forked from blender/blender
Create possibility to provide render settings via BlenderSceneDelegate #41
@ -21,10 +21,15 @@ class CustomHydraRenderEngine(HydraRenderEngine):
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bpy_hydra.register_plugins(["/path/to/plugin")])
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def get_delegate_settings(self, engine_type):
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def get_sync_settings(self, engine_type):
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return {
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'setting1': 1,
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'setting2': "2",
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'MaterialXFilenameKey': "MaterialXFilename",
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}
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def get_render_settings(self, engine_type):
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return {
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'enableTinyPrimCulling': True,
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'maxLights': 8,
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}
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```
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"""
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@ -73,27 +78,52 @@ class HydraRenderEngine(bpy.types.RenderEngine):
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def unregister(cls):
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pass
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def get_delegate_settings(self, engine_type):
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def get_sync_settings(self, engine_type):
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"""
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Brian Savery (AMD)
commented
We need explanations of how these methods should be used / overridden We need explanations of how these methods should be used / overridden
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Provide settings for Blender scene delegate. Available settings:
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`MaterialXFilenameKey` - if provided then MaterialX file will be provided directly to render delegate
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without converting to HdMaterialNetwork
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"""
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return {}
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def get_render_settings(self, engine_type):
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"""
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Provide render settings for render delegate. List of settings should be available in render delegate
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documentation or in `pxr.UsdImagingGL.Engine.GetRendererSettingsList()`
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"""
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return {}
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# final render
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def update(self, data, depsgraph):
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engine_type = 'PREVIEW' if self.is_preview else 'FINAL'
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self.engine_ptr = _bpy_hydra.engine_create(self.as_pointer(), engine_type, self.delegate_id)
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delegate_settings = self.get_delegate_settings(engine_type)
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_bpy_hydra.engine_sync(self.engine_ptr, depsgraph.as_pointer(), bpy.context.as_pointer(), delegate_settings)
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for key, val in self.get_sync_settings(engine_type).items():
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_bpy_hydra.engine_set_sync_setting(self.engine_ptr, key, val)
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_bpy_hydra.engine_sync(self.engine_ptr, depsgraph.as_pointer(), bpy.context.as_pointer())
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def render(self, depsgraph):
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if self.engine_ptr:
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_bpy_hydra.engine_render(self.engine_ptr, depsgraph.as_pointer())
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if not self.engine_ptr:
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return
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for key, val in self.get_render_settings('PREVIEW' if self.is_preview else 'FINAL').items():
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_bpy_hydra.engine_set_render_setting(self.engine_ptr, key, val)
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_bpy_hydra.engine_render(self.engine_ptr, depsgraph.as_pointer())
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# viewport render
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def view_update(self, context, depsgraph):
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if not self.engine_ptr:
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self.engine_ptr = _bpy_hydra.engine_create(self.as_pointer(), 'VIEWPORT', self.delegate_id)
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delegate_settings = self.get_delegate_settings('VIEWPORT')
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_bpy_hydra.engine_sync(self.engine_ptr, depsgraph.as_pointer(), context.as_pointer(), delegate_settings)
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for key, val in self.get_sync_settings('VIEWPORT').items():
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_bpy_hydra.engine_set_sync_setting(self.engine_ptr, key, val)
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_bpy_hydra.engine_sync(self.engine_ptr, depsgraph.as_pointer(), context.as_pointer())
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for key, val in self.get_render_settings('VIEWPORT').items():
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_bpy_hydra.engine_set_render_setting(self.engine_ptr, key, val)
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def view_draw(self, context, depsgraph):
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if not self.engine_ptr:
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@ -18,12 +18,12 @@ namespace blender::render::hydra {
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CLG_LOGREF_DECLARE_GLOBAL(LOG_RENDER_HYDRA, "render.hydra");
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Engine::Engine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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: bl_engine_(bl_engine), render_delegate_name_(render_delegate_name)
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: render_delegate_name(render_delegate_name), bl_engine_(bl_engine)
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{
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pxr::HdRendererPluginRegistry ®istry = pxr::HdRendererPluginRegistry::GetInstance();
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pxr::TF_PY_ALLOW_THREADS_IN_SCOPE();
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render_delegate_ = registry.CreateRenderDelegate(pxr::TfToken(render_delegate_name_));
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render_delegate_ = registry.CreateRenderDelegate(pxr::TfToken(render_delegate_name));
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/* USD has limited support for Vulkan. To make it works USD should be built
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* with PXR_ENABLE_VULKAN_SUPPORT=TRUE which is not possible now */
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@ -43,9 +43,11 @@ Engine::Engine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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render_index_.reset(pxr::HdRenderIndex::New(render_delegate_.Get(), hd_drivers));
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free_camera_delegate_ = std::make_unique<pxr::HdxFreeCameraSceneDelegate>(
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render_index_.get(), pxr::SdfPath::AbsoluteRootPath().AppendElementString("freeCamera"));
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scene_delegate_ = std::make_unique<BlenderSceneDelegate>(
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render_index_.get(), pxr::SdfPath::AbsoluteRootPath().AppendElementString("scene"), this);
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render_task_delegate_ = std::make_unique<RenderTaskDelegate>(
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render_index_.get(), pxr::SdfPath::AbsoluteRootPath().AppendElementString("renderTask"));
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if (render_delegate_name_ == "HdStormRendererPlugin") {
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if (render_delegate_name == "HdStormRendererPlugin") {
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simple_light_task_delegate_ = std::make_unique<SimpleLightTaskDelegate>(
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render_index_.get(),
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pxr::SdfPath::AbsoluteRootPath().AppendElementString("simpleLightTask"));
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@ -54,6 +56,21 @@ Engine::Engine(RenderEngine *bl_engine, const std::string &render_delegate_name)
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engine_ = std::make_unique<pxr::HdEngine>();
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}
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void Engine::sync(Depsgraph *depsgraph, bContext *context)
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{
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scene_delegate_->populate(depsgraph, context);
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}
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void Engine::set_sync_setting(const std::string &key, const pxr::VtValue &val)
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{
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scene_delegate_->set_setting(key, val);
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}
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void Engine::set_render_setting(const std::string &key, const pxr::VtValue &val)
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{
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render_delegate_->SetRenderSetting(pxr::TfToken(key), val);
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}
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float Engine::renderer_percent_done()
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{
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pxr::VtDictionary render_stats = render_delegate_->GetRenderStats();
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@ -28,16 +28,18 @@ class Engine {
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Engine(RenderEngine *bl_engine, const std::string &render_delegate_name);
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virtual ~Engine() = default;
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virtual void sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings) = 0;
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void sync(Depsgraph *depsgraph, bContext *context);
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virtual void render(Depsgraph *depsgraph) = 0;
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void set_sync_setting(const std::string &key, const pxr::VtValue &val);
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void set_render_setting(const std::string &key, const pxr::VtValue &val);
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std::string render_delegate_name;
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protected:
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float renderer_percent_done();
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RenderEngine *bl_engine_;
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std::string render_delegate_name_;
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/* The order is important due to deletion order */
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pxr::HgiUniquePtr hgi_;
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@ -13,22 +13,6 @@
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namespace blender::render::hydra {
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void FinalEngine::sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings)
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{
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scene_delegate_ = std::make_unique<BlenderSceneDelegate>(
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render_index_.get(),
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pxr::SdfPath::AbsoluteRootPath().AppendElementString("scene"),
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BlenderSceneDelegate::EngineType::FINAL,
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render_delegate_name_);
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scene_delegate_->populate(depsgraph, context);
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for (auto const &setting : render_settings) {
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render_delegate_->SetRenderSetting(setting.first, setting.second);
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}
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}
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void FinalEngine::render(Depsgraph *depsgraph)
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{
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prepare_for_render(depsgraph);
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@ -11,10 +11,7 @@ class FinalEngine : public Engine {
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public:
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using Engine::Engine;
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virtual void sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings) override;
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virtual void render(Depsgraph *b_depsgraph) override;
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void render(Depsgraph *b_depsgraph) override;
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protected:
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void update_render_result();
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@ -13,46 +13,36 @@ const double LIFETIME = 180.0;
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std::unique_ptr<PreviewEngine> PreviewEngine::instance_;
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PreviewEngine *PreviewEngine::get_instance(RenderEngine *bl_engine,
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const std::string &render_delegate_name)
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PreviewEngine *PreviewEngine::create(RenderEngine *bl_engine,
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const std::string &render_delegate_name)
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{
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if (!instance_) {
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instance_ = std::make_unique<PreviewEngine>(bl_engine, render_delegate_name);
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}
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if (BLI_timer_is_registered((uintptr_t)instance_.get())) {
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/* Unregister timer while PreviewEngine is working */
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BLI_timer_unregister((uintptr_t)instance_.get());
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else if (instance_->render_delegate_name != render_delegate_name) {
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instance_->render_delegate_->Stop();
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instance_ = std::make_unique<PreviewEngine>(bl_engine, render_delegate_name);
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}
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else {
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instance_->bl_engine_ = bl_engine;
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}
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instance_->scene_delegate_->clear();
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if (BLI_timer_is_registered((uintptr_t)&instance_)) {
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/* Unregister timer while PreviewEngine is working */
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BLI_timer_unregister((uintptr_t)&instance_);
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}
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instance_->update(bl_engine, render_delegate_name);
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return instance_.get();
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}
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void PreviewEngine::schedule_free()
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void PreviewEngine::free()
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{
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instance_->render_delegate_->Stop();
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/* Register timer for schedule free PreviewEngine instance */
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BLI_timer_register((uintptr_t)instance_.get(), free_instance, nullptr, nullptr, LIFETIME, true);
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}
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void PreviewEngine::sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings)
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{
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if (!scene_delegate_) {
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scene_delegate_ = std::make_unique<BlenderSceneDelegate>(
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render_index_.get(),
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pxr::SdfPath::AbsoluteRootPath().AppendElementString("scene"),
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BlenderSceneDelegate::EngineType::PREVIEW,
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render_delegate_name_);
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}
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scene_delegate_->clear();
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scene_delegate_->populate(depsgraph, context);
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for (auto const &setting : render_settings) {
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render_delegate_->SetRenderSetting(setting.first, setting.second);
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}
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BLI_timer_register((uintptr_t)&instance_, free_instance, nullptr, nullptr, LIFETIME, true);
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}
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void PreviewEngine::render(Depsgraph *depsgraph)
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@ -96,15 +86,6 @@ double PreviewEngine::free_instance(uintptr_t uuid, void *user_data)
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return -1;
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}
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void PreviewEngine::update(RenderEngine *bl_engine, const std::string &render_delegate_name)
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{
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bl_engine_ = bl_engine;
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if (render_delegate_name != render_delegate_name_) {
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render_delegate_->Stop();
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instance_.reset(new PreviewEngine(bl_engine, render_delegate_name));
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}
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}
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void PreviewEngine::update_render_result(std::vector<float> &pixels)
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{
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RenderResult *result = RE_engine_begin_result(
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@ -9,24 +9,19 @@ namespace blender::render::hydra {
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class PreviewEngine : public FinalEngine {
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public:
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using FinalEngine::FinalEngine;
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static PreviewEngine *create(RenderEngine *bl_engine, const std::string &render_delegate_name);
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static void free();
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static PreviewEngine *get_instance(RenderEngine *bl_engine,
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const std::string &render_delegate_name);
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static void schedule_free();
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void sync(Depsgraph *depsgraph,
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bContext *context,
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pxr::HdRenderSettingsMap &render_settings) override;
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void render(Depsgraph *depsgraph) override;
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private:
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/* Singleton class instance */
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using FinalEngine::FinalEngine;
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Georgiy Markelov
commented
Why did you move it here? Why did you move it here?
Bogdan Nagirniak
commented
`PreviewEngine` should be created via `PreviewEngine::create()` therefore constructor moved to private section.
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static double free_instance(uintptr_t uuid, void *user_data);
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static std::unique_ptr<PreviewEngine> instance_;
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void update(RenderEngine *bl_engine, const std::string &render_delegate_name);
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void update_render_result(std::vector<float> &pixels);
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/* Singleton class instance */
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static std::unique_ptr<PreviewEngine> instance_;
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};
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} // namespace blender::render::hydra
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@ -111,7 +111,7 @@ static PyObject *engine_create_func(PyObject * /*self*/, PyObject *args)
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engine = new ViewportEngine(bl_engine, render_delegate_id);
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}
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else if (STREQ(engine_type, "PREVIEW")) {
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engine = PreviewEngine::get_instance(bl_engine, render_delegate_id);
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engine = PreviewEngine::create(bl_engine, render_delegate_id);
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}
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else {
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if (bl_engine->type->flag & RE_USE_GPU_CONTEXT) {
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@ -123,7 +123,6 @@ static PyObject *engine_create_func(PyObject * /*self*/, PyObject *args)
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}
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CLOG_INFO(LOG_RENDER_HYDRA, 2, "Engine %016llx %s", engine, engine_type);
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return PyLong_FromVoidPtr(engine);
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}
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@ -137,7 +136,7 @@ static PyObject *engine_free_func(PyObject * /*self*/, PyObject *args)
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Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
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PreviewEngine *preview_engine = dynamic_cast<PreviewEngine *>(engine);
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if (preview_engine) {
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PreviewEngine::schedule_free();
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PreviewEngine::free();
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}
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else {
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delete engine;
|
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@ -149,8 +148,8 @@ static PyObject *engine_free_func(PyObject * /*self*/, PyObject *args)
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static PyObject *engine_sync_func(PyObject * /*self*/, PyObject *args)
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{
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PyObject *pyengine, *pydepsgraph, *pycontext, *pysettings;
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if (!PyArg_ParseTuple(args, "OOOO", &pyengine, &pydepsgraph, &pycontext, &pysettings)) {
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PyObject *pyengine, *pydepsgraph, *pycontext;
|
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if (!PyArg_ParseTuple(args, "OOO", &pyengine, &pydepsgraph, &pycontext)) {
|
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Py_RETURN_NONE;
|
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}
|
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@ -158,29 +157,7 @@ static PyObject *engine_sync_func(PyObject * /*self*/, PyObject *args)
|
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Depsgraph *depsgraph = (Depsgraph *)PyLong_AsVoidPtr(pydepsgraph);
|
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bContext *context = (bContext *)PyLong_AsVoidPtr(pycontext);
|
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|
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pxr::HdRenderSettingsMap settings;
|
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PyObject *pyiter = PyObject_GetIter(pysettings);
|
||||
if (pyiter) {
|
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PyObject *pykey, *pyval;
|
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while (pykey = PyIter_Next(pyiter)) {
|
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pxr::TfToken key(PyUnicode_AsUTF8(pykey));
|
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pyval = PyDict_GetItem(pysettings, pykey);
|
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|
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if (PyLong_Check(pyval)) {
|
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settings[key] = PyLong_AsLong(pyval);
|
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}
|
||||
else if (PyFloat_Check(pyval)) {
|
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settings[key] = PyFloat_AsDouble(pyval);
|
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}
|
||||
else if (PyUnicode_Check(pyval)) {
|
||||
settings[key] = PyUnicode_AsUTF8(pyval);
|
||||
}
|
||||
Py_DECREF(pykey);
|
||||
}
|
||||
Py_DECREF(pyiter);
|
||||
}
|
||||
|
||||
engine->sync(depsgraph, context, settings);
|
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engine->sync(depsgraph, context);
|
||||
|
||||
CLOG_INFO(LOG_RENDER_HYDRA, 2, "Engine %016llx", engine);
|
||||
Py_RETURN_NONE;
|
||||
@ -226,6 +203,54 @@ static PyObject *engine_view_draw_func(PyObject * /*self*/, PyObject *args)
|
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Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static pxr::VtValue get_setting_val(PyObject *pyval)
|
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{
|
||||
pxr::VtValue val;
|
||||
if (PyBool_Check(pyval)) {
|
||||
val = Py_IsTrue(pyval);
|
||||
}
|
||||
else if (PyLong_Check(pyval)) {
|
||||
val = PyLong_AsLong(pyval);
|
||||
}
|
||||
else if (PyFloat_Check(pyval)) {
|
||||
val = PyFloat_AsDouble(pyval);
|
||||
}
|
||||
else if (PyUnicode_Check(pyval)) {
|
||||
val = std::string(PyUnicode_AsUTF8(pyval));
|
||||
}
|
||||
return val;
|
||||
}
|
||||
|
||||
static PyObject *engine_set_sync_setting_func(PyObject * /*self*/, PyObject *args)
|
||||
{
|
||||
PyObject *pyengine, *pyval;
|
||||
char *key;
|
||||
if (!PyArg_ParseTuple(args, "OsO", &pyengine, &key, &pyval)) {
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
|
||||
engine->set_sync_setting(key, get_setting_val(pyval));
|
||||
|
||||
CLOG_INFO(LOG_RENDER_HYDRA, 3, "Engine %016llx: %s", engine, key);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyObject *engine_set_render_setting_func(PyObject * /*self*/, PyObject *args)
|
||||
{
|
||||
PyObject *pyengine, *pyval;
|
||||
char *key;
|
||||
if (!PyArg_ParseTuple(args, "OsO", &pyengine, &key, &pyval)) {
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
Engine *engine = (Engine *)PyLong_AsVoidPtr(pyengine);
|
||||
engine->set_render_setting(key, get_setting_val(pyval));
|
||||
|
||||
CLOG_INFO(LOG_RENDER_HYDRA, 3, "Engine %016llx: %s", engine, key);
|
||||
Py_RETURN_NONE;
|
||||
}
|
||||
|
||||
static PyMethodDef methods[] = {
|
||||
{"init", init_func, METH_VARARGS, ""},
|
||||
{"register_plugins", register_plugins_func, METH_VARARGS, ""},
|
||||
@ -236,6 +261,8 @@ static PyMethodDef methods[] = {
|
||||
{"engine_sync", engine_sync_func, METH_VARARGS, ""},
|
||||
{"engine_render", engine_render_func, METH_VARARGS, ""},
|
||||
{"engine_view_draw", engine_view_draw_func, METH_VARARGS, ""},
|
||||
{"engine_set_sync_setting", engine_set_sync_setting_func, METH_VARARGS, ""},
|
||||
{"engine_set_render_setting", engine_set_render_setting_func, METH_VARARGS, ""},
|
||||
|
||||
{NULL, NULL, 0, NULL},
|
||||
};
|
||||
|
@ -14,11 +14,8 @@ CLG_LOGREF_DECLARE_GLOBAL(LOG_RENDER_HYDRA_SCENE, "render.hydra.scene");
|
||||
|
||||
BlenderSceneDelegate::BlenderSceneDelegate(pxr::HdRenderIndex *parent_index,
|
||||
pxr::SdfPath const &delegate_id,
|
||||
BlenderSceneDelegate::EngineType engine_type,
|
||||
const std::string &render_delegate_name)
|
||||
: HdSceneDelegate(parent_index, delegate_id),
|
||||
engine_type(engine_type),
|
||||
render_delegate_name(render_delegate_name)
|
||||
Engine *engine)
|
||||
: HdSceneDelegate(parent_index, delegate_id), engine(engine)
|
||||
{
|
||||
}
|
||||
|
||||
@ -206,6 +203,13 @@ void BlenderSceneDelegate::clear()
|
||||
view3d = nullptr;
|
||||
}
|
||||
|
||||
void BlenderSceneDelegate::set_setting(const std::string &key, const pxr::VtValue &val)
|
||||
{
|
||||
if (key == "MaterialXFilenameKey") {
|
||||
settings.mx_filename_key = pxr::TfToken(val.Get<std::string>());
|
||||
}
|
||||
}
|
||||
|
||||
pxr::SdfPath BlenderSceneDelegate::prim_id(ID *id, const char *prefix) const
|
||||
{
|
||||
/* Making id of object in form like <prefix>_<pointer in 16 hex digits format> */
|
||||
@ -376,8 +380,8 @@ void BlenderSceneDelegate::check_updates()
|
||||
DEGIDIterData data = {0};
|
||||
data.graph = depsgraph;
|
||||
data.only_updated = true;
|
||||
ITER_BEGIN (
|
||||
DEG_iterator_ids_begin, DEG_iterator_ids_next, DEG_iterator_ids_end, &data, ID *, id) {
|
||||
ITER_BEGIN (DEG_iterator_ids_begin, DEG_iterator_ids_next, DEG_iterator_ids_end, &data, ID *, id)
|
||||
{
|
||||
|
||||
CLOG_INFO(LOG_RENDER_HYDRA_SCENE,
|
||||
2,
|
||||
@ -451,7 +455,8 @@ void BlenderSceneDelegate::add_new_objects()
|
||||
DEG_iterator_objects_end,
|
||||
&data,
|
||||
Object *,
|
||||
object) {
|
||||
object)
|
||||
{
|
||||
|
||||
update_objects(object);
|
||||
update_instancers(object);
|
||||
@ -476,7 +481,8 @@ void BlenderSceneDelegate::remove_unused_objects()
|
||||
DEG_iterator_objects_end,
|
||||
&data,
|
||||
Object *,
|
||||
object) {
|
||||
object)
|
||||
{
|
||||
if (ObjectData::is_supported(object)) {
|
||||
available_objects.insert(object_prim_id(object).GetName());
|
||||
}
|
||||
@ -554,7 +560,8 @@ void BlenderSceneDelegate::update_visibility()
|
||||
DEG_iterator_objects_end,
|
||||
&data,
|
||||
Object *,
|
||||
object) {
|
||||
object)
|
||||
{
|
||||
|
||||
if (!object_data(object_prim_id(object))) {
|
||||
update_objects(object);
|
||||
|
@ -21,18 +21,21 @@ namespace blender::render::hydra {
|
||||
|
||||
extern struct CLG_LogRef *LOG_RENDER_HYDRA_SCENE;
|
||||
|
||||
class Engine;
|
||||
|
||||
class BlenderSceneDelegate : public pxr::HdSceneDelegate {
|
||||
friend ObjectData; /* has access to instances */
|
||||
friend MeshData; /* has access to materials */
|
||||
friend MaterialData; /* has access to objects and instancers */
|
||||
|
||||
public:
|
||||
enum class EngineType { VIEWPORT = 1, FINAL, PREVIEW };
|
||||
struct Settings {
|
||||
pxr::TfToken mx_filename_key;
|
||||
};
|
||||
|
||||
BlenderSceneDelegate(pxr::HdRenderIndex *parent_index,
|
||||
pxr::SdfPath const &delegate_id,
|
||||
BlenderSceneDelegate::EngineType engine_type,
|
||||
const std::string &render_delegate_name);
|
||||
Engine *engine);
|
||||
~BlenderSceneDelegate() override = default;
|
||||
|
||||
/* Delegate methods */
|
||||
@ -55,14 +58,14 @@ class BlenderSceneDelegate : public pxr::HdSceneDelegate {
|
||||
|
||||
void populate(Depsgraph *depsgraph, bContext *context);
|
||||
void clear();
|
||||
void set_setting(const std::string &key, const pxr::VtValue &val);
|
||||
|
||||
EngineType engine_type;
|
||||
Depsgraph *depsgraph = nullptr;
|
||||
bContext *context = nullptr;
|
||||
View3D *view3d = nullptr;
|
||||
Scene *scene = nullptr;
|
||||
|
||||
std::string render_delegate_name;
|
||||
Engine *engine;
|
||||
Settings settings;
|
||||
|
||||
private:
|
||||
pxr::SdfPath prim_id(ID *id, const char *prefix) const;
|
||||
|
@ -66,7 +66,8 @@ void InstancerData::update()
|
||||
Object *object = (Object *)id;
|
||||
if (id->recalc & ID_RECALC_GEOMETRY ||
|
||||
(object->data && ((ID *)object->data)->recalc & ID_RECALC_GEOMETRY) ||
|
||||
id->recalc & ID_RECALC_TRANSFORM) {
|
||||
id->recalc & ID_RECALC_TRANSFORM)
|
||||
{
|
||||
set_instances();
|
||||
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkInstancerDirty(
|
||||
prim_id, pxr::HdChangeTracker::AllDirty);
|
||||
@ -174,7 +175,8 @@ void InstancerData::check_update(Object *object)
|
||||
if (l_it != light_instances_.end()) {
|
||||
Object *obj = (Object *)l_it->second.data->id;
|
||||
if (obj->id.recalc & (ID_RECALC_TRANSFORM | ID_RECALC_GEOMETRY) ||
|
||||
((ID *)obj->data)->recalc & ID_RECALC_GEOMETRY) {
|
||||
((ID *)obj->data)->recalc & ID_RECALC_GEOMETRY)
|
||||
{
|
||||
set_instances();
|
||||
}
|
||||
return;
|
||||
|
@ -14,6 +14,7 @@
|
||||
#include "RNA_blender_cpp.h"
|
||||
#include "bpy_rna.h"
|
||||
|
||||
#include "../engine.h"
|
||||
#include "blender_scene_delegate.h"
|
||||
#include "material.h"
|
||||
#include "mtlx_hydra_adapter.h"
|
||||
@ -31,8 +32,65 @@ void MaterialData::init()
|
||||
{
|
||||
ID_LOG(2, "");
|
||||
double_sided = (((Material *)id)->blend_flag & MA_BL_CULL_BACKFACE) == 0;
|
||||
material_network_map_ = pxr::VtValue();
|
||||
|
||||
export_mtlx();
|
||||
if (scene_delegate_->settings.mx_filename_key.IsEmpty()) {
|
||||
write_material_network_map();
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialData::insert()
|
||||
{
|
||||
ID_LOG(2, "");
|
||||
scene_delegate_->GetRenderIndex().InsertSprim(
|
||||
pxr::HdPrimTypeTokens->material, scene_delegate_, prim_id);
|
||||
}
|
||||
|
||||
void MaterialData::remove()
|
||||
{
|
||||
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 2, "%s", prim_id.GetText());
|
||||
scene_delegate_->GetRenderIndex().RemoveSprim(pxr::HdPrimTypeTokens->material, prim_id);
|
||||
}
|
||||
|
||||
void MaterialData::update()
|
||||
{
|
||||
ID_LOG(2, "");
|
||||
bool prev_double_sided = double_sided;
|
||||
init();
|
||||
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id,
|
||||
pxr::HdMaterial::AllDirty);
|
||||
if (prev_double_sided != double_sided) {
|
||||
for (auto &it : scene_delegate_->objects_) {
|
||||
MeshData *m_data = dynamic_cast<MeshData *>(it.second.get());
|
||||
if (m_data) {
|
||||
m_data->update_double_sided(this);
|
||||
}
|
||||
}
|
||||
for (auto &it : scene_delegate_->instancers_) {
|
||||
it.second->update_double_sided(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pxr::VtValue MaterialData::get_data(pxr::TfToken const &key) const
|
||||
{
|
||||
pxr::VtValue ret;
|
||||
if (key == scene_delegate_->settings.mx_filename_key) {
|
||||
if (!mtlx_path_.GetResolvedPath().empty()) {
|
||||
ret = mtlx_path_;
|
||||
}
|
||||
ID_LOG(3, "%s", key.GetText());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
pxr::VtValue MaterialData::get_material_resource() const
|
||||
{
|
||||
return material_network_map_;
|
||||
}
|
||||
|
||||
void MaterialData::export_mtlx()
|
||||
{
|
||||
/* Call of python function hydra.export_mtlx() */
|
||||
|
||||
PyGILState_STATE gstate;
|
||||
@ -87,71 +145,25 @@ void MaterialData::init()
|
||||
|
||||
mtlx_path_ = pxr::SdfAssetPath(path, path);
|
||||
ID_LOG(2, "mtlx=%s", mtlx_path_.GetResolvedPath().c_str());
|
||||
}
|
||||
|
||||
/* Calculate material network map */
|
||||
if (!path.empty()) {
|
||||
pxr::HdRenderDelegate *render_delegate = scene_delegate_->GetRenderIndex().GetRenderDelegate();
|
||||
pxr::TfTokenVector shader_source_types = render_delegate->GetShaderSourceTypes();
|
||||
pxr::TfTokenVector render_contexts = render_delegate->GetMaterialRenderContexts();
|
||||
|
||||
pxr::HdMaterialNetworkMap network_map;
|
||||
hdmtlx_convert_to_materialnetworkmap(path, shader_source_types, render_contexts, &network_map);
|
||||
|
||||
material_network_map_ = network_map;
|
||||
}
|
||||
else {
|
||||
void MaterialData::write_material_network_map()
|
||||
{
|
||||
ID_LOG(2, "");
|
||||
if (mtlx_path_.GetResolvedPath().empty()) {
|
||||
material_network_map_ = pxr::VtValue();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
void MaterialData::insert()
|
||||
{
|
||||
ID_LOG(2, "");
|
||||
scene_delegate_->GetRenderIndex().InsertSprim(
|
||||
pxr::HdPrimTypeTokens->material, scene_delegate_, prim_id);
|
||||
}
|
||||
pxr::HdRenderDelegate *render_delegate = scene_delegate_->GetRenderIndex().GetRenderDelegate();
|
||||
pxr::TfTokenVector shader_source_types = render_delegate->GetShaderSourceTypes();
|
||||
pxr::TfTokenVector render_contexts = render_delegate->GetMaterialRenderContexts();
|
||||
|
||||
void MaterialData::remove()
|
||||
{
|
||||
CLOG_INFO(LOG_RENDER_HYDRA_SCENE, 2, "%s", prim_id.GetText());
|
||||
scene_delegate_->GetRenderIndex().RemoveSprim(pxr::HdPrimTypeTokens->material, prim_id);
|
||||
}
|
||||
pxr::HdMaterialNetworkMap network_map;
|
||||
hdmtlx_convert_to_materialnetworkmap(
|
||||
mtlx_path_.GetResolvedPath(), shader_source_types, render_contexts, &network_map);
|
||||
|
||||
void MaterialData::update()
|
||||
{
|
||||
ID_LOG(2, "");
|
||||
bool prev_double_sided = double_sided;
|
||||
init();
|
||||
scene_delegate_->GetRenderIndex().GetChangeTracker().MarkSprimDirty(prim_id,
|
||||
pxr::HdMaterial::AllDirty);
|
||||
if (prev_double_sided != double_sided) {
|
||||
for (auto &it : scene_delegate_->objects_) {
|
||||
MeshData *m_data = dynamic_cast<MeshData *>(it.second.get());
|
||||
if (m_data) {
|
||||
m_data->update_double_sided(this);
|
||||
}
|
||||
}
|
||||
for (auto &it : scene_delegate_->instancers_) {
|
||||
it.second->update_double_sided(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pxr::VtValue MaterialData::get_data(pxr::TfToken const &key) const
|
||||
{
|
||||
pxr::VtValue ret;
|
||||
if (key.GetString() == "MaterialXFilename") {
|
||||
if (!mtlx_path_.GetResolvedPath().empty()) {
|
||||
ret = mtlx_path_;
|
||||
}
|
||||
ID_LOG(3, "%s", key.GetText());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
pxr::VtValue MaterialData::get_material_resource() const
|
||||
{
|
||||
return material_network_map_;
|
||||
material_network_map_ = network_map;
|
||||
}
|
||||
|
||||
} // namespace blender::render::hydra
|
||||
|
@ -30,6 +30,9 @@ class MaterialData : public IdData {
|
||||
bool double_sided = true;
|
||||
|
||||
private:
|
||||
void export_mtlx();
|
||||
void write_material_network_map();
|
||||
|
||||
pxr::SdfAssetPath mtlx_path_;
|
||||
pxr::VtValue material_network_map_;
|
||||
};
|
||||
|
@ -27,7 +27,8 @@ void MeshData::init()
|
||||
|
||||
Object *object = (Object *)id;
|
||||
if (object->type == OB_MESH && object->mode == OB_MODE_OBJECT &&
|
||||
BLI_listbase_is_empty(&object->modifiers)) {
|
||||
BLI_listbase_is_empty(&object->modifiers))
|
||||
{
|
||||
write_mesh((Mesh *)object->data);
|
||||
}
|
||||
else {
|
||||
|
@ -19,6 +19,7 @@
|
||||
#include "BLI_path_util.h"
|
||||
#include "NOD_shader.h"
|
||||
|
||||
#include "../engine.h"
|
||||
#include "blender_scene_delegate.h"
|
||||
#include "image.h"
|
||||
#include "world.h"
|
||||
@ -143,7 +144,7 @@ void WorldData::write_transform()
|
||||
transform = pxr::GfMatrix4d(pxr::GfRotation(pxr::GfVec3d(1.0, 0.0, 0.0), -90), pxr::GfVec3d());
|
||||
|
||||
/* TODO : do this check via RenderSettings*/
|
||||
if (scene_delegate_->render_delegate_name == "HdRprPlugin") {
|
||||
if (scene_delegate_->engine->render_delegate_name == "HdRprPlugin") {
|
||||
transform *= pxr::GfMatrix4d(pxr::GfRotation(pxr::GfVec3d(1.0, 0.0, 0.0), -180),
|
||||
pxr::GfVec3d());
|
||||
transform *= pxr::GfMatrix4d(pxr::GfRotation(pxr::GfVec3d(0.0, 0.0, 1.0), 90.0),
|
||||
|
@ -217,24 +217,6 @@ void DrawTexture::free()
|
||||
texture_ = nullptr;
|
||||
}
|
||||
|
||||
void ViewportEngine::sync(Depsgraph *depsgraph,
|
||||
bContext *context,
|
||||
pxr::HdRenderSettingsMap &render_settings)
|
||||
{
|
||||
if (!scene_delegate_) {
|
||||
scene_delegate_ = std::make_unique<BlenderSceneDelegate>(
|
||||
render_index_.get(),
|
||||
pxr::SdfPath::AbsoluteRootPath().AppendElementString("scene"),
|
||||
BlenderSceneDelegate::EngineType::VIEWPORT,
|
||||
render_delegate_name_);
|
||||
}
|
||||
scene_delegate_->populate(depsgraph, context);
|
||||
|
||||
for (auto const &setting : render_settings) {
|
||||
render_delegate_->SetRenderSetting(setting.first, setting.second);
|
||||
}
|
||||
}
|
||||
|
||||
void ViewportEngine::render(Depsgraph *depsgraph)
|
||||
{
|
||||
/* Empty function */
|
||||
|
@ -34,9 +34,6 @@ class ViewportEngine : public Engine {
|
||||
public:
|
||||
using Engine::Engine;
|
||||
|
||||
void sync(Depsgraph *depsgraph,
|
||||
bContext *context,
|
||||
pxr::HdRenderSettingsMap &render_settings) override;
|
||||
void render(Depsgraph *depsgraph) override;
|
||||
void render(Depsgraph *depsgraph, bContext *context);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user
Consider to add a note that these settings refer to keys that Hydra asks.