Fix #107789: Prevent area maximizing when dragging #107803
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Reference: blender/blender#107803
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Delete Branch "ChengduLittleA/blender:drag_prevent_maximize"
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Calling screen maximize while dragging could lead to UI layout change
which affects context, this lead to crashes in the icon drawing and
selection code. This patch prevents maximize operator from running if
dragging is in progress.
Might need to look into why
drag->imb->rect
is None immediately aftercalling maximize, we might want it to work since it's sometimes
more convenient to drag then put into a big recieving box. But since
wmDropBox
is predetermined, this can be a somewhat problematic.Seems reasonable. Although I'd probably use
BLI_listbase_is_empty(&wm->drags)
though.Good point. Fixed.
@ -3340,11 +3340,14 @@ static bool screen_maximize_area_poll(bContext *C)
const wmWindow *win = CTX_wm_window(C);
const bScreen *screen = CTX_wm_screen(C);
const ScrArea *area = CTX_wm_area(C);
wmWindowManager *wm = CTX_wm_manager(C);
should be const like those above
@ -3347,1 +3348,3 @@
!WM_window_is_temp_screen(win);
!WM_window_is_temp_screen(win) &&
/* Don't maximize when dragging. */
!BLI_listbase_is_empty(&wm->drags);
This "Not" is incorrect. This would only allow maximizing if you ARE dragging. You'll need to remove that "!" to do what you want.
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