Block a user
Lukas Tönne
deleted branch fix-unknown-node-storage-3.6 from LukasTonne/blender
2024-01-09 18:28:50 +01:00
Fix #114582: Replace unknown node types with an 'undefined' node
Lukas Tönne
deleted branch fix-unknown-node-storage-3.3 from LukasTonne/blender
2024-01-09 18:28:16 +01:00
Crash: Opening a 3.3 project crashes 3.6/4.0
Fix #114582: Replace unknown node types with an 'undefined' node
WIP: Grease Pencil Opacity modifier
Node Editor: Image and Principled have missing Enums in properties inspector
Any volunteers for implementing that?
Node Editor: Image and Principled have missing Enums in properties inspector
@JacquesLucke do the new panels have python support?
Fix #115727: Draw panel buttons in the node editor side bar
Lukas Tönne
created branch node-sidebar-panel-buttons in LukasTonne/blender
2024-01-09 12:31:31 +01:00
590ac1b48c
Fix #115727: Draw panel buttons in the node editor side bar.
fb90654964
Fix #116011: Sorting Attributes by Name in UILists does not work
71af74622f
Fix #115432: UV Follow Active Quads operator moves unselected vertices
e578678290
EEVEE-Next: Fix incorrect lighting on refraction closures
ea989ebf94
EEVEE/EEVEE-Next: Split Diffuse and Subsurface closure
Node Editor: Image and Principled have missing Enums in properties inspector
I can add an option to the RNA draw callbacks to draw panel buttons in addition to the top-level buttons. Downside is that the order of buttons and sockets will not match the order in the node…
Node Editor: Image and Principled have missing Enums in properties inspector
13fac109 added button callbacks to the panel declarations, and removed many shader buttons from the older draw_buttons
callback in bNodeType
. But the sidebar panel only draws the buttons…