Kent Davis Kent-Davis
  • Los Angeles, CA
  • Joined on 2016-09-29
Kent Davis commented on issue blender/blender#103091 2024-05-08 17:26:49 +02:00
Crash Guide during render complete 2 December 9, 2022

@Kent-Davis hi, can you still reproduce this crash in 4.2?

Ok I will check soon.

Kent Davis commented on issue blender/blender#104241 2024-05-07 20:02:30 +02:00
2D Fill issue with intersecting curves

Curve error exactly same as TEXT and Mesh Boolean.

Kent Davis commented on issue blender/blender#121529 2024-05-07 19:56:54 +02:00
Curve and Command + J (mac) = Text = Boolean

@Kent-Davis Is the report, that curve intersections are not filled correctly?

New word for me intersections

  1. You can see I put draw on Affinity Designer. There red stroke line should be…
Kent Davis opened issue blender/blender#121529 2024-05-07 16:51:25 +02:00
Curve and Command + J (mac) = Text = Boolean
Kent Davis commented on issue blender/blender#119347 2024-04-18 15:36:55 +02:00
F12 render all 3000 frames complete cause crash. Part 2 Blender 4.1.0

3D Viewport render -VS- F12 render within EEVEE See F12 render image and 3D Viewport render ![image](/attachments/61a4bc12-70fc-4971-8579-…

Kent Davis commented on issue blender/blender#119347 2024-04-18 15:31:34 +02:00
F12 render all 3000 frames complete cause crash. Part 2 Blender 4.1.0

Blender 4.1.1 latest version of build. @PratikPB2123 Cycles change to EEVEE and already have 3000 frames and render there have no crash.

Kent Davis commented on issue blender/blender#119347 2024-04-18 12:31:26 +02:00
F12 render all 3000 frames complete cause crash. Part 2 Blender 4.1.0

But can you reproduce crash with less number of frames? Does it happen if you render last (3000th) frame directly? Change output file format, see if that causes the crash. Try EEVEE…

Kent Davis commented on issue blender/blender#108564 2024-04-18 00:55:51 +02:00
sphere eyes inside so darkness

@PratikPB2123 There 2 different OpenGL -VS- Metal OpenGL is perfect color and perfect light inside the Iris eye. Metal mess up wrong color and too darkness. Please fix everything on METAL for…

Kent Davis commented on issue blender/blender#119347 2024-04-17 12:15:59 +02:00
F12 render all 3000 frames complete cause crash. Part 2 Blender 4.1.0

@PratikPB2123 Finally after (3000 frames) result render with flame fire make crash still. Flame Fire 1.0.0 by Kent Davis.zip

Kent Davis commented on issue blender/blender#119347 2024-04-16 17:48:32 +02:00
F12 render all 3000 frames complete cause crash. Part 2 Blender 4.1.0

@PratikPB2123 Thank you for remind me. Right now render 1 frame to 3000 frames progressing.

Kent Davis commented on issue blender/blender#106849 2024-04-02 14:22:51 +02:00
Sculpt Mode and push the 'r' key text too bigger.

@PratikPB2123 Blender 4.1.1 There still 2 Shift R in one sculpt Please inspect everything make sure change and fix. image Still toooooo…

Kent Davis commented on issue blender/blender#104333 2024-03-26 22:51:32 +01:00
Quick Smoke crash guide February 3, 2023

@PratikPB2123 Follow your direct and still crash. I put Sample from 128 to 256 Frames from256 to 10000 there end crash frame is config_0341.uni fluid_data_0341.vdb

Kent Davis commented on issue blender/blender#104333 2024-03-26 06:21:28 +01:00
Quick Smoke crash guide February 3, 2023

@PratikPB2123 Sure there 4 files. but I don't remember which one file.

Kent Davis commented on issue blender/blender#104333 2024-03-26 05:54:10 +01:00
Quick Smoke crash guide February 3, 2023

@PratikPB2123

I test take long time about fire bake all some time crash guide still. very rare no crash but still crash.

Kent Davis commented on issue blender/blender#104333 2024-03-22 00:14:06 +01:00
Quick Smoke crash guide February 3, 2023

Ok I check and take moments.

Kent Davis commented on issue blender/blender#119347 2024-03-18 10:49:24 +01:00
F12 render all 3000 frames complete cause crash. Part 2 Blender 4.1.0

@PratikPB2123 No no. There is not "out of memory" no. Render running 1 frame - 3000 frames is fine until FINISH make crash. Only "FINISH" render make crash. Only "COMPLETE" rend make…

Kent Davis commented on issue blender/blender#119347 2024-03-16 02:20:10 +01:00
F12 render all 3000 frames complete cause crash. Part 2 Blender 4.1.0

I have rendered 900 frames with no crash. Would not expect it to crash since I was not able to reproduce referenced issue either.

I already put 3000 frames make about 8 hours and 30 minutes.