Nicola-Dessi
  • Joined on 2024-09-11
Nicola-Dessi commented on issue blender/blender#129504 2024-10-29 23:43:26 +01:00
Sculpt - Smear brush lags with small sized brushes | Blender version 4.3+

I was looking into this because I thought I had messed up something in my local blender version, but this bug report made me actually realize it's a problem in 4.3. I'm not sure how it worked in…

Nicola-Dessi commented on issue blender/blender#128917 2024-10-13 06:06:40 +02:00
Sculpt: Crash or artifacts when using Scale Tool with multires

@Alaska I can confirm it actually seems to work correctly in the latest daily build, but it must have been a very recent fix as even in builds from last week I can still get the crash, and I'm not…

Nicola-Dessi opened issue blender/blender#128917 2024-10-12 15:44:46 +02:00
Sculpt: Crash or artifacts when using Scale Tool with multires
Nicola-Dessi commented on pull request blender/blender#128515 2024-10-12 14:14:13 +02:00
Fix #76374: Multires artifacts when sculping on lower level

@Sean-Kim I posted that example because that's the most basic way I could think of where propagation goes wrong in multires. Smoothing has generally an effect of unstretching stretched faces,…

Nicola-Dessi commented on pull request blender/blender#128775 2024-10-11 16:52:23 +02:00
Fix: Sculpt: Reduce clay strips z-axis influence

What I think that could be done for 4.4 is have Plane Trim behave as some sort of hardness for the depth falloff curve, and we could also have a separate radius for the z-axis.

I think clay…

Nicola-Dessi commented on pull request blender/blender#128515 2024-10-11 13:54:57 +02:00
Fix #76374: Multires artifacts when sculping on lower level

but when OP then smoothed the surface at a lower level they rotated and unstretched the spiky faces, making the spikes evident at the higher levels.

I tested this situation in a more simple…

Nicola-Dessi opened issue blender/blender#128820 2024-10-10 00:02:35 +02:00
Sculpt: Mask filters are bugged when used on partially hidden mesh
Nicola-Dessi commented on issue blender/blender#125000 2024-10-09 21:16:57 +02:00
Sculpt clay strip brush back face inflence and plane trim issue

@cheteron could you try with this version? #128775

Nicola-Dessi commented on pull request blender/blender#128515 2024-10-08 22:43:58 +02:00
Fix #76374: Multires artifacts when sculping on lower level

I managed to reproduce an extreme version of what I guess happened in the bug report video, my mesh is probably too dense and I caught too many vertices combo'd with the cracks bug, but I think…

Nicola-Dessi commented on pull request blender/blender#128515 2024-10-08 14:39:39 +02:00
Fix #76374: Multires artifacts when sculping on lower level

I've been investigating this issue and I'm actually convinced that the multires behavior is correct and consistent with how it works in other sculpting software. If you do something like:

-…

Nicola-Dessi commented on issue blender/blender#128146 2024-10-08 00:08:55 +02:00
Clay Strips Brush issues

A much better (and optimal) solution, at least from a performance standpoint, would be to use the actual brush shape to test against the nodes' bounds.

I've tested this and it seems to work…

Nicola-Dessi commented on issue blender/blender#128146 2024-10-04 01:13:48 +02:00
Clay Strips Brush issues

I'll add some considerations about the "cracks" bug. With the recent performance improvements, I've been testing the brush on meshes with several million vertices. In the specific case where Tip…

Nicola-Dessi commented on issue blender/blender#76311 2024-10-03 07:19:53 +02:00
Redo causes pointy mesh artifacts in Multires

A clear way to reproduce this bug to better understand how the vertices get displaced:

  • add a plane
  • add multires and subdivide once using Simple
  • sculpt with any brush with strength at…
Nicola-Dessi commented on issue blender/blender#94769 2024-10-01 16:44:25 +02:00
Multires spikes

@Sean-Kim I had it happen today, I had the spikes appearing right after subdividing, I didn't even need to switch between subdiv levels. I'll see if I can reproduce the issue in an easy way.

Nicola-Dessi opened issue blender/blender#128328 2024-09-29 18:25:21 +02:00
Sculpt: Undoing a masking operation causes visual glitches on out-of-view parts of the mesh
Nicola-Dessi commented on pull request blender/blender-assets#11 2024-09-29 16:20:17 +02:00
New and updated brush essentials

@JulienKaspar May I suggest a variant of clay strips that I've been liking a lot? In my opinion it has a natural clay feel and it makes building any shape quite easy.

  • Normal Radius: 1 -…
Nicola-Dessi opened issue blender/blender#128272 2024-09-27 17:37:36 +02:00
Sculpt: Clay Strip brush's Plane Trim is broken
Nicola-Dessi opened issue blender/blender#128269 2024-09-27 17:18:27 +02:00
Sculpt: Performance Regression with Grab Brush in 4.3 alpha
Nicola-Dessi commented on issue blender/blender#123768 2024-09-26 12:50:02 +02:00
Clay strips brush leaves cracks on mesh

I should add that plane offset and z-scale (which as I said in chat I would just keep at 100% instead of 125%) should also be considered when calculating the center point and radius to use in…

Nicola-Dessi commented on issue blender/blender#128004 2024-09-23 20:47:53 +02:00
Sculpt: Tip Roundness ignored in Clay Strips Brush when Hardness set to 1 OR Falloff set to Constant

Not sure if this is a bug.

That's how it works in 4.2 LTS. It makes sense because otherwise:

  • For the hardness part of the issue, the brush stroke would have a cylindrical shape when…