Block a user
Limited Enter actuated confirm behavior in file browser
VSE: appended modifier stack incorrectly deletes additional modifier
Image Editor: Mask's overlay blending factor is not working
Geometry Nodes: Simulation crash
Geometry Nodes: Disabled from viewport object is not visible as instance
Geometry Nodes: Simulation ignores Empty as instance
Add an "Exists" boolean to the named attribute input node
I have a question about feature's design.
Let's take vertex weight for example: Exists shows True
for all geometry no matter how many vertices have really assigned weight, but at the same…
EEVEE: Light path's camera ray stopped working with volumetrics
Geometry Nodes: Mismatching data types connections work differently from other node editors
Geometry Nodes: HSV color circle has incorrect position
Geometry Nodes: auto viewer can't recognize instances
Nodes can't be moved when duplicated via menu
Post processing dithering can't be saved in 16bit format
Yes there is banding, so used some dithering, which was good in compositor, but later I realized that it wasn't applied to output sequence. Then started playing with settings until found out this…
Post processing dithering can't be saved in 16bit format
Node duplication via menu results in a crash
Geometry Nodes: Float Curve input limits are not working unless "reset view" is used
Regression: Geometry Nodes: Curve to Points node stopped inherit data captured by spline domain
Can you clarify the version, as well as check it in a newer one?
I've edited broken version. I downloaded 3.4.1 2023-02-15 daily build, which seems to be the latest available and it is not…
Geometry Nodes: Curve to Points node stopped inherit data captured by spline domain
Alpha Blend material has inconsistent behavior with Geometry nodes
Compositor Map Range node shows incorrect tooltip for clamp option