This is generally a well known problem of rendering transparency with real time pipelines. Basic alpha blend involves geometry sorting which can't guarantee to work in every situation. If you…
Hi @Bachelier-Baptiste , it might be the issue of non-utf8 characters in your file path. You said choose file from desktop, is your windows user directory named with all English characters? If not…
By applying screw modifier with parts of the mesh hidden, I managed to get this, which proves that "the previously hidden parts will become uneditable, though still selectable in edit mode."
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Hi @NOTNOT-7171 Without a file that reproduces the issue, it's hard for us to determine what exactly is going on. It's very likely that this isn't a bug, but rather you have one of the two…
Hi @gilles-avraam , Please use blender menu -> Help -> Report a Bug , which would automatically fill in your system information. Also, could you provide a file that cause the crash? If it's very…
Hi @YangDiDi , you could directly set MMB to pan instead of orbit on the top of the key map settings, I'm not sure if that helps?
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Hi @Simon-Helmstetter , from the graphics information there it seems that somehow blender is not using your nVidia card. Try to see if you have hybrid graphics enabled, or if your monitor is…
@hoanguk You could enable stroke and fill in the material so the same shape would have both fill and stroke :D
Another thing I found is there seemed to be some missing ability to drag out…
caused by 9292e094e7737dc2b63ef44d0bee76babae45ab3
Later I found that weight paint indeed crash at today's version. So set this as confirmed.
Hi @nn950815 , Do you have a file that would trigger the error? Or does the error show even on a default cube scene?
3.5.1 e1ccd9d4a1 seems working normally, will test later builds.