Cedric Steiert Bujus_Krachus
  • Germany
  • Game Engineering Student, modeller, coder and gamer :D

  • Joined on 2021-01-09
Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-18 21:29:22 +02:00
WIP: X3D HAnim with Blender bones and animation

snake_case: skin_coord

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-18 21:29:22 +02:00
WIP: X3D HAnim with Blender bones and animation

dead code

Cedric Steiert commented on issue extensions/io_scene_x3d#24 2024-10-18 15:10:36 +02:00
Discussion: Change default axis to Y Forward and Z Up to get accurate axis conversion from x3d to blender, resulting in different visual appearance

Hi John, two things:

1. why so complicated code?

If i get the changes right, you want up and forward defaults to be switched. If so, this could easily be made by setting the defaults…

Cedric Steiert commented on pull request blender/blender#128337 2024-10-15 16:07:26 +02:00
WIP: IO: Add file unit type selector to stl importer and exporter

Hi Aras, i didn't like the hardcoding either due to the reordering issue, usually try to avoid it.

In theory following code should work instead of hardcoding the bytes as type identifier and…

Cedric Steiert commented on issue extensions/io_scene_x3d#21 2024-10-15 12:08:52 +02:00
[TODO] improve x3d import/export: review changes on https://github.com/Web3DConsortium/BlenderX3DSupport

I don't know much of the Blender GUI, but it seems like one can make it look like 3DS Max??? Some AI told me that.

Sincerely confused. I don't know 3DS, what's the difference?

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-15 12:07:13 +02:00
WIP: X3D HAnim with Blender bones and animation

About the groups file (the exception which now is resolved), i now notice a slight import difference in amount of objects imported.

Before: ![grafik](/attachments/c591a768-e72d-474f-a11d-d33b8c…

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-15 00:24:36 +02:00
WIP: X3D HAnim with Blender bones and animation

Btw i just encountered a new error introduced by this PR when loading a animated sample file from xite (https://create3000.github.io/x_ite/), i'm sure other animated files are affected as…

Cedric Steiert commented on pull request extensions/io_scene_x3d#23 2024-10-15 00:05:49 +02:00
WIP: X3D HAnim with Blender bones and animation

Thanks for the PR, will test and review once i find sufficent time, probably next week; currently a bit (actually quite a lot) behind with work and studies due to vacation last week...

Could…

Cedric Steiert commented on pull request blender/blender#128337 2024-09-30 11:46:01 +02:00
WIP: IO: Add file unit type selector to stl importer and exporter

should some other formats that are "unit-less" (e.g. OBJ, PLY) also get the same feature?

Should? Idk, that's for the blender team to decide.

Could? Yes, absolutely; most of the code is…

Cedric Steiert pushed to main at Bujus_Krachus/blender 2024-09-30 00:59:46 +02:00
9aab742e68 Fix: copyright year, c styleguide
Cedric Steiert created pull request blender/blender#128337 2024-09-29 22:11:12 +02:00
IO: Add file unit type selector to stl importer and exporter
Cedric Steiert pushed to main at Bujus_Krachus/blender 2024-09-29 21:53:43 +02:00
1711592188 IO: add scene unit option to stl io unit type selctor
Cedric Steiert pushed to main at Bujus_Krachus/blender 2024-09-29 07:28:04 +02:00
100476023a IO: Add file unit type selector to stl importer and exporter
Cedric Steiert created repository Bujus_Krachus/blender 2024-09-28 23:57:50 +02:00
Cedric Steiert closed issue extensions/io_scene_x3d#17 2024-09-19 03:47:48 +02:00
[TODO] Add translations of localizable strings
Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-09-19 03:46:59 +02:00
20845b94de add notice comment for translations
Cedric Steiert commented on issue extensions/io_scene_x3d#17 2024-09-19 03:28:47 +02:00
[TODO] Add translations of localizable strings

UI translations are in, maybe i'll do the console outputs later

Cedric Steiert pushed to main at extensions/io_scene_x3d 2024-09-19 03:27:59 +02:00
bbe09d56de Add feature #17: add translations of localizable UI strings
Cedric Steiert commented on issue extensions/io_scene_x3d#18 2024-09-15 13:22:02 +02:00
[TODO] Add scale unit selector for x3d exporter

Tbh i genuinely don't care. Do whatever feels right.

In my opinion minor fixes/feature additions (like this one) etc. that don't require a lot of testing or code style review can be comitted or…

Cedric Steiert commented on issue extensions/io_scene_x3d#18 2024-09-15 01:14:42 +02:00
[TODO] Add scale unit selector for x3d exporter

Hi, just tested your branch, works perfectly. Want to merge it to master? Or are there any unfinished tasks?