- Germany
-
Game Engineering Student, modeller, coder and gamer :D
- Joined on
2021-01-09
update your gpu drivers: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/#drivers
This usually fixes it for most users
so i got an email from (Alaska) asking what add on specifically I got but I when tired to reply it said the sent email was blocked.
Yeh, he probably deleted his answer, saw it too. And e-mail…
This is a bug-tracker and not a support-help-desk. For further questions on how to use blender refer to other forums like https://blender.stackexchange.com/ or https://www.reddit.com/r/blenderhelp/…
Usually it should work nontheless, except any newer api changes are not supported by the addon (then reach out to the addon creator).
For installing addons in blender 4.2 refer to below listed…
idk why, but removing and readding the subdivision surface modifier (experimental with adaptive subdivision) solves the crash on your file on my side. Still, someone should look into it.
When a object has no faces and a subdiv modifier, then switching to wireframe mode will crash blender 4.2, but not 4.1, this has been reported before: https://projects.blender.org/blender/blender/i…
fyi according to my current latent knowledge you haven't done a fix, but added two features 🥇
tldr: reinclude line 1960 (as this is unrelated to your changes) and use enforce flat shading when setting custom (split) normals to fix the shading issues by including a check when setting…
Hey @nickberckley, very active is relative. I just stumbled upon a recent report and tried fixing it, which resulted in a few more reports getting (hopfully) fixed. I'm not too experienced with…
I couldn't install the extension on 4.2.0 for now, the installation fail ( I already opened an issue ). So yes, it might only work for 4.1 for now.
I see you've created an issue for…
Just tested in blender 4.2. The color part works, even though the node gets weirdly placed (but i guess that cannot be influenced, maybe do some research there. Would be great if the placement…