Starting at at least 3.4.1 it's already broken. Will take a look.
Yes, I am using hybrid graphics.
@aron16DotOne in that case, make sure you force blender executable into using the nvidia card in the nvidia control panel, unless you are too concerned about…
My attempt to fix this. Maximizing while dragging might not be possible since the drop box is not updating in the progress.
From experimenting, it looks like to me that the dragging operator really doesn't want the UI to be changing while it's operating. When I bypass the crashed drawing part, it's also crashing at the…
Hi @aron16DotOne Are you using hybrid graphics? I thought nvidia driver 4xx solved your issue. I would take note if I encounter further similar situations like you have and direct them here.…
alt-tab
to Blender main window while a file dialog is opening seems to give focus on main window
Hi! The rather slow response is probably due to GPU subdivision running for the first time. If you don't experience the same slowness when you add subdivision again afterwards then it's expected.…
Hi @CryoKitsune , everything appears to be normal here The default rendering view is at 100% so understandably the view is "zoomed in" but if you zoom out the image viewer, everything looks…
It's weird that I experience very laggy window resizing under X but not on wayland.
Well this is working for selection but apparently I broke some more display stuff than just get it to work. 😅
I suggest renaming DRW_object_is_in_edit_mode
to something like `DRW_object_sh…
I got this far and it apparently still didn't work 😅
diff --git a/source/blender/draw/intern/draw_manager.c b/source/blender/draw/intern/draw_manager.c
index ae874e44414..21ea916635c…
@icappiello ah sorry you actually updated the original file I thought it was still the old one 😅
But I'm still unable to replicate what's happening in your video, even I follow the step…
Hi @toastamore I can't reproduce the issue with linux and wacom cintiq. I suspect it could possibly be a libwacom issue. Is the "new file window" on a separate monitor? (But I don't think this…
I guess I'll close this report as it's really not a bug in blender. Still free to comment if anything additional comes up :)