Jakub Steiner JakubSteiner
Jakub Steiner commented on issue blender/blender#112617 2024-04-24 08:47:54 +02:00
Intel GPUs: Crash on initializing Eevee rendered view

Swapped the GPU to the intel arc 770 again recently so tested with 4.1.0. Still getting a crash. Tested the project from #116158 and also get a crash.

System Information Operating system:…

Jakub Steiner commented on issue blender/blender#120953 2024-04-23 11:30:16 +02:00
Eevee render crash with motionblur and geometry nodes

Replaced by amd 5700xt with intel arc 770 on the workstation originally reported on. Still crashes on frame #7.

Jakub Steiner commented on issue blender/blender#120953 2024-04-23 09:59:10 +02:00
Eevee render crash with motionblur and geometry nodes

Can't reproduce in 4.1 on my mac mini m1 either. It does crash on Fedora Silverblue 39 on my Intel laptop though, so it might not be related to the GPU.

Jakub Steiner commented on issue blender/blender#120953 2024-04-23 07:41:05 +02:00
Eevee render crash with motionblur and geometry nodes

The crasher on frame 7 is always reproducible. Downloaded the latest release tarball from blender.org, 4.1.1. and attached the backtrace. Sadly even the previous 4.0.2 release crashes. The one…

Jakub Steiner opened issue blender/blender#120953 2024-04-22 22:35:06 +02:00
Eevee render crash on frame 7
Jakub Steiner commented on issue blender/blender#120916 2024-04-22 21:23:01 +02:00
Blender crashes loading project.

This version from Fri Jan 5 is very likely untouched by 4.1, but still crashes it on opening.

Jakub Steiner commented on issue blender/blender#120916 2024-04-22 21:19:14 +02:00
Blender crashes loading project.

I can't 100% rule out that sequence. Perhaps unsupported doesn't necessarily need to result in a crash though.

Jakub Steiner opened issue blender/blender#120916 2024-04-22 10:24:54 +02:00
4.1 crashes loading project.
Jakub Steiner commented on issue blender/blender#112617 2023-12-08 11:24:25 +01:00
Intel GPUs: Crash on initializing Eevee rendered view

yes, crashes with --debug-gpu-force-workarounds as well

Jakub Steiner commented on issue blender/blender#112617 2023-12-08 11:06:35 +01:00
Intel GPUs: Crash on initializing Eevee rendered view

4.0.2 from flathub seems to still crash on the thinkpad:

# Blender 4.0.2, Commit date: 2023-12-05 07:41, Hash 9be62e85b727
bpy.context.space_data.shading.type = 'RENDERED'  # Property

#…
Jakub Steiner commented on issue blender/blender#112617 2023-09-20 14:07:38 +02:00
Intel GPUs: Crash on initializing Eevee rendered view

Works fine with flatpak 3.6.2 on the AMD Radeon RX 5700 XT (navi10, LLVM 15.0.7, DRM 3.49, 6.2.9-300.fc38.x86_64) AMD 4.6 (Core Profile) Mesa 23.1.6 (git-0697ac0d75). So it seems to be a problem…

Jakub Steiner commented on issue blender/blender#112617 2023-09-20 11:56:16 +02:00
Intel GPUs: Crash on initializing Eevee rendered view

3.6.2 flatpak on gnomeos and intel gpu also crashes.

Mesa Intel(R) Xe Graphics (TGL GT2) Intel 4.6 (Core Profile) Mesa 23.1.6 (git-0697ac0d75)

Jakub Steiner commented on issue blender/blender#112617 2023-09-20 10:56:05 +02:00
Intel GPUs: Crash on initializing Eevee rendered view

I'm afraid I can't test with proprietary drivers. That was the reason I went with lower tier GPU and abandoned nvidia in the first place.

I rebased my Fedora 39 back to F38, but sadly the mesa…

Jakub Steiner commented on issue blender/blender#112617 2023-09-20 10:41:13 +02:00
Intel GPUs: Crash on initializing Eevee rendered view

The crash.txt is sadly completely useless, but I fear the culprit will be mesa, not blender. running blender 3.5, which definitely worked, is still crashing. My mac mini m1 with 3.6.2 is working…

Jakub Steiner opened issue blender/blender#112617 2023-09-20 10:30:18 +02:00
3.6.2 crash on initializing Eevee rendered view