I tried with this patch and it seemed to work correctly. (still needs this other patch to work, [8180f7b59c](https://projects.blender.org/DShot92/blender/commit/8180f7b59c815baa8b640b36fb080be068b…
Something is strange.
Installed Google Chrome 126.0.6478.61
on Pop!_OS 22.04 x86_64 - Kernel: Linux 6.8.0-76060800daily20240311-generic
Just did a apt upgrade.
Still not working in…
Win10 - Chrome 125.0.6422.144 (Official Build) (64-bit)
Win10 - Brave 1.66.118
Win10 - Firefox 126.0.1 (64-bit)
Ubuntu-24-04 - Firefox 125.0.2 (64-bit)
I also tried disabling…
The intention of the calculation is obviously to scale down by the first power of ten that makes it fit in the box. That is, (a) it only scales down or not at all, never up (scale <= 1), and (b)…
Confirmed. The data returned from
mesh->bounds_min_max
is invalid at this point. If you call it afterBKE_mesh_nomain_to_mesh
it will work.
I was going mad, then realized the `BKE_mesh_nom…
Can confirm, exporting a cube of size 4 and reimporting with different clamp_size still results in cube of same dimensions.
import bpy
file = bpy.app.tempdir + "cube4m.obj"
import…
Just noticed that ther problem is the nvidia card not being enabled.
Graphics card: Mesa Intel(R) HD Graphics 630 (KBL GT2) Intel 4.6 (Core Profile) Mesa 24.0.0-1pop0~1706872735~22.04~0fa430c…
Hi, thanks for the report. I can confirm with provided setup. You can move the
transform geometry
node inside simulation zone to achieve the rotation.
Yes, but this points were being joined…