Lukas Tönne LukasTonne
Lukas Tönne pushed to blender-v4.0-release at blender/blender 2024-01-09 18:29:17 +01:00
88559c00cd Fix #114582: Replace unknown node types with an 'undefined' node
Lukas Tönne deleted branch fix-unknown-node-storage-3.6 from LukasTonne/blender 2024-01-09 18:28:50 +01:00
Lukas Tönne pushed to blender-v3.6-release at blender/blender 2024-01-09 18:28:47 +01:00
746b2a89c9 Fix #114582: Replace unknown node types with an 'undefined' node
Lukas Tönne merged pull request blender/blender#116904 2024-01-09 18:28:47 +01:00
Fix #114582: Replace unknown node types with an 'undefined' node
Lukas Tönne deleted branch fix-unknown-node-storage-3.3 from LukasTonne/blender 2024-01-09 18:28:16 +01:00
Lukas Tönne closed issue blender/blender#114582 2024-01-09 18:28:13 +01:00
Crash: Opening a 3.3 project crashes 3.6/4.0
Lukas Tönne pushed to blender-v3.3-release at blender/blender 2024-01-09 18:28:09 +01:00
d663c05721 Fix #114582: Replace unknown node types with an 'undefined' node
Lukas Tönne merged pull request blender/blender#116897 2024-01-09 18:28:09 +01:00
Fix #114582: Replace unknown node types with an 'undefined' node
Lukas Tönne commented on pull request blender/blender#116949 2024-01-09 17:54:16 +01:00
Python: add Python API for layout panels

I think this gets defined by api_ui_item_rna_common below.

Lukas Tönne created pull request blender/blender#116946 2024-01-09 15:39:41 +01:00
WIP: Grease Pencil Opacity modifier
Lukas Tönne created branch gp3-opacity-modifier in LukasTonne/blender 2024-01-09 15:38:48 +01:00
Lukas Tönne pushed to gp3-opacity-modifier at LukasTonne/blender 2024-01-09 15:38:48 +01:00
4ba55e7805 Skeleton modifier for grease pencil opacity.
Lukas Tönne commented on issue blender/blender#115727 2024-01-09 12:40:51 +01:00
Node Editor: Image and Principled have missing Enums in properties inspector

Any volunteers for implementing that?

Lukas Tönne commented on issue blender/blender#115727 2024-01-09 12:34:04 +01:00
Node Editor: Image and Principled have missing Enums in properties inspector

@JacquesLucke do the new panels have python support?

Lukas Tönne created pull request blender/blender#116936 2024-01-09 12:32:16 +01:00
Fix #115727: Draw panel buttons in the node editor side bar
Lukas Tönne created branch node-sidebar-panel-buttons in LukasTonne/blender 2024-01-09 12:31:31 +01:00
Lukas Tönne pushed to node-sidebar-panel-buttons at LukasTonne/blender 2024-01-09 12:31:31 +01:00
590ac1b48c Fix #115727: Draw panel buttons in the node editor side bar.
fb90654964 Fix #116011: Sorting Attributes by Name in UILists does not work
71af74622f Fix #115432: UV Follow Active Quads operator moves unselected vertices
e578678290 EEVEE-Next: Fix incorrect lighting on refraction closures
ea989ebf94 EEVEE/EEVEE-Next: Split Diffuse and Subsurface closure
Compare 10 commits »
Lukas Tönne commented on issue blender/blender#115727 2024-01-09 11:40:32 +01:00
Node Editor: Image and Principled have missing Enums in properties inspector

I can add an option to the RNA draw callbacks to draw panel buttons in addition to the top-level buttons. Downside is that the order of buttons and sockets will not match the order in the node…

Lukas Tönne commented on issue blender/blender#115727 2024-01-09 11:19:30 +01:00
Node Editor: Image and Principled have missing Enums in properties inspector

13fac109 added button callbacks to the panel declarations, and removed many shader buttons from the older draw_buttons callback in bNodeType. But the sidebar panel only draws the buttons…