Nick Chang Nick2321
  • Joined on 2020-06-25
Nick Chang opened issue blender/blender#131034 2024-11-27 13:41:37 +01:00
Texture property tab missing in 4.3 default Layout workspace
Nick Chang opened issue blender/blender#130858 2024-11-24 18:40:24 +01:00
Smear and Sharpen brush in sculpt mode are classified as sculpt brush instead of paint brush
Nick Chang commented on issue blender/blender#124621 2024-10-11 05:35:02 +02:00
Noise Artifacts caused by shader mixing

Hi I am considering to advance to 4.2 LTS , will this issue get backported in 4.2 LTS ?

blender/blender#125111 says this is already solved in 4.3 since…

Nick Chang commented on issue blender/blender#127774 2024-09-17 21:17:56 +02:00
Eevee Next: Mesh Plane Disappears on Some Angles

Not sure on other machines or if this is expected result. I apply the scale and everything is back to normal.

Nick Chang opened issue blender/blender#127255 2024-09-06 16:21:07 +02:00
Vertex crease data not exported when using blender to save fbx file
Nick Chang closed issue blender/blender#125290 2024-07-23 11:25:06 +02:00
Blender 4.2 Evee viewport AO pass preview breaks on certain amount of shader node
Nick Chang commented on issue blender/blender#120590 2024-07-09 21:29:36 +02:00
FBX and USD import is broken - blender does not detect custom normals, puts hard edges where they are not.

It would be good idea to give user option to select how they wanted the mesh normal to be interpreted in to blender. something like obey the imported file hard edge marks ( but loose the custom…

Nick Chang opened issue blender/blender#120835 2024-04-19 18:26:54 +02:00
GPU Subdivision causes noticeable sharp edge differences from Cycle and other view mode
Nick Chang opened issue blender/blender#115089 2023-11-18 13:02:49 +01:00
3.6 Weight paint mode , Ctrl select will deselect everything with selection box under xray view
Nick Chang commented on issue blender/blender#108513 2023-11-18 12:18:44 +01:00
Apply Parent inverse dose not take scale in to account

Hi Dev-team due to blender recent changes and update Original issue with Parent object (without inverse) works fine as intended, but now it is not. 3.6-->4.1 hopefully u guys find time to fix…

Nick Chang opened issue blender/blender#115025 2023-11-17 05:30:46 +01:00
Unable to trigger G,R,S in Particle editing point selection mode for blender 4.0
Nick Chang opened issue blender/blender#108711 2023-06-07 16:32:17 +02:00
Snap vetex function with Align rotation to target on will not align rotation with empty object or bone
Nick Chang opened issue blender/blender#108709 2023-06-07 16:16:20 +02:00
Snap Face nearest or Volume does not work with Align rotation to target
Nick Chang opened issue blender/blender#108513 2023-06-01 13:31:58 +02:00
Apply Parent inverse dose not take scale in to account
Nick Chang commented on issue blender/blender#48036 2023-04-25 18:47:04 +02:00
SLIM Unwrapping algorithm

I am not a developer but I thought SLIM UV is pretty important for UV Unwrapping. So I am posting this archived development progress in case it was forgotten. where it had left.

https://archiv

Nick Chang opened issue blender/blender#106419 2023-04-01 11:22:23 +02:00
Blender light UI theme changes making 3.5 light theme looks like bug comparing to 3.4
Nick Chang closed issue blender/blender-addons#104456 2023-02-28 14:08:26 +01:00
Copy Attributes Menu not working as intended in Mesh edit mode
Nick Chang opened issue blender/blender-addons#104456 2023-02-28 13:53:58 +01:00
Copy Attributes Menu not working as intended in Mesh edit mode