Loïc DAUTRY L0Lock
Loïc DAUTRY commented on issue blender/blender-manual#104572 2024-04-03 17:53:26 +02:00
"Object Modes" is misleading

I made a new post there: ["Object Modes" is a misleading terminology and inconsistently used - Documentation - Developer Forum](https://devtalk.blender.org/t/object-modes-is-a-misleading-terminolog

Loïc DAUTRY opened issue blender/blender#118066 2024-02-09 22:42:57 +01:00
File tooltips in File Browser show up inconsistently across Display Modes
Loïc DAUTRY commented on pull request blender/blender#116967 2024-01-17 23:11:47 +01:00
UI Experiment: Top Bar Quick Buttons

I am no UI designer, just a random user with experience using different softwares in addition to Blender trying to voice thoughts to make it better.

Great experiment! It's very "industry-stand…

Loïc DAUTRY commented on pull request blender/blender#116967 2024-01-12 23:50:57 +01:00
UI Experiment: Top Bar Quick Buttons

I think kromar/blender_Shelves: Custom Header Buttons could be a nice inspiration for the customization part.

I would really love this kind of…

Loïc DAUTRY opened issue blender/blender#115917 2023-12-07 22:31:38 +01:00
Snow rig (cloudrig / rigify) from Blender Studio gets deformed after linking ► library override ► reopen file
Loïc DAUTRY opened issue blender/blender#115545 2023-11-28 22:20:04 +01:00
Blender doesn't take Numpad Lock state into account
Loïc DAUTRY opened issue blender/blender#115448 2023-11-26 18:27:37 +01:00
Graph editor selects keyframe on click down instead of click up and makes curve selection unexpectedly clunky
Loïc DAUTRY commented on issue blender/blender#111538 2023-10-31 17:16:10 +01:00
Modifiers UI Overhaul

Though if we can select multiple modifiers at the same time in the list to display their settings in the editor, and why not have them all selected by default, that solves the above issue.

Loïc DAUTRY commented on issue blender/blender#68962 2023-10-24 20:20:10 +02:00
Graph Editor: Link Visible and Selected states

We just unify the two settings, and have 0.00 as minimum and anything below 0.01 will act as "Only Show Selected" is set. I'm sure someone will curse at that though, as it's taking away the…

Loïc DAUTRY commented on issue blender/blender#68962 2023-10-16 23:08:23 +02:00
Graph Editor: Link Visible and Selected states

Nowadays, we kind of have this feature using these two settings:

image

But, I guess that having the curves' opacity at 0.001 means they…

Loïc DAUTRY opened issue blender/blender#113622 2023-10-12 19:03:07 +02:00
Broken Xray wireframe for bones since 2.80
Loïc DAUTRY opened issue blender/blender-manual#104572 2023-09-30 20:59:23 +02:00
"Object Modes" is misleading
Loïc DAUTRY commented on issue blender/blender#57699 2023-08-31 23:20:43 +02:00
Doubled Animation Render Output using only File Output Nodes

Wouldn't be possible to have a checkbox in the File Output node to basically make it override the scene's output? Or have a "master" file output node that acts as such and can be present only…

Loïc DAUTRY commented on issue blender/blender#111538 2023-08-31 23:05:00 +02:00
Modifiers UI Overhaul

Hi,

I personally love the ideas!

But I also foresee that some people might prefer the current list display. I've heard some people and cultures perform better with a bunch of info displayed…

Loïc DAUTRY opened issue blender/blender#109663 2023-07-03 18:35:05 +02:00
Playback shortcuts don't work in Spreadsheet Editor.
Loïc DAUTRY created pull request blender/blender-addons#104730 2023-07-02 01:02:36 +02:00
Edit Operator Source: fix #104725 and minor UI tweak
Loïc DAUTRY pushed to l0lock-patch-1 at L0Lock/blender-addons 2023-07-02 01:01:13 +02:00
709f0a68ab Edit Operator Source: patch for #104725 and minor UI tweak
Loïc DAUTRY created branch l0lock-patch-1 in L0Lock/blender-addons 2023-07-02 01:01:13 +02:00
Loïc DAUTRY created repository L0Lock/blender-addons 2023-07-02 00:54:52 +02:00
Loïc DAUTRY commented on issue blender/blender-addons#104725 2023-07-02 00:07:17 +02:00
Edit Operator Source: recursion error when used

Opened a ticket on animaide's repo too, in case it's the actual culprit: https://github.com/aresdevo/animaide/issues/95