YimingWu ChengduLittleA
  • Joined on 2014-05-03
YimingWu pushed to main at ChengduLittleA/.profile 2024-10-07 15:44:50 +02:00
943d734c2b 更新 reports/2024.md
YimingWu commented on issue blender/blender#128689 2024-10-07 15:41:18 +02:00
Segmentation fault using OpenCV (probably QT related)

I have one question, what changed from Blender version 3.3 to 3.4 that 3.3 works but 3.4 doesn't?

We did bump python version to 3.11 in Blender 3.4, I guess that's why it broke for you.

Cur…

YimingWu commented on issue blender/blender#128426 2024-10-07 15:36:22 +02:00
Gpencil: Lineart not evaluating grease pencil geometry nodes mesh properly

@frogstomp I think what I can do is add relation to grease pencil objects who has loadable geometry components in line art, however that would easily cause dependency cycle (like, what if you have…

YimingWu commented on issue blender/blender#128421 2024-10-07 15:31:30 +02:00
Gpencil: Custom camera in VSE not respected by Grease pencil (GPv3) lineart in Solid and Material view

@frogstomp this seems to be still a VSE limitation. Line art could not get the correct camera without vse set to render preview. I don't think #110287 ever worked for solid/material preview modes?

YimingWu commented on issue blender/blender#121998 2024-10-07 14:56:05 +02:00
Text Editor Area: Navigation keys with numlock turned off don't have an effect

This script would definitely work as a ad-hoc fix for this problem, but I do believe if we were to fix this, we need to do that at the window manager level. Currently numpad keys are hard coded…

YimingWu commented on issue blender/blender#124674 2024-10-07 14:45:19 +02:00
color sample issue

Shift+X still works correctly for me...

after the first time I loaded Factory Settings, there was a brief moment when it worked. It seemed like the color on the tool settings had been updated…

YimingWu commented on issue blender/blender#111992 2024-10-07 14:35:28 +02:00
Hiding faces on a specific mesh causes random hidden edges to display in place of non-hidden ones

@shnitzelkiller @lichtwerk May want to check again on Mac for this problem? It's probably OK by now.

YimingWu commented on issue blender/blender#126692 2024-10-07 14:27:36 +02:00
Hard Crash while baking Line Art Modifier for Geometry Nodes object

Apparently if I collapse the image viewer from that file, it will not crash again. (Which is consistent with what is shown in the stack trace), but I do not know why the image editor would cause…

YimingWu commented on issue blender/blender#128421 2024-10-07 14:25:22 +02:00
Gpencil: Custom camera in VSE not respected by Grease pencil (GPv3) lineart in Solid and Material view

but in Solid and Material views Lineart modifier does not respect it

That's weird. That part of the code has not been changed. Not sure if it's related to the GPv3 vertex color bug within VSE.

YimingWu commented on issue blender/blender#128426 2024-10-07 14:03:35 +02:00
Gpencil: Lineart not evaluating grease pencil geometry nodes mesh properly

Lineart modifier is not properly updated when geometry changes in GP object outputting mesh with geometry nodes.

I guess we need to add dependency to those objects (Need investigation, may…

YimingWu commented on issue blender/blender#128386 2024-10-07 14:01:57 +02:00
Grease Pencil: Lineart intersection does not respect collection context

Hi @SimonThommes I was away last week.

Intersection line behaviour was a known limitation atm, here's the way to get around it:

  1. You have collection A and B, you only want intersection…
YimingWu commented on issue blender/blender#110134 2024-10-07 13:53:26 +02:00
Crashes very often on startup

Any updates here?

YimingWu commented on issue blender/blender#126880 2024-10-07 13:52:00 +02:00
SurfaceDeform does not work as expected in 4.2.1

@Readycookie this problem is mainly caused by a dependency cycle in your file, so technically we can't do much about it until you have resolved the dependency cycle issue. (`Object A depends on B…

YimingWu closed issue blender/blender#128157 2024-10-07 13:49:21 +02:00
USDZ file export 100% crashes Blender when exporting a Skeleton
YimingWu commented on issue blender/blender#128157 2024-10-07 13:49:18 +02:00
USDZ file export 100% crashes Blender when exporting a Skeleton

I see. I guess we'll close this for now since the problem has been resolved with a reset. If you still have any problems please open a new report. Thanks!

YimingWu commented on issue blender/blender#128691 2024-10-07 13:46:07 +02:00
blender opens on a gray screen and closes instantly

Hi @Mawutor-Kofi , the version of the graphics driver for your intel HD 5500 is too low. Try installing [a newer version of the driver](https://www.intel.com/content/www/us/en/support/products/8621

YimingWu commented on issue blender/blender#128689 2024-10-07 13:43:10 +02:00
Segmentation fault using OpenCV (probably QT related)

Hi! It's likely a python version mismatch. Blender officially bundles with Python 3.11, and on linux, some package managers installs blender with system python, which will have different version…

YimingWu commented on issue blender/blender#128569 2024-10-07 13:30:24 +02:00
Blender keeps freezing in Ubuntu 24.04 LTS / Linux Mint 22

Hi @SmartArtCreations , could you try starting blender with arguments --factory-startup --debug-gpu --debug-gpu-force-workarounds? Then you should be able to see more logs. When you say freeze,…

YimingWu commented on issue blender/blender#128558 2024-10-07 13:24:30 +02:00
Modal Grab Cursor Prone to Leaving Window With Fast Movements

@Atair When you say "causing the application to lose focus", does it just focus onto some other windows? Or the event didn't register until you somehow move your mouse back? A video would be…

YimingWu commented on issue blender/blender#128646 2024-10-07 10:09:29 +02:00
GPv3 API : multiple problem using stroke.select when select mode is set to "point"

Yeah it looks erroneous. I only get a 13 when I link select this one ring, and the "selected stroke count" is consistent with how many points I selected on the first 13 points of that particular…