I think I have similar issue, but view_layer update, or evaluated obj matrix wont work . Link to my report - blender/blender#125665 , maybe my issue should…
Fixed in b 4.2 it seems. Closing
Half of my plugins are broken due to this name swap lock. If the change wont be reverted (and it seems it wont), then pls. add info about it to python api changes, so that addon devs can properly…
Similar problem - when moving gizmo, that target geometry nodes modifier input 'Input_2' - throws lots of : '20517' matches no enum in 'Event' - in console (operation works though ok).…
I'm bit late to party, but I can see the 'fallback_curve_radius' is by default set to 0. This mean that first new strands will be added with radius attribute of 0? I would imagine, initializin…
Below I attached, IMO easier, setup, where we have 'Rest' shapekey - square mesh, and 'stretched' shapekey - elongated on x axis.
Expected result:
- Cloth sim should relax mesh - to its…
This task has label 'need info from user' but I think all required info is already there?
It is bit similar - in the blend file above, the radius attribute was manually created by me.
- thus each new strand receives 'radius' value = 0. In that case 'radius' attribute values is…
Well yes, the crashes are bit random. It does not happen 90% of time.
Is there workaround for it? In my case I would like for user to be able to pick color, when he uses modal operator, by using context.window_manager.invoke_props_dialog(self) .