Hi I am considering to advance to 4.2 LTS , will this issue get backported in 4.2 LTS ?
blender/blender#125111 says this is already solved in 4.3 since…
Not sure on other machines or if this is expected result. I apply the scale and everything is back to normal.
It would be good idea to give user option to select how they wanted the mesh normal to be interpreted in to blender. something like obey the imported file hard edge marks ( but loose the custom…
Hi Dev-team due to blender recent changes and update Original issue with Parent object (without inverse) works fine as intended, but now it is not. 3.6-->4.1 hopefully u guys find time to fix…
I am not a developer but I thought SLIM UV is pretty important for UV Unwrapping. So I am posting this archived development progress in case it was forgotten. where it had left.