Hi @SouvikBiswas Please try give us the file that replicates the issue, thanks! Shader should always update when the attribute values change.
Hi @Kyle-R-Hanson , Could you give us the file that's causing the trouble? Thanks!
Can't reproduce the issue with that file, I'm not on a Gaomon device.
Could you try factory-reset blender and see if problem persists? Also check if you have any shortcut settings that could…
Can confirm. Although manually selecting "Active Group" works, it does seem to be counter-intuitive as you would mostly just want to operate on the one group you can see rather than everything.
Hi @seelikes , if you save the file after you do Ctrl+R
(when pressure is faulty), close blender and re-open, will the pressure still work? And please attach the file that has the problem.
Cou…
Thanks for the feedback!
@fclem might want to take a look: extension not supported: GL_AMD_vertex_shader_layer
Seems to be BKE_mesh_legacy_convert_flags_to_selection_layers
that's causing the crash.
Not sure how to approach this as newer version of blender now have a lot of data structure changes that…
Your GPU should have no problem running blender correctly. Could you try launching blender with blender -d --debug-gpu
and give us the output? See here for details: https://docs.blender.org/manua…
Hi @as-sss , From the system info report, you are running blender on your Intel integrated graphics instead of your nvidia card, please try forcing blender to run on your nvidia graphics card in…