Hi,
here are some of them, that don't work from 3.1.2 to 3.6.
(By the way, maybe also a good idea to look at exr files too) blender/blender#98475
Nope, not working with the latest build on MacOS. (see images below)
Only png files, cleaned with the exif tool, are working.
The fix from last night didn't fix it for the addon side.
3.6.0 Alpha, branch: main, commit date: 2023-05-05 22:39, hash: b01f5444a3fd
As shown in the video, all addons with thumbnails and…
Hi,
I daily build intel blender for macOS. There is no need for factory settings and to load a file is also not needed. As you can see in the image in the above image, I marked the 'Naming'…
Still reverting back to default 'Untitled' in the Name field. When changed,...this stays until next update or compile of blender & then reverts back.
That's by no means helpful when having…
Open blender and change the 'Script directory' from default to anything else and set a path. NEXT time you compile your blender or open the daily update from blender.org & look for the 'Script…
Now with each update (new compile each day) it looses the naming. Means if you have like me renamed it from 'default' to 'preferences' the next time you update it's back to default.
Imagine…
Bug is still present in:
3.6.0 Alpha, branch: main, commit date: 2023-04-20 21:32, hash: 8e69b41bdf51
No, I think they are related and still present.
see here: blender/blender#103327
As you can see it's one step away from crashing in video 01. The second video shows how metal backend is displaying icons and signs when scaling the ui, what never happened in OpenGL.
**Syste…