Hi, thanks for the report. This is same as #64915, closing. Feel free to comment or reopen the report if there is misunderstanding.
Hi, thanks for the report. Can confirm the regression.
Hi, thanks for the report. Does this happen with factory settings?: File > Defaults > Load Factory Settings
@ideasman42 hi, file is missing from the report :) Can you reupload it?
AFAICT this check is needed. Suppose only one channel is selected and then we shift-select
the same channel, select_range
will select all channels below to that.
To avoid this, I had added…
Hi, are these results from Cycles
render engine?
This iGPU is still supported. Upgrading GPU drivers will possibly fix the issue. (current version is 31.0.101.2115
): https://www.intel.in/conte…
Hi, thanks for the report. Can you share .blend file in which the error is appearing?
Hi, thanks for the report. Unable to confirm the issue locally. Does it work with newer GPU drivers?: https://docs.blender.org/manual/en/dev/troubleshooting/gpu/windows/nvidia.html Is this a…
Hi, thanks for the report.
My file about 250GB. Where can I upload 250GB?
Please simplify the file further. 250GB file is too large for investigation. Please check whether solution…
Thanks. I can now replicate the crash locally.
> blender.exe!blender::asset_system::AssetRepresentation::get_name() Line 72 C++
blender.exe!AS_asset_representation_name_get(const…
Good to know you figured out the cause of the issue. Thanks again for the report, closing.
Hi, thanks for reopening.
Use the add-on to fetch the poly haven library (will be about 2-5 GB when fully downloaded)
Though downloading 2-5 GB of assets is not very reliable way for…
@OmarEmaraDev , your guess seems correct. I'm unable to confirm with iGPU: image
**System Information**
Operating system: Windows-10-10…