Gerstmann Bradley Bradley_G
  • Joined on 2021-10-22
Gerstmann Bradley opened issue blender/blender#123098 2024-06-11 20:37:22 +02:00
Bake Reference Failure Due to Rotation Socket in Simulation Zone
Gerstmann Bradley commented on issue blender/blender#122937 2024-06-09 15:29:44 +02:00
Blender is so lagging during sculpting a model

4.0.2 is no longer maintained for a very long time. Can you reproduce the issue in 4.2 and 4.3?

Gerstmann Bradley opened issue blender/blender#122921 2024-06-08 17:01:57 +02:00
Eevee-Next: Weird Shadow Artifact At Close Shot of Where Lights Intersecting
Gerstmann Bradley opened issue blender/blender#122915 2024-06-08 11:37:43 +02:00
Eevee-Next: Normal Input for Shader Nodes aren't Normalized Automatically
Gerstmann Bradley opened issue blender/blender#122763 2024-06-05 12:21:51 +02:00
Dropping Transform Point Between Vector Linkage Doesn't work
Gerstmann Bradley opened issue blender/blender#122748 2024-06-05 00:23:00 +02:00
Eevee Next Light Trace Difference at Different Angles
Gerstmann Bradley commented on issue blender/blender#122017 2024-06-04 17:55:55 +02:00
Geometry Nodes overrides object's holdout visibility

If you put Set Material (even with false selection) in domain object, it somehow overrides instance's Viewport render or Holdout (see pic).

Set material override is known: https://projects.ble

Gerstmann Bradley commented on issue blender/blender#122599 2024-06-03 09:12:42 +02:00
Registration/Unregistration All User freezes Blender

a side question: could there be any risk or damage caused by aborting this process since it touches the registry?

Gerstmann Bradley commented on issue blender/blender#119923 2024-06-01 23:49:06 +02:00
Geometry Nodes: automatic connection doesn't work for Geometry if first input is Menu

I want to mention that even if Menu Switch isn't the first socket, auto linkage still seem impossible.

Gerstmann Bradley opened issue blender/blender#122609 2024-06-01 22:48:36 +02:00
Regression: Child of Object Also Dimmed at Outliner If only Parent Hidden in Viewport
Gerstmann Bradley opened issue blender/blender#122599 2024-06-01 16:22:12 +02:00
Registration/Unregistration All User freezes Blender
Gerstmann Bradley opened issue blender/blender#122476 2024-05-30 11:13:03 +02:00
Upon Join Geometry, Attribute Exists before Store Named Attribute
Gerstmann Bradley commented on pull request blender/blender-developer-docs#60 2024-05-27 16:20:42 +02:00
Bug Reports: Floating point precision bug handling

Sorry to bother, but I wanted to suggest creating a "known issues" report to track all floating point precision problems.

  1. This would help ensure that all relevant issues can be closed or not…
Gerstmann Bradley commented on issue blender/blender#122181 2024-05-23 22:54:47 +02:00
Rotating in 5 degree increments returns a non-integer amount

I assume this is NOT a problem. You just round the 5 degrees each time and viola perfect angles.

you think it's 5 degrees, but internally it's in radians and thus 0.08726646. Errors will also…

Gerstmann Bradley commented on issue blender/blender#122181 2024-05-23 21:38:32 +02:00
Rotating in 5 degree increments returns a non-integer amount

I assume it's a "float point precision" issue, and thus a known limitation.

Gerstmann Bradley commented on pull request blender/blender#104623 2024-05-23 20:59:04 +02:00
Geometry Node: Edge Rings node

I think this node could be useful in a scenarios where the base geometry is generated with GN and there is a need for specific selection without going out of the procedural workflow. Same goes…

Gerstmann Bradley commented on pull request blender/blender#121981 2024-05-22 23:17:30 +02:00
Nodes: new interactive operator to slide nodes

hmmm, wasn't expecting different opinions on keys. I am personally satisfied with current state of single hit + click confirmation because it's comparable to G, which you only hit once, no need…

Gerstmann Bradley commented on issue blender/blender#122107 2024-05-22 18:10:45 +02:00
raycast "is hit" not working as expected

In short, not a bug. This is a common mistake when people use RayCast node.

image Although yellow and red link comes from the same node,…

Gerstmann Bradley commented on issue blender/blender#122088 2024-05-22 11:10:36 +02:00
Naming markers doesn't work