This is a duplicate of #109433. Will close this issue since it's already fixed.
@pablovazquez Can we have a "prefer relative path" option in the user preference?
I believe this is simply blender doesn't remove datablocks until closing/purging. Try Purging data after unlinking image datablock, then importing?
![图片](/attachments/10053e82-f8c5-41d9-bb40…
If Face project activeted as addition to vertex snapping, it it starts to snap to vertices…
Thanks for reporting this, it's rather strange given the context, @mano-wii knows why this is…
This is probably fixed with #109458 , this will be included in the daily build and the next 3.6 release.
Hi! So now you managed to make it work? Nice!
In my experience, I have remapped keys from two physical devices as ctrl and shift, and they do not seem to work well with many programs I tested.…
I'm not sure if you could but it would be best if you manage to get symbols for stack trace (like from a debug build). Currently we are probably unable to determine if it's the problem of blender…
I don't quite believe this is an actual "out of memory" situation. Will link this to the recent HIP bug list.
Can confirm. I believe no previous version is working, tested 3.3-4.0.
And also found another issue, if you are playing in Main scene and switch to Scene 1, the sound doesn't stop and can be…
I'm not familiar with MacOS but on linux (Xorg) you could try xinput test <device_id>
to check what the actual event that X11 receives when you press those buttons. And xmodmap
should be able…
Hi @alokkrchoudhary , this probably means the packaged pip bpy module is somewhat broken. Will notify developers on this.
Can reproduce with GPU subdiv turned off.
And if GPU subdiv is on the fur will not stay on mesh surface in edit mode (I guess it's a side effect of GPU subdiv... but this might need to be fixed…
I'm not sure if it really affects anything, since after baking, you will have one key for one frame and blender won't render a in-between frame anyway.
Not sure if this is gonna have a…
GL: Forcing workaround usage and disabling extensions.
OpenGL identification strings
vendor: ATI Technologies Inc.
renderer: AMD Radeon(TM) R2 Graphics
version: 4.5.13418…
Probably the same as #109040.
Couldn't reproduce on linux.