Lukas Stockner LukasStockner
  • Joined on 2013-12-26
Lukas Stockner commented on pull request blender/blender#114386 2024-04-21 18:32:05 +02:00
Cycles: Add Portal BSDF

Nitpick: I don't think we need this input.

Lukas Stockner commented on pull request blender/blender#114386 2024-04-21 18:32:04 +02:00
Cycles: Add Portal BSDF

Nitpick: 1e-9f is really small, we usually use 1e-5f as an epsilon value.

Lukas Stockner commented on pull request blender/blender#114386 2024-04-21 18:32:02 +02:00
Cycles: Add Portal BSDF

Not sure if this is the best way to handle it. This approach assumes that there's a 1:1 relationship between the shading position and the origin of the new ray, but that can't really be assumed.

Lukas Stockner commented on pull request blender/blender#114386 2024-04-20 23:38:01 +02:00
Cycles: Add Portal BSDF

Code looks good to me now.

In terms of name, I like "Ray Portal", that seems distinct enough from "Light Portal" and describes what is happening quite nicely.

Lukas Stockner commented on pull request blender/blender#114386 2024-04-20 23:16:55 +02:00
Cycles: Add Portal BSDF

Ah, right, I missed the previous check.

Lukas Stockner pushed to main at LukasStockner/.profile 2024-04-15 17:56:52 +02:00
bc3fc4865f Update reports/2024.md
Lukas Stockner commented on pull request blender/blender#118477 2024-04-15 17:51:30 +02:00
Cycles: Add thin film iridescence to Principled BSDF

Updates:

  • Rebased to latest main
  • Fixed handling of TIR on the bottom interface (thin film to bulk medium)
  • Fixed handling of backfacing IOR

I'm not aware of any remaining issues, so I…

Lukas Stockner pushed to iridescence at LukasStockner/blender 2024-04-15 17:46:47 +02:00
0dcf334003 Fix backfacing think film IOR computation
773491c1d7 Fix TIR on the bottom thin-film interface
a8d54e5154 Fix transmission corner cases
3322a7ece0 Compute transmission angle
22785a908a Formatting
Compare 1727 commits »
Lukas Stockner commented on pull request blender/blender#120543 2024-04-15 17:42:31 +02:00
Fix #70114: Cycles: Particle systems missing in headless multiview render

Good point about that sentence, thanks - dropping caches might indeed be worth it to reduce peak mem usage. I've updated the PR and commit message.

Lukas Stockner deleted branch fix-instance-cache from LukasStockner/blender 2024-04-15 17:41:13 +02:00
Lukas Stockner closed issue blender/blender#73221 2024-04-15 17:41:11 +02:00
Render has distortion with stereo, panoramic and motion blur
Lukas Stockner pushed to main at blender/blender 2024-04-15 17:41:10 +02:00
c9c777ddaa Fix #70114: Cycles: Particle systems missing in headless multiview render
Lukas Stockner closed issue blender/blender#70114 2024-04-15 17:41:09 +02:00
Particle System missing on right eye when renderd via terminal
Lukas Stockner merged pull request blender/blender#120543 2024-04-15 17:41:06 +02:00
Fix #70114: Cycles: Particle systems missing in headless multiview render
Lukas Stockner commented on issue blender/blender#109399 2024-04-15 17:32:58 +02:00
Blender LTS: Maintenance Task 3.6

If it's too much trouble to backport, let's just not backport this fix then.

Fine with me, I guess if the bug was open for 4 years it's not such a common use case to begin with...

Lukas Stockner commented on issue blender/blender#70114 2024-04-12 01:29:23 +02:00
Particle System missing on right eye when renderd via terminal

@Sergey Good point about the tagging - changing it to use DEG_get_original_object and tag the original object fixes #73221, but not the other two. On the other hand, !120543 fixes all three even…

Lukas Stockner pushed to fix-instance-cache at LukasStockner/blender 2024-04-12 01:26:43 +02:00
2353dd1fdc Fix #70114: Cycles: Particle systems missing in headless multiview render
Lukas Stockner created pull request blender/blender#120543 2024-04-12 01:26:37 +02:00
Fix #70114: Cycles: Particle systems missing in headless multiview render
Lukas Stockner pushed to main at LukasStockner/blender 2024-04-12 01:14:26 +02:00
52cff75ce0 Geometry Nodes: Avoid repeated node tools lookup when empty
ed8a97131f Fix: Typo in asset report message
f7d5ec8661 Refactor: Remove trim variables from SculptSession
8b9743eb40 CMake: Change build flags to use SSE42 if available
0bd6279504 Nodes: Display node label for tooltips on a free reroute
Compare 1156 commits »
Lukas Stockner pushed to fix-instance-cache at LukasStockner/blender 2024-04-12 01:13:54 +02:00
82a78992a2 Fix #70114: Cycles: Particle systems missing in headless multiview render
52cff75ce0 Geometry Nodes: Avoid repeated node tools lookup when empty
ed8a97131f Fix: Typo in asset report message
f7d5ec8661 Refactor: Remove trim variables from SculptSession
8b9743eb40 CMake: Change build flags to use SSE42 if available
Compare 10 commits »