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Fix #121546: Ensure face set exists before trim operation
Fix #121546: Ensure face set exists before trim operation
147af74c3b
Fix #121546: Ensure face set exists before trim operation
4dfc1ede58
Geometry Nodes: output transform matrix from object info node
f4b9ca758a
Nodes: add color tag to node groups
7859e0f606
EEVEE-Next: Rename engines and set it default in startup file
2f289857af
Object: add Shade Auto Smooth operator
Sculpt: Add customizable increment for line tool snapping
tested it a little bit, and it works fine. very useful feature 👍
but i think where it was made more sense. i mean, this is a global setting, not a per tool setting. When you change…
Cleanup: Remove most information from internal README.txt
Sean Kim
deleted branch toolbar-blend-readme from Sean-Kim/blender-assets
2024-05-08 22:34:39 +02:00
Sculpt: Add customizable increment for line tool snapping
can we have a pic of where this setting is located now?
@ThinkingPolygons - Updated the main post with an example from Line Mask. Alternatively, if you want to see it for each tool that was…
Sculpt: Add customizable increment for line tool snapping
Is that working for all line tools? @nickberckley - Yes, the full list of tools that this would apply to is:
- IMAGE_OT_sample_line
- PAINT_OT_weight_gradient
- MESH_OT_bisect
- PAINT_OT_mas…
Sculpt: Add customizable increment for line tool snapping
c37a1dec41
Sculpt: Add customizable increment for line tool snapping
dfe060ea6f
UI: Edit Mesh Knife Status Display
ba9286706a
Geometry Nodes: Sample Grid Index node
42a8947eb1
UI: Edit Mesh Inset Faces Status Display
6f2afc7390
Fix #121436: Compositor: 2d Stabilization translates image when set to bicubic