- Amsterdam, Netherlands
- https://studio.blender.org/
-
I work as the character rigger at Blender Studio. I've rigged the characters on the open movies starting with CoffeeRun. You can download most of those rigs here
- Joined on
2019-01-08
Thanks for the report.
I think the best solution here may be to document this as a limitation; The code assumes that bones with incrementing names are always chains. That assumption allows…
Hey. As far as I know, Rigging Nodes has not been updated for Blender versions past 2.80, which is a very long time ago.
If it were, maybe it would be possible to implement a component type in…
@Pablo_Caracena There are LTS releases, which stands for Long Term Support, which does not get any new features, aimed specifically at professionals who…
Small things I noticed, let me know if I should make separate reports for any or all:
- On the Submit page, the "guidelines" link is 404.
- At first I…
If tested and works, LGTM. 👍 :)
My 2 cents is that even partial functionality here would be welcome! :) Constraining pose bones to pose bones in the same armature covers like 90% of my use cases, so if you're saying that part…
- Add-ons support extending on URL map, so any RNA they define, including preferences can be added to the documentation-map and point to their own documentation. (see `bpy.utils.register_manual…
Which version of that file? I was referring to the line numbers of the patch, but I gave the wrong filename, sorry. Navigating the archived stuff is a bit iffy. The file name I meant was…
Damn, okay, I think I found a bug in my browser, actually.
Firefox only takes me to the correct header sometimes. I assume it has to do with the images on the page. Argh. And I guess while I…
Yeah, I agree, we can merge this as a start, and then if we want to add support for API defined properties, that can come separately.