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Display of bones in stick mode wrong
Fix #108500: Resolve Metal line loop emulation for armature limits
@Jason-Fielder Thanks for the quick fix!!! I just copied the fix into my local blender and it worked for me. One thing: In the code the final line is treated differently. With the fix it looks to…
limit guidelines for inverse kinematics are drawn wrong on macOS Ventura (Apple Silicon)
I checked 3.6.0(beta), 4.0.0(Alpha) and I built current master. All versions show the same issue on my MacBook. Then I installed a new clean Ventura-13.2.1 and only loaded the Blender versions…
limit guidelines for inverse kinematics are drawn wrong on macOS Ventura (Apple Silicon)