Christoph Lendenfeld ChrisLend
Christoph Lendenfeld commented on pull request blender/blender#105635 2023-03-17 12:58:56 +01:00
Animation: Gaussian Smooth operator for Graph Editor

I'm also agree with the term Gaussian.

as Gaussian smoothing is based on an amplitude and a width of effect (which is mainly its 2\times\sigma or width) it would be good if it can be…

Christoph Lendenfeld approved blender/blender#105427 2023-03-17 12:47:58 +01:00
Bone relation lines: draw between axis points

apart from my small nitpick about the naming this lgtm

Christoph Lendenfeld commented on pull request blender/blender#105427 2023-03-17 12:34:07 +01:00
Bone relation lines: draw between axis points

I feel like this could get a better name. Unless you think this will draw other lines in the near future I'd call it draw_bone_relationship_lines

Christoph Lendenfeld commented on pull request blender/blender#105635 2023-03-17 12:24:02 +01:00
Animation: Gaussian Smooth operator for Graph Editor

Video Demo

Christoph Lendenfeld pushed to graph_gauss_smooth at ChrisLend/blender 2023-03-17 12:08:34 +01:00
86ea7b5cc2 move code
Christoph Lendenfeld pushed to graph_gauss_smooth at ChrisLend/blender 2023-03-17 11:56:34 +01:00
012e5b14a2 store anim data in operator data
ef46aa7f7a renames
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Christoph Lendenfeld pushed to graph_gauss_smooth at ChrisLend/blender 2023-03-17 11:31:48 +01:00
129f2e3874 extract function gauss_smooth_build_custom_data
f1a2c21ae1 use move_key function
437605ab2d store fcurve sample data for modal operation
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Christoph Lendenfeld pushed to graph_gauss_smooth at ChrisLend/blender 2023-03-17 09:37:18 +01:00
7dd6bfb80d Merge branch 'main' into graph_gauss_smooth
e853a67efc Cleanup: use BKE_blendfile_* for functions defined in BKE_blendfile.h
3b8a050fc1 Cleanup: use function-style casts, ELEM & STREQ macros
976b17e415 Cleanup: remove redundant casts
b6b0bc4531 Cleanup: spelling in comments
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Christoph Lendenfeld pushed to graph_gauss_smooth at ChrisLend/blender 2023-03-17 09:11:04 +01:00
93e2822984 store fcurve samples wip
abb1d5f4bf store kernel in custom data
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Christoph Lendenfeld pushed to graph_gauss_smooth at ChrisLend/blender 2023-03-16 15:31:36 +01:00
c0a7deab25 make operator modal
Christoph Lendenfeld pushed to weight_paint_grow_sel_vert at ChrisLend/blender 2023-03-16 11:18:06 +01:00
d0b5a6a754 use build_edge_to_poly_map
2dd6ed0f36 Merge branch 'main' into weight_paint_grow_sel_vert
5e0cc9d277 Cleanup: Silence Unused parameter warnings.
a25cc51db9 Cleanup: Spelling in previous commit.
3d9d67594c GPU: Add GPU frame capture support.
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Christoph Lendenfeld commented on pull request blender/blender#105607 2023-03-16 11:00:15 +01:00
Animation: Weight Paint select more/less for faces

This might be my limited understanding of C++ but I can't get this to work.

Christoph Lendenfeld commented on pull request blender/blender#105607 2023-03-16 11:00:14 +01:00
Animation: Weight Paint select more/less for faces

I've split up this part. the argument list is a bit long though so I am a bit unsure if that is an improvement. Let me know what you think

Christoph Lendenfeld pushed to weight_paint_grow_sel_face at ChrisLend/blender 2023-03-16 10:58:33 +01:00
158d68471e implement hans' feedback
c98c34d8c4 Merge branch 'main' into weight_paint_grow_sel_face
5e0cc9d277 Cleanup: Silence Unused parameter warnings.
a25cc51db9 Cleanup: Spelling in previous commit.
3d9d67594c GPU: Add GPU frame capture support.
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Christoph Lendenfeld commented on pull request blender/blender#104882 2023-03-16 09:36:11 +01:00
Animation: Add duration display to frame range settings

@Slowwkidd @Harley good catch about the spaces between current frame and total frames I reverted that change to have no spaces to keep thing consistent

Christoph Lendenfeld pushed to scene_frame_count at ChrisLend/blender 2023-03-16 09:26:44 +01:00
b4265d775f remove spaces again
bc14c7fd19 Merge branch 'main' into scene_frame_count
a25cc51db9 Cleanup: Spelling in previous commit.
3d9d67594c GPU: Add GPU frame capture support.
397f6250a5 Merge branch 'blender-v3.5-release'
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Christoph Lendenfeld approved blender/blender#105604 2023-03-16 09:24:37 +01:00
Fix #100574: Failure to key Quaternions in NLA's full stack tweak mode

Not an NLA expert but judging by the bug report and testing the current vs the patch build it does what it should :)