Julien Kaspar JulienKaspar
Julien Kaspar pushed to paint_selection_pies at JulienKaspar/blender 2023-07-12 14:30:23 +02:00
a0a3877177 Added pie menus and assigned keybindings
19d4cafb12 Cleanup: move more editors code to c++
38cecf9f89 Fix: simulation nodes baking does not work
0b3efc9d8c Cleanup: Cycles: remove SHARP distribution internally
84c8c331b4 Fix: Complier error
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Julien Kaspar pushed to paint_selection_pies at JulienKaspar/blender 2023-07-12 13:57:03 +02:00
Julien Kaspar created branch paint_selection_pies in JulienKaspar/blender 2023-07-12 13:57:03 +02:00
Julien Kaspar commented on issue blender/blender#109992 2023-07-12 13:44:34 +02:00
Brush settings > Texture > Mapping mode Area Plane creates a smaller mapping, cause tiling effect.

@lichtwerk You're right. Also #109201 was made to resolve this issue.

But I see a separate bug that this report highlights. Area & View Plane should be consistent, but they are not. The report…

Julien Kaspar pushed to main at JulienKaspar/blender 2023-07-12 12:15:23 +02:00
5f17e0c796 VSE: Optimize cache linking
09f8f4d049 GPv3: Add initial dopesheet support
64887c80a2 GPv3: Convert selection domain on curves when selection mode changes
ac3f4e959f Fix #109822: Average Brush in Vertex Paint Mode is broken
58b34917e5 Fix #109086: Center Safe Areas missing parameter
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Julien Kaspar pushed to ic-shortcut-consistency at JulienKaspar/blender 2023-07-12 11:20:12 +02:00
834c49a7f1 More keymap fixes from testing.
92873512e9 More fixes from testing
9e4a0383c2 Fixed more false type usage
bde293fe4a Fixed false type usage
0b88e90041 Most selection and consistency changes
Compare 211 commits »
Julien Kaspar closed issue blender/blender#109897 2023-07-11 10:30:28 +02:00
Small scene scale geometry leads to black pointiness values
Julien Kaspar commented on issue blender/blender#109897 2023-07-11 10:30:25 +02:00
Small scene scale geometry leads to black pointiness values

@PratikPB2123 You're right. I missed that one. This can be closed as a duplicate then.

Julien Kaspar commented on issue blender/blender#92944 2023-07-11 10:22:01 +02:00
Missing Face Set Operators

What could be really useful is to have operators to

  • save masks and face sets as named attributes
  • create masks and face sets from named attributes

This back and forth conversion can offer…

Julien Kaspar commented on issue blender/blender#92944 2023-07-10 16:03:11 +02:00
Missing Face Set Operators

Just to be clear though. From that list many wouldn't be needed.

  • The primary use case of Vertex Group conversion is to use them for modfifiers. In that case, Geometry Nodes offers more…
Julien Kaspar opened issue blender/blender#109897 2023-07-10 10:52:25 +02:00
Small scene scale geometry leads to black pointiness values
Julien Kaspar commented on issue blender/blender#76678 2023-07-10 09:57:59 +02:00
Visual Keymap Editor

Since it's a design task of an issue that didn't disappear in the meantime I'd call this "Inactive". Once this get's the needed development time, already having a design for it is a great start.

Julien Kaspar commented on pull request blender/blender#109754 2023-07-06 15:38:19 +02:00
Transform: Use alternative hotkeys for Zoom and Rotate

That's a good point! I'd like to test this on my laptop tomorrow. Or if someone else can beat me to it :D

Julien Kaspar commented on pull request blender/blender#109754 2023-07-06 14:40:37 +02:00
Transform: Use alternative hotkeys for Zoom and Rotate

I agree that this works surprisingly well. The downside is that it won't be accessible to anyone who don't have a middle mouse button.

Julien Kaspar commented on issue blender/blender#109773 2023-07-06 12:38:48 +02:00
Creating UV Maps from Face Sets

@Chris_Blackbourn I atteched a simple "suzanne_face_sets.blend" file.

Julien Kaspar commented on issue blender/blender#106817 2023-07-06 11:59:14 +02:00
Symmetry on sculpt mode won't work with auto masking topology enabled

This is working inconsistently atm. The Grab brush is a good example of how this should ideally behave.

Julien Kaspar opened issue blender/blender#109773 2023-07-06 11:53:57 +02:00
Creating UV Maps from Face Sets
Julien Kaspar commented on issue blender/blender#102585 2023-07-06 11:44:34 +02:00
Improved Mask icon with disabled state

Sorry for not getting to reply to the task sooner. @JulianEisel Maybe you can also give some advice?

I think it would be best to rename the CLIPUV icons to be the new mask icons and not use…

Julien Kaspar commented on pull request blender/blender#109750 2023-07-05 19:11:28 +02:00
Industry Compatible Keymap - Consistency and Updates

@blender-bot package