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{"engine_sync_setting", engine_set_sync_setting_func, METH_VARARGS, ""},
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{"engine_render_setting", engine_set_render_setting_func, METH_VARARGS, ""},
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{NULL, NULL, 0, NULL},
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};
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|
@ -217,27 +217,19 @@ void DrawTexture::free()
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texture_ = nullptr;
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}
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ViewportEngine::ViewportEngine(RenderEngine *bl_engine,
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const std::string &render_delegate_name,
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SettingsMap &settings)
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: Engine(bl_engine, render_delegate_name, settings)
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ViewportEngine::ViewportEngine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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: Engine(bl_engine, render_delegate_name)
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{
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type = EngineType::VIEWPORT;
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}
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void ViewportEngine::sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings)
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void ViewportEngine::sync(Depsgraph *depsgraph, bContext *context)
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{
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if (!scene_delegate_) {
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scene_delegate_ = std::make_unique<BlenderSceneDelegate>(
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render_index_.get(), pxr::SdfPath::AbsoluteRootPath().AppendElementString("scene"), this);
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}
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scene_delegate_->populate(depsgraph, context);
|
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|
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for (auto const &setting : render_settings) {
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render_delegate_->SetRenderSetting(setting.first, setting.second);
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}
|
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}
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|
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void ViewportEngine::render(Depsgraph *depsgraph)
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|
@ -32,13 +32,9 @@ class DrawTexture {
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|
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class ViewportEngine : public Engine {
|
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public:
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ViewportEngine(RenderEngine *bl_engine,
|
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const std::string &render_delegate_name,
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SettingsMap &settings);
|
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ViewportEngine(RenderEngine *bl_engine, const std::string &render_delegate_name);
|
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|
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void sync(Depsgraph *depsgraph,
|
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bContext *context,
|
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pxr::HdRenderSettingsMap &render_settings) override;
|
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void sync(Depsgraph *depsgraph, bContext *context) override;
|
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void render(Depsgraph *depsgraph) override;
|
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void render(Depsgraph *depsgraph, bContext *context);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user
Why did you move it here?
PreviewEngine
should be created viaPreviewEngine::create()
therefore constructor moved to private section.