From the log it really doesn't seem to be any problem. Could you try turning off windows TDR limit for graphics card and see if it makes any difference? [Like this](https://learn.microsoft.com/en-u…
OSError: [WinError 233] No hay ningún proceso en el otro extremo de la canalización
This looks like you have non-ascii characters in the names of your object/meshes. Try using only English characters and see if there's any problem. Thanks!
Can confirm on 3.6, however 4.0 seems to be fine.
Crashed somewhere inside filelist_clear_from_reset_tag
.
@Blender-King thanks for the feedback. Now it looks like indeed the scaling-induced problem. When you drag blender window from one monitor to another (on different fractional scale), does…
@GAKUTADA please give us system information txt file by Help -> Save System Info
.
Use User Prefereence -> System -> GPU Backend
, set to OpenGL
and restart blender, see if you can draw…
Probably related: #107856
hi @GAKUTADA , could you give us your system information by Help -> Save System Info
? Also, does this problem happen always or only when wireframe is displayed?
Could you also try setting…
Can confirm the crash with the steps provided. Will take a look.
I believe this is the effect you are talking about.
The thing is with the newer version of Blender, the outline is drawn by an edge detector at the pixel level, so it will always be a little…
bpy.data.meshes.new_from_object()
even when the mesh Object is not evaluated
Can confirm the behaviour.
From what I can see, new_from_object
and to_mesh().copy()
both respect the evaluation status if they do things this way:
new_from_object
gives "original…
To achieve "factory reset on addons" we might need additional APIs for addons to clear their own configurations and I don't think that is the case right now. I guess this could be an accidental…
@anson-liu , that's just the inherit problem of the algorithm itself. In my understanding, "exact" mode converts position into integral values and in that process, you might get vertices that line…
Can confirm the issue. Looks could be a dirty matrix since once it came back from pose mode it worked as it should.
@PratikPB2123 Interesting.... I guess the information I saw was outdated.
@Rob-Rodd Please try updating the graphics card driver, and make sure you are using the discrete GPU rather than the…
Global-Local transformation isn't related with this task.
No it doesn't need to have that. Here we could consider the value being always global.
Will take a look. Meanwhile it's best if you can give us a example file that replicates the issue. The constraint might not be that "intelligent" in my understanding.
Sorry, we can't really determine what is wrong with your setup. If that's a corrupt file then it's unlikely we can meaningfully help. Try find if there's any .blend1
files alongside your…