YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu commented on issue blender/blender#107568 2023-05-03 08:17:31 +02:00
The node connection disappears when switching the type of mix node.

图片

Confirmed. Likely a interface issue. Yeah I can see what you meant by "moving".

YimingWu commented on issue blender/blender#107564 2023-05-03 07:53:30 +02:00
Eevee. Second transparent layer is disappearing at certain steep angle of view

This is generally a well known problem of rendering transparency with real time pipelines. Basic alpha blend involves geometry sorting which can't guarantee to work in every situation. If you…

YimingWu commented on issue blender/blender#107554 2023-05-03 07:44:35 +02:00
Error Import GLB file

Hi @Bachelier-Baptiste , it might be the issue of non-utf8 characters in your file path. You said choose file from desktop, is your windows user directory named with all English characters? If not…

YimingWu commented on issue blender/blender#107553 2023-05-03 07:31:24 +02:00
Applying screw modifier doesn't respect hide status of edges from edit mode.

By applying screw modifier with parts of the mesh hidden, I managed to get this, which proves that "the previously hidden parts will become uneditable, though still selectable in edit mode."

![…

YimingWu commented on issue blender/blender#107550 2023-05-03 07:19:26 +02:00
Camara in render gone wrong by click the render tab.

Hi @NOTNOT-7171 Without a file that reproduces the issue, it's hard for us to determine what exactly is going on. It's very likely that this isn't a bug, but rather you have one of the two…

YimingWu commented on issue blender/blender#107549 2023-05-03 07:15:32 +02:00
Blender crash for rendering in cycles

Hi @gilles-avraam , Please use blender menu -> Help -> Report a Bug , which would automatically fill in your system information. Also, could you provide a file that cause the crash? If it's very…

YimingWu commented on issue blender/blender#107546 2023-05-03 07:12:07 +02:00
error in custom view3d.move Keymap Setting

Hi @YangDiDi , you could directly set MMB to pan instead of orbit on the top of the key map settings, I'm not sure if that helps?

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YimingWu commented on issue blender/blender#107540 2023-05-03 07:01:56 +02:00
No outline selection in object mode

Hi @Simon-Helmstetter , from the graphics information there it seems that somehow blender is not using your nVidia card. Try to see if you have hybrid graphics enabled, or if your monitor is…

YimingWu commented on issue blender/blender#107501 2023-05-03 06:39:18 +02:00
Blender grease pencil's interpolate sequence doesn't work

@hoanguk You could enable stroke and fill in the material so the same shape would have both fill and stroke :D

Another thing I found is there seemed to be some missing ability to drag out…

YimingWu commented on issue blender/blender#107514 2023-05-02 12:25:09 +02:00
Weighted Normal modifier's keep sharp option causes broken normals

caused by 9292e094e7737dc2b63ef44d0bee76babae45ab3

cc @HooglyBoogly

YimingWu commented on issue blender/blender#107511 2023-05-02 10:21:13 +02:00
Crash when drawing in Weight Paint Mode

Later I found that weight paint indeed crash at today's version. So set this as confirmed.

YimingWu created pull request blender/blender#107529 2023-05-02 10:05:37 +02:00
Weight Paint: Fix wrongly used lookup_or_default()
YimingWu pushed to main at ChengduLittleA/blender 2023-05-02 10:05:08 +02:00
c48023b80a Weight Paint: Fix wrongly used lookup_or_default()
03377281d2 Cleanup: avoid nullptr casts to access a struct members size
015343033c Cleanup: use FILE_MAX instead of PATH_MAX for sequencer add code
b315a17902 Cleanup: replace strcpy, strcat with BLI_string_join
f154d37335 BLI_path: add a size argument to BLI_path_frame
Compare 786 commits »
YimingWu commented on issue blender/blender#107528 2023-05-02 09:53:01 +02:00
blender 3.5 don't render in cycles

Hi @nn950815 , Do you have a file that would trigger the error? Or does the error show even on a default cube scene?

YimingWu deleted branch weight_grad_fix from ChengduLittleA/blender 2023-05-02 09:05:39 +02:00
YimingWu closed issue blender/blender#106354 2023-05-02 09:05:36 +02:00
Operators in vertexpaint and weightpaint (incl. the gradient tool) affect hidden (in editmode) parts of the mesh
YimingWu pushed to main at blender/blender 2023-05-02 09:05:36 +02:00
0a0a29887d Fix #106354: Account for hidden vertices in weight gradient operator
YimingWu merged pull request blender/blender#106417 2023-05-02 09:05:34 +02:00
Fix #106354: Account for hidden vertices in weight gradient operator
YimingWu commented on issue blender/blender#107514 2023-05-02 08:53:51 +02:00
Weighted Normal modifier's keep sharp option causes broken normals

Can confirm, will bisect.

YimingWu commented on issue blender/blender#107514 2023-05-02 08:41:38 +02:00
Weighted Normal modifier's keep sharp option causes broken normals

3.5.1 e1ccd9d4a1 seems working normally, will test later builds.