- Liberec, Czechia
- https://jimmac.eu
- Joined on
2011-04-20
Swapped the GPU to the intel arc 770 again recently so tested with 4.1.0. Still getting a crash. Tested the project from #116158 and also get a crash.
System Information Operating system:…
Replaced by amd 5700xt with intel arc 770 on the workstation originally reported on. Still crashes on frame #7.
Can't reproduce in 4.1 on my mac mini m1 either. It does crash on Fedora Silverblue 39 on my Intel laptop though, so it might not be related to the GPU.
The crasher on frame 7 is always reproducible. Downloaded the latest release tarball from blender.org, 4.1.1. and attached the backtrace. Sadly even the previous 4.0.2 release crashes. The one…
This version from Fri Jan 5 is very likely untouched by 4.1, but still crashes it on opening.
I can't 100% rule out that sequence. Perhaps unsupported doesn't necessarily need to result in a crash though.
yes, crashes with --debug-gpu-force-workarounds
as well
4.0.2 from flathub seems to still crash on the thinkpad:
# Blender 4.0.2, Commit date: 2023-12-05 07:41, Hash 9be62e85b727
bpy.context.space_data.shading.type = 'RENDERED' # Property
#…
Works fine with flatpak 3.6.2 on the AMD Radeon RX 5700 XT (navi10, LLVM 15.0.7, DRM 3.49, 6.2.9-300.fc38.x86_64) AMD 4.6 (Core Profile) Mesa 23.1.6 (git-0697ac0d75). So it seems to be a problem…
3.6.2 flatpak on gnomeos and intel gpu also crashes.
Mesa Intel(R) Xe Graphics (TGL GT2) Intel 4.6 (Core Profile) Mesa 23.1.6 (git-0697ac0d75)
I'm afraid I can't test with proprietary drivers. That was the reason I went with lower tier GPU and abandoned nvidia in the first place.
I rebased my Fedora 39 back to F38, but sadly the mesa…
The crash.txt is sadly completely useless, but I fear the culprit will be mesa, not blender. running blender 3.5, which definitely worked, is still crashing. My mac mini m1 with 3.6.2 is working…