Block a user
4.2 eevee performance is atrocious
Fix #106760: Bool node socket default value isn't output for shader nodes
OSL CheckBox socket not working in NodeGroup
I got it to work with EEVEE. Haven't for Cycles yet, idk how to go about that, but for EEVEE it was mostly just adding a case for SOCK_BOOLEAN
to ntree_shader_expand_socket_default
in…
OSL CheckBox socket not working in NodeGroup
Considering int sockets work fine I see no reason bools shouldnt.
Plus set_default_value
in cycles/kernel/shader.cpp
does actually handle the conversion for bools, so Id assume its an issue…
Bool node socket checkboxes dont work for shader nodes
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