Sander-Spolspoel
Sander-Spolspoel opened issue blender/blender#109872 2023-07-09 16:26:33 +02:00
Edit mode overlay: showing too many edges
Sander-Spolspoel commented on issue blender/blender#106360 2023-07-07 16:19:24 +02:00
3.5 Mac Intel Vega 56: frequent freezes

installed 3.6 on Intel (Vega 56) and opened a few projects, metal viewport.No problems so far.

Sander-Spolspoel commented on issue blender/blender#106360 2023-05-02 09:18:44 +02:00
3.5 Mac Intel Vega 56: frequent freezes

I'm just adding that 3.5.1 (MacOS Intel release version from 2023-04-25) does not fix these issues. Simple scenes with a reflective ball and HDRI sky work in Eevee rendered viewport, but more…

Sander-Spolspoel commented on issue blender/blender#106360 2023-04-07 10:10:38 +02:00
3.5 Mac Intel Vega 56: frequent freezes

I ran the scene again launching Blender 3.5 from Terminal with factory startup, which crashed my GPU upon going to rendered viewport. Random triangles were drawn all over my 2 displays, even…

Sander-Spolspoel commented on issue blender/blender#106360 2023-04-07 09:58:04 +02:00
3.5 Mac Intel Vega 56: frequent freezes

I tested again on intel iMac Pro Vega 56 64Gb ram no other apps running. Scene is a shopping cart, 80 objects floating in the air above it, a rigid body sim make the objects fall into the cart.…

Sander-Spolspoel commented on issue blender/blender#106360 2023-04-06 10:56:19 +02:00
3.5 Mac Intel Vega 56: frequent freezes

I'm on working an M1 Macbook today and can already confirm that none of the problems I had are present here, I'll update this report when back on the Intel/Vega56 machine, adding as much info as I…

Sander-Spolspoel opened issue blender/blender#106360 2023-03-31 08:18:23 +02:00
3.5 Mac Intel Vega 56: frequent freezes