Daniel Bystedt DanielBystedt
  • Stockholm, Sweden
  • https://www.artstation.com/dbystedt
  • Senior concept artist at Goodbye Kansas Studios, Stockholm, Sweden. Member of the sculpting and modeling Blender modules.

  • Joined on 2014-10-19
Daniel Bystedt approved blender/blender#120845 2024-05-01 13:24:29 +02:00
Sculpt: Add Line Trim tool

Works like a charm! Thank you for your effort 🥇

Daniel Bystedt commented on issue blender/blender#88381 2024-04-30 16:58:33 +02:00
Performance test and notes regarding multires

Testing performance again after 3 years since I wrote this

Switching symmetry on/off No lag whatsoever! Problem does not exist anylonger

Subdivide to new sculpt level

Daniel Bystedt commented on pull request blender/blender#120845 2024-04-30 16:41:41 +02:00
Sculpt: Add Line Trim tool

I am not getting expected behaviour from this build. Using the line trim tool in sculpt mode gives me a cut line on parts of the mesh. Check the attached video

Daniel Bystedt commented on pull request blender/blender#120282 2024-04-28 11:53:09 +02:00
WIP: Sculpt: Add increase / decrease visibility operator

When I tested this build, I noticed that it is only possible to grow/shrink visiblity when the mesh is not using the multires modifier.

My suggestion would be to add functionality so the…

Daniel Bystedt commented on pull request blender/blender#119168 2024-04-28 11:36:03 +02:00
Fix #108105: Fix operators affecting hidden geometry

It might be worth involving input from @DanielBystedt.

To me intuitively the algorithm should give the same exact results as if the hidden part of the mesh simply did not exist at the…

Daniel Bystedt approved blender/blender#119483 2024-04-28 09:26:45 +02:00
Sculpt: Add polyline hide operator

Works great. Thank you for the commit!

Daniel Bystedt closed pull request blender/blender#107652 2024-04-16 16:47:17 +02:00
Disable dyntopo toggle if multires modifier in stack
Daniel Bystedt commented on pull request blender/blender#107652 2024-04-16 16:46:42 +02:00
Disable dyntopo toggle if multires modifier in stack

From sculpt dev meeting 240416 (Hans & Sergey): As soon as we get face corner attribute interpolation this will be fixed. Closijng this issue

Daniel Bystedt commented on issue blender/blender#109773 2024-04-16 16:34:55 +02:00
Creating UV Maps from Face Sets

In sculpt dev meeting 240416 we discussed that this feature might not be needed, scine you can do it in geometry node tools. Shipping some pre defined geo nodes assets would fix this issue. Let's…

Daniel Bystedt commented on issue blender/blender#81989 2024-04-08 23:26:57 +02:00
Speedup request for switching to objects with multires in sculptmode

Note to self: I just did a test switching between two objects in sculpt mode 1 multires modifier base mesh: ca 38 000 vertices sculpt level 1: ca 600 000 vertices

Takes ca 8(!) seconds to…

Daniel Bystedt commented on pull request blender/blender#120282 2024-04-08 23:16:02 +02:00
WIP: Sculpt: Add increase / decrease visibility operator

Looks like buildbot failed. Is it possible to get out a new build or is a rebase required @HooglyBoogly @Sean-Kim?

Once there is a functioning build I can test the feature.

Daniel Bystedt commented on pull request blender/blender#119483 2024-03-31 17:30:59 +02:00
Sculpt: Add polyline hide operator

@HooglyBoogly can you make a trigger a build with blender-bot? I just want to check the build before approving the commit

Daniel Bystedt commented on pull request blender/blender#119483 2024-03-31 17:28:23 +02:00
Sculpt: Add polyline hide operator

@blender-bot package

Daniel Bystedt approved blender/blender-assets#3 2024-03-26 00:57:07 +01:00
UI: Add line hide icon
Daniel Bystedt commented on pull request blender/blender#119671 2024-03-26 00:50:52 +01:00
Sculpt: Add Line Hide tool

Works just as intended. Nice one.

When you make a PR where an icon is added you can save the link to that PR here.

Daniel Bystedt commented on pull request blender/blender#116109 2024-03-26 00:36:50 +01:00
Transform: Implement Snap to Grid mode

Works perfectly! Thank you :-)

Daniel Bystedt commented on pull request blender/blender#119483 2024-03-26 00:30:10 +01:00
Sculpt: Add polyline hide operator

Just a note that @JulienKaspar and @pablovazquez left some notes on the icon here blender/blender-assets#2

Once the the icon comments are fixed I am ready to…