Charlie Jolly CharlieJolly
  • Joined on 2008-07-29
Charlie Jolly merged pull request blender/blender#110575 2023-08-01 20:03:39 +02:00
Compositor: Improve link drag search
Charlie Jolly commented on pull request blender/blender#110575 2023-08-01 16:50:01 +02:00
Compositor: Improve link drag search

@HooglyBoogly fixed

I had to do a force push because I kept getting an error:

 ! [rejected]                cmp-link-drag-search -> cmp-link-drag-search (non-fast-forward)
error:…
Charlie Jolly pushed to cmp-link-drag-search at CharlieJolly/blender 2023-08-01 16:47:15 +02:00
aad3ce4e18 Merge branch 'main' into cmp-link-drag-search
7dc986018d Remove reference to SOCK_IMAGE
dc72df9a41 Compositor: Improve link drag search
ef00b42982 Fix: failure to open on Windows ARM64 and WSL
dec70e84b6 Cleanup: use nullptr in intern/ghost
Compare 103 commits »
Charlie Jolly created pull request blender/blender#110575 2023-07-28 13:25:51 +02:00
Compositor: Improve link drag search
Charlie Jolly created branch cmp-link-drag-search in CharlieJolly/blender 2023-07-28 13:24:47 +02:00
Charlie Jolly pushed to cmp-link-drag-search at CharlieJolly/blender 2023-07-28 13:24:47 +02:00
ab42e6468d Compositor: Improve link drag search
fb54d3f865 Keymap: Use Alt-LMB for selection in vertex/weight paint modes
f839c31f6c Fix Blender crash on startup on macOS
44c54eda6f Cleanup: Apply clang-format for recent Outliner changes
d1e590eafa Refactor: Avoid evil context storage in drag data for asset import
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Charlie Jolly commented on issue blender/blender#109965 2023-07-25 19:25:32 +02:00
Rotation Nodes Design / Splitting Nodes

This is a topic I always struggle with even though I've provided many GN and Shader node patches to improve what is available to users out of the box. Blender nodes are currently a mixture of low…

Charlie Jolly created pull request blender/blender#110251 2023-07-19 01:10:43 +02:00
Geometry Nodes: Add transform order to transform node
Charlie Jolly created branch gn-transform-order in CharlieJolly/blender 2023-07-19 01:09:04 +02:00
Charlie Jolly pushed to gn-transform-order at CharlieJolly/blender 2023-07-19 01:09:04 +02:00
2a8a0fded4 Geometry Nodes: Add transform order to transform node
a8c29fb221 EEVEE Next: Ensure correct resource usage flags for Metal
5be226699f Fix #109676: GPU compositor crashes on muting output nodes
93c27bf958 Fix #110176: Grey out "Flip" in mirror modifier when "Bisect" is off
4d0dbab5b1 Mesh Edit: implement X symmetry in the Propagate To Shapes operator.
Compare 10 commits »
Charlie Jolly created pull request blender/blender#110240 2023-07-18 14:33:04 +02:00
Geometry Nodes: Add Invert option to Rotate Euler node
Charlie Jolly pushed to gn-invert-euler at CharlieJolly/blender 2023-07-18 14:30:05 +02:00
d5fe82065d Geometry Nodes: Add Invert option to Rotate Euler node
280ff8284f Fix: Compiler error on macOS
6a3c865129 Cleanup: Make format
0c8c3f091d Fix: Compiler error
d82cbcaa96 Fix: Eevee-next world only probe didn't update
Compare 10 commits »
Charlie Jolly created branch gn-invert-euler in CharlieJolly/blender 2023-07-18 14:30:05 +02:00
Charlie Jolly commented on pull request blender/blender#109405 2023-07-18 11:27:44 +02:00
WIP: Geometry Nodes: Easing Node

Note: @mod_moder made some code review comments. These seem to have been lost as I squashed the changes and uploaded as a single commit. I made most of the changes that were suggested.

Charlie Jolly pushed to gn-easing-node at CharlieJolly/blender 2023-07-17 17:52:31 +02:00
34d59092a4 Fix unwanted changes in node add menu
Charlie Jolly pushed to gn-easing-node at CharlieJolly/blender 2023-07-17 17:42:56 +02:00
a5a5e18951 GN Easing Node
5aff5bc0e7 Fix: Reflection Probe Memory Alignment
48e8d8f910 Fix #109875: The tooltip in "File > New > General" is misleading
f9669d0a11 I18n: make the string holding light cache messages longer
ff0adf5b37 Cleanup: typo in variable name
Compare 518 commits »
Charlie Jolly commented on issue blender/blender#96219 2023-07-11 15:52:15 +02:00
Breaking shader node changes for 5.0

We wondered if we would want to store the old default values, even without the socket. Personally i don't think that's necessary.

I think it's good to preserve the value of a socket…

Charlie Jolly pushed to gn-easing-node at CharlieJolly/blender 2023-06-30 14:43:34 +02:00
8ee5b69bd2 Merge branch 'gn-easing-node' of projects.blender.org:CharlieJolly/blender into gn-easing-node
81048336c6 D13884 Easing Node
ea38268cdc Fix exception in the asset preferences panel when the list is empty
6bec3bca09 GPv3: Remove dead code in drawing operator
fdfc09502a GPv3: Improve redrawing for drawing operator
Compare 32 commits »
Charlie Jolly commented on pull request blender/blender#109405 2023-06-30 12:43:44 +02:00
WIP: Geometry Nodes: Easing Node

foreach_index_optimized - ,The docs say, Only use this when very little processing is done for each index.

Not clear how much code is too much.