- Irkutsk, Russia
- https://hatrutsu.carrd.co
-
Just a teenager helping with development.
- Joined on
2024-05-12
Change "Bevel" modifier from "Limit Method = Angle" to "None" also resolves this issue.
This.
Needs information from user
It doesn't look like a bug for me, faces should be ovelapping as there are no creases, if you apply bevel and add some creases it should fix the issue. If it…
Cannot confirm on 4.2.1 and 4.4 Alpha, it may be a MacOS specific issue. Lags are to be expected, the realized geometry has about 32.4 million polygons.
System Information Operating…
@Alaska I'm bringing up this bug again, it reappeared in 4.4, except now curves and their control points disappear without adding a subdivision surface. I will update the report.
**System…
Although I get an error on 4.4, I have a few questions: Is this your model, and if so, has the import ever worked? I think there is something wrong with the rig itself that is causing the import…
Oh, I didn't realize it worked in Cycles. I found another bug, the search bar crashes.
Aha, just tested it. We should wait for other triagers and developers to see this.
For now, I'm assuming that color attributes don't work because they don't have a color space, I'm looking for a way to confirm this.
I'm not really into effects and particles, are these results random or should they be the same every time you add this effect?
Needs information from user. Couldn't get it to work with an image texture, can you please share a setup where it works fine with textures but not with attributes? First, you've connected…
Working: 4.2.1 Broken: 4.3, 4.4 Alpha System Information Operating system: Windows 11 Graphics card: NVIDIA GeForce RTX 4060/PCIe/SSE2 NVIDIA Corporation 4.6.0 NVIDIA 566.14
Cannot confirm, I only get this error:
Python: Traceback (most recent call last):
File "C:\Programs\Blender\blender-4.3.0-windows-x64\blender-4.3.0-windows-x64\4.3\scripts\startup\bl_opera…
Can reproduce on 4.3 and 4.4a, but not when launching factory startup. System Information Operating system: Windows-10-10.0.22631-SP0 64 Bits Graphics card: NVIDIA GeForce RTX 4060/PCIe/SSE2…
Cannot reproduce on 4.3 and 4.4 with my Wacom One. Maybe because my PC can't handle 4⁴⁹ polygons... I assume you mentioned the number of cuts.
Hi, thank you for your report. We would need more information to understand what the problem is, please edit your report and clarify. Does this only happen in the experimental Vulkan backend?
Cannot reproduce. When pressing F with a single vertex selected, Blender moves it around. Can you please give us a short demo and check if there is another addon that could be causing the crash?