Ian Jones Macwelshman
  • Joined on 2018-08-14
Ian Jones opened issue blender/blender#118280 2024-02-14 16:08:16 +01:00
Un selected geometry not hiding
Ian Jones commented on issue blender/blender#89906 2023-07-19 17:01:22 +02:00
Multi-touch gesture: Zooming is reverse in shader editor comparing to viewport

Does this mean that it’s fixed?

Ian Jones opened issue blender/blender#109346 2023-06-25 18:57:14 +02:00
Strange snapping behaviour
Ian Jones commented on issue blender/blender#107369 2023-06-25 18:35:20 +02:00
X-ray anomaly in edit mode.

Try these.

Ian Jones commented on issue blender/blender#107369 2023-06-25 18:23:03 +02:00
X-ray anomaly in edit mode.

I see. I'm redo them.

Ian Jones commented on issue blender/blender#107369 2023-06-25 18:22:02 +02:00
X-ray anomaly in edit mode.

I created them. Why?

Ian Jones commented on issue blender/blender#107369 2023-06-25 18:16:37 +02:00
X-ray anomaly in edit mode.

Factory settings for both 3.6 and 4.0 latest as of 25 June. No change. See screen recordings.

Ian Jones commented on issue blender/blender#109035 2023-06-16 17:58:50 +02:00
Missing mesh lines.

This is a bug! I've never come across this before and as you can see from the screen recording some parts of the mesh cannot be selected in wireframe view.

Ian Jones opened issue blender/blender#109035 2023-06-15 21:49:17 +02:00
Missing mesh lines.
Ian Jones opened issue blender/blender#109034 2023-06-15 21:45:39 +02:00
Blue flashes editing curves.
Ian Jones commented on issue blender/blender#108838 2023-06-11 02:51:32 +02:00
UV unwrap out of UV space

Retested with latest build and seems to be fixed. I will keep a lookout for it happening again.

Ian Jones commented on issue blender/blender#108838 2023-06-11 02:40:29 +02:00
UV unwrap out of UV space

Try this file.

Ian Jones commented on issue blender/blender#108838 2023-06-11 02:36:46 +02:00
UV unwrap out of UV space

This time duplicating the face makes no difference.

Ian Jones commented on issue blender/blender#108838 2023-06-11 02:35:39 +02:00
UV unwrap out of UV space

Try moving the mesh up keeping the origin at the centre. The further up it is the further the UV island is offset from the UV space.

Ian Jones commented on issue blender/blender#108838 2023-06-11 02:28:51 +02:00
UV unwrap out of UV space

But if I delete the new face and unwrap again it reverts back to it original behaviour.

Ian Jones commented on issue blender/blender#108838 2023-06-11 02:27:21 +02:00
UV unwrap out of UV space
Ian Jones commented on issue blender/blender#108838 2023-06-11 02:26:58 +02:00
UV unwrap out of UV space

If I duplicate a face within the object and unwrap it seems OK.

Ian Jones commented on issue blender/blender#108838 2023-06-11 02:24:32 +02:00
UV unwrap out of UV space

If I duplicate the object the UVs are OK on the duplicate.

Ian Jones commented on issue blender/blender#108838 2023-06-11 02:21:26 +02:00
UV unwrap out of UV space

I removed the overlapping faces but still no UVs. Shape 1 gives me this.

Ian Jones commented on issue blender/blender#108838 2023-06-11 00:18:25 +02:00
UV unwrap out of UV space

This file has 2 objects which were created by extruding single verts and adding a face. Shape 1 has a UV island that forms outside of the UV space and shape 2 doesn't create an island at all. The…